1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<meta http-equiv="Content-Style-Type" content="text/css" /> 7<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 8<link href="../../../common/manual.css" rel="stylesheet" type="text/css" /> 9<script type="text/javascript" src="../../../common/ibox.js"></script> 10<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 11<title>Properties Panels</title> 12<!-- InstanceEndEditable --> 13</head> 14<body> 15<div> 16 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 17 <h1>Properties Panels</h1> 18 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 19 <p>The <B>Properties </B> panel has been prepared for editing different kinds of content data loaded into CreativeStudio. </p> 20 <p>This panel can be opened in its own window separate from the CreativeStudio main window.</p> 21 <p>For details on common features of the <B>Properties</B> panel, click <a href="#propaty_common">here</a>.</p> 22 <table> 23 <thead> 24 <tr> 25 <th>Panels</th> 26 <th>Description</th> 27 </tr> 28 </thead> 29 <tbody> 30 <tr> 31 <th><a href="material/index.html">Material Properties Panel</a></th> 32 <td>Allows you to perform various edits such as add textures, set combiners, and change material color.</td> 33 </tr> 34 <tr> 35 <th><a href="model/detailed_panel/index.html">Model Properties Panel</a></th> 36 <td>Allows you to confirm model structure and set visibility.</td> 37 </tr> 38 <tr> 39 <th><a href="texture_panel/index.html">Texture Properties Panel</a></th> 40 <td>Displays information such as type and size of textures.</td> 41 </tr> 42 <tr> 43 <th><a href="light/index.html">Lighting Properties Panels</a></th> 44 <td>Allows you to set and edit lights. A panel has been prepared for each light type. </td> 45 </tr> 46 <tr> 47 <th><a href="camera/detailed_panel/index.html">Camera Properties Panel</a></th> 48 <td>Allows you to make camera settings and set the type of camera.</td> 49 </tr> 50 <tr> 51 <th><a href="fog/detailed_panel/index.html">Fog Properties Panel</a></th> 52 <td>Allows you to set the fog color and fog start position. </td> 53 </tr> 54 <tr> 55 <th><a href="material_animation_panel/index.html">Material Animation Properties Panel</a></th> 56 <td>Allows you to set the playback time of material animations and make settings when outputting to development hardware.</td> 57 </tr> 58 <tr> 59 <th><a href="skeletal_animation_panel/index.html">Skeletal Animation Properties Panel</a></th> 60 <td>Allows you to set the playback time of skeletal animations and make settings when outputting to development hardware.</td> 61 </tr> 62 <tr> 63 <th><a href="effect/index.html">Effect</a></th> 64 <td>Describes the panel to be used when creating an effect.</td> 65 </tr> 66 <tr> 67 <th><a href="shader/index.html">Shader Properties panel</a></th> 68 <td>Displays shader information being used.</td> 69 </tr> 70 <tr> 71 <th><a href="../../tool_panel/drawing_environment_panel/index.html">Scene Environment Properties Panel</a></th> 72 <td>Allows you to set lights, cameras, and fogs for each of multiple models in a scene.</td> 73 </tr> 74 </tbody> 75 </table> 76 <a name="propaty_common" id="propaty_common"></a> 77 <h2>Common Features of Properties Panels</h2> 78 <p>This page describes common features of the <B>Properties</B> panel.</p> 79 <ol> 80 <li><a href="#single_panel">Opening the panel in its own window</a></li> 81 <li><a href="#rename_content">Changing content names</a></li> 82 <li><a href="#category">Selecting categories</a></li> 83 <li><a href="#property_copy">Copy & paste on the Properties panel</li> 84 </ol> 85 <a href="assets/property_panel.png" rel="ibox" title="Click the image to enlarge"><img class="ui_thumb" src="assets/property_panel.png" alt="Properties panel"/></a> 86 <h3>Opening the panel in its own window</h3> 87 <p>Two methods of opening the <B>Properties</B> panel in its own window are given below. </p> 88 <ol> 89 <li>Select contents in the <B>Content</B>s panel. On the CreativeStudio menu, then select <B>Window > Properties panel</B>.</li> 90 <li>Double click the icon of content displayed in the <B>Contents</B> panel. </li> 91 </ol> 92 <img class="manual_image" src="assets/property_panel01.png" alt="Opening the Properties panel in its own window"/> <a name="rename_content" id="rename_content"></a> 93 <h3>Changing content names</h3> 94 <p>The content name selected on the <B>Contents</B> panel and associated settings are displayed on the <B>Properties</B> panel. </p> 95 <p>Content names can be freely changed.</p> 96 <p class="hint">After a content name displayed on the <B>Properties</B> panel has been changed, you can apply the change by pressing the Tab key or Enter key.</p> 97 <a name="category" id="category"></a> 98 <h3>Selecting categories</h3> 99 <p>Checkboxes for each category are prepared on each <B>Properties</B> panel. </p> 100 <p>The checkboxes allow you to show or hide the settings for each category on the <B>Properties</B> panel.</p> 101 <p><B>Example:</B> Selecting categories on the material <B>Properties</B> panel</p> 102 <img class="manual_image" src="assets/property_categori.png" alt="Properties panel category edit"/> 103 <p>If category checkboxes are left unselected as given below, the categories labeled <B>General</B> and <B>Shader parameters</B> on the material Properties panel will not be displayed. </p> 104 <a name="property_copy" id="property_copy"></a> 105 <h3>Copy & Paste on the Properties Panel</h3> 106 <p>Settings on the <B>Properties</B> panel can be copy & pasted.</p> 107 <p class="warning">Currently, copy & paste on the <B>Properties</B> panel is supported only by the material <B>Properties</B> panel in <B>Details</B> mode, and on the particle set <B>Properties</B> panel. </p> 108 <h4>Properties Panel Copy</h4> 109 <p>You can copy settings be pressing the <B>Copy</B> button for the given category on the <B>Properties</B> panel.</p> 110 <img class="manual_image" src="assets/property_categori01.png" alt="Properties panel category edit 01"/> 111 <p class="hint"><B>Properties </B>panel copying is only available for settings under categories that have been checked. <br /> In the above figure, the settings on the <B>General</B> tab and <B>Shader parameters</B> are not copied.</p> 112 <h4>Properties Panel Paste</h4> 113 <p>To paste copied settings, select the item to be pasted on the <B>Contents</B> panel and right click.</p> 114 <p>Right clicking displays the following menu. Select <B>Edit > Paste</B> properties.</p> 115 <img class="manual_image" src="assets/property_categori02.png" alt="Properties panel category edit 02"/> 116 <p>The copied settings for the selected contents are pasted.</p> 117 <!-- InstanceEndEditable --> </div> 118 <div class="footer" /> 119</div> 120<hr><p>CONFIDENTIAL</p></body> 121<!-- InstanceEnd --> 122</html> 123