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17    <h1>Properties Panels</h1>
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19    <p>The <B>Properties </B> panel has been prepared for editing different kinds of content data loaded into CreativeStudio. </p>
20    <p>This panel can be opened in its own window separate from the CreativeStudio main window.</p>
21    <p>For details on common features of the <B>Properties</B> panel, click <a href="#propaty_common">here</a>.</p>
22    <table>
23      <thead>
24        <tr>
25          <th>Panels</th>
26          <th>Description</th>
27        </tr>
28      </thead>
29      <tbody>
30        <tr>
31          <th><a href="material/index.html">Material Properties Panel</a></th>
32          <td>Allows you to perform various edits such as add textures, set combiners, and change material color.</td>
33        </tr>
34        <tr>
35          <th><a href="model/detailed_panel/index.html">Model Properties Panel</a></th>
36          <td>Allows you to confirm model structure and set visibility.</td>
37        </tr>
38        <tr>
39          <th><a href="texture_panel/index.html">Texture Properties Panel</a></th>
40          <td>Displays information such as type and size of textures.</td>
41        </tr>
42        <tr>
43          <th><a href="light/index.html">Lighting Properties Panels</a></th>
44          <td>Allows you to set and edit lights. A panel has been prepared for each light type. </td>
45        </tr>
46        <tr>
47          <th><a href="camera/detailed_panel/index.html">Camera Properties Panel</a></th>
48          <td>Allows you to make camera settings and set the type of camera.</td>
49        </tr>
50        <tr>
51          <th><a href="fog/detailed_panel/index.html">Fog Properties Panel</a></th>
52          <td>Allows you to set the fog color and fog start position. </td>
53        </tr>
54        <tr>
55          <th><a href="material_animation_panel/index.html">Material Animation Properties Panel</a></th>
56          <td>Allows you to set the playback time of material animations and make settings when outputting to development hardware.</td>
57        </tr>
58        <tr>
59          <th><a href="skeletal_animation_panel/index.html">Skeletal Animation Properties Panel</a></th>
60          <td>Allows you to set the playback time of skeletal animations and make settings when outputting to development hardware.</td>
61        </tr>
62        <tr>
63          <th><a href="effect/index.html">Effect</a></th>
64          <td>Describes the panel to be used when creating an effect.</td>
65        </tr>
66        <tr>
67          <th><a href="shader/index.html">Shader Properties panel</a></th>
68          <td>Displays shader information being used.</td>
69        </tr>
70        <tr>
71          <th><a href="../../tool_panel/drawing_environment_panel/index.html">Scene Environment Properties Panel</a></th>
72          <td>Allows you to set lights, cameras, and fogs for each of multiple models in a scene.</td>
73        </tr>
74      </tbody>
75    </table>
76    <a name="propaty_common" id="propaty_common"></a>
77    <h2>Common Features of Properties Panels</h2>
78    <p>This page describes common features of the <B>Properties</B> panel.</p>
79    <ol>
80      <li><a href="#single_panel">Opening the panel in its own window</a></li>
81      <li><a href="#rename_content">Changing content names</a></li>
82      <li><a href="#category">Selecting categories</a></li>
83      <li><a href="#property_copy">Copy &amp; paste on the Properties panel</li>
84    </ol>
85    <a href="assets/property_panel.png" rel="ibox" title="Click the image to enlarge"><img class="ui_thumb" src="assets/property_panel.png" alt="Properties panel"/></a>
86    <h3>Opening the panel in its own window</h3>
87    <p>Two methods of opening the <B>Properties</B> panel in its own window are given below. </p>
88    <ol>
89      <li>Select contents in the <B>Content</B>s panel. On the CreativeStudio menu, then select <B>Window &gt; Properties panel</B>.</li>
90      <li>Double click the icon of content displayed in the <B>Contents</B> panel. </li>
91    </ol>
92    <img class="manual_image" src="assets/property_panel01.png" alt="Opening the Properties panel in its own window"/> <a name="rename_content" id="rename_content"></a>
93    <h3>Changing content names</h3>
94    <p>The content name selected on the <B>Contents</B> panel and associated settings are displayed on the <B>Properties</B> panel. </p>
95    <p>Content names can be freely changed.</p>
96    <p class="hint">After a content name displayed on the <B>Properties</B> panel has been changed, you can apply the change by pressing the Tab key or Enter key.</p>
97    <a name="category" id="category"></a>
98    <h3>Selecting categories</h3>
99    <p>Checkboxes for each category are prepared on each <B>Properties</B> panel. </p>
100    <p>The checkboxes allow you to show or hide the settings for each category on the <B>Properties</B> panel.</p>
101    <p><B>Example:</B> Selecting categories on the material <B>Properties</B> panel</p>
102    <img class="manual_image" src="assets/property_categori.png" alt="Properties panel category edit"/>
103    <p>If category checkboxes are left unselected as given below, the categories labeled <B>General</B> and <B>Shader parameters</B> on the material Properties panel will not be displayed. </p>
104    <a name="property_copy" id="property_copy"></a>
105    <h3>Copy &amp; Paste on the Properties Panel</h3>
106    <p>Settings on the <B>Properties</B> panel can be copy &amp; pasted.</p>
107    <p class="warning">Currently, copy &amp; paste on the <B>Properties</B> panel is supported only by the material <B>Properties</B> panel in <B>Details</B> mode, and on the particle set <B>Properties</B> panel. </p>
108    <h4>Properties Panel Copy</h4>
109    <p>You can copy settings be pressing the <B>Copy</B> button for the given category on the <B>Properties</B> panel.</p>
110    <img class="manual_image" src="assets/property_categori01.png" alt="Properties panel category edit 01"/>
111    <p class="hint"><B>Properties </B>panel copying is only available for settings under categories that have been checked. <br /> In the above figure, the settings on the <B>General</B> tab and <B>Shader parameters</B> are not copied.</p>
112    <h4>Properties Panel Paste</h4>
113    <p>To paste copied settings, select the item to be pasted on the <B>Contents</B> panel and right click.</p>
114    <p>Right clicking displays the following menu. Select <B>Edit &gt; Paste</B> properties.</p>
115    <img class="manual_image" src="assets/property_categori02.png" alt="Properties panel category edit 02"/>
116    <p>The copied settings for the selected contents are pasted.</p>
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