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11<title>Main Menu</title>
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17    <h1>Main Menu</h1>
18    <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" -->
19    <p>This page describes the CreativeStudio main menu.</p>
20    <h2>Main Menu</h2>
21    <p>The following five items are included on the CreativeStudio main menu.</p>
22    <img class="manual_image" src="assets/main_menu.png" alt="CreativeStudio Main Menu"/>
23    <ol class="manual_image">
24      <li>
25        <p><a href="#file_optimization">File</a></p>
26        <p class="manual_image">This menu is related to CreativeStudio file I/O. <br /> It can be used to load intermediate files and save or export edited data.</p>
27      </li>
28      <li>
29        <p><a href="#edit">Edit</a></p>
30        <p class="manual_image">This menu can be used to perform undo or redo on data edited using CreativeStudio and delete loaded data.</p>
31      </li>
32      <li>
33        <p><a href="#make_contents">Create</a></p>
34        <p class="manual_image">This menu can be used to create cameras, lights, and so on.</p>
35      </li>
36      <li>
37        <p><a href="#windows">Windows</a></p>
38        <p class="manual_image">This menu can be used to open the <B>Properties</B> panel used under CreativeStudio in a separate window.</p>
39      </li>
40      <li>
41        <p>Help</p>
42        <p class="manual_image">This menu allows you to check version information about CreativeStudio and view the manual.</p>
43      </li>
44    </ol>
45    <a name="file_optimization" id="file_optimization"></a>
46    <h3>File</h3>
47    <p>This menu is related to CreativeStudio file I/O.</p>
48    <h4>Open</h4>
49    <p>Selecting <B>Open</B> displays an <B>Open file</B> dialog box for the corresponding item in a separate window where the file to be loaded can be selected. </p>
50    <table>
51      <thead>
52        <tr>
53          <th>Item</th>
54          <th>Description</th>
55        </tr>
56      </thead>
57      <tbody>
58        <tr>
59          <th>Intermediate files</th>
60          <td>Loads the selected intermediate files into CreativeStudio.</td>
61        </tr>
62        <tr>
63          <th>Particle Link</th>
64          <td>Loads the particle link intermediate file into CreativeStudio. (For particle link only)</td>
65        </tr>
66      </tbody>
67    </table>
68    <h4>Close all</h4>
69    <p>Closes all contents that have been loaded into CreativeStudio.</p>
70    <h4><a href="filemenu.html#save">Save File</a></h4>
71    <p>The following five methods of saving data are available under CreativeStudio. </p>
72    <p class="warning">When saving particle links, save all and other saving methods are not supported.<br /> To save particle links, always use particle link.</p>
73    <table>
74      <thead>
75        <tr>
76          <th>Save Methods</th>
77          <th>Description</th>
78        </tr>
79      </thead>
80      <tbody>
81        <tr>
82          <th>Save all</th>
83          <td>Overwrites and saves all loaded intermediate files.</td>
84        </tr>
85        <tr>
86          <th>Save selection to files</th>
87          <td>Saves files that include content selected on the <B>Contents</B> panel as intermediate files.</td>
88        </tr>
89        <tr>
90          <th>Save selection and its dependencies to files</th>
91          <td>Saves files that include content selected on the <B>Contents</B> panel and files containing dependency data as intermediate files.</td>
92        </tr>
93        <tr>
94          <th>Particle Link</th>
95          <td>Saves the particle link selected on the <B>Contents</B> panel as an intermediate file. (For particle link only)</td>
96        </tr>
97        <tr>
98          <th>Merge and save files</th>
99          <td>Integrates loaded data and saves it in a single .cres file.</td>
100        </tr>
101      </tbody>
102    </table>
103    <p class="warning"><em>Provisional Specification</em><br /> CreativeStudio specifications are such that <em>texture intermediate files</em> <em>are not saved</em>. <br /> However, texture intermediate files can also be saved if there is a possibility that some kind of problem will arise with them when Save is selected. <br /> This specification is provisional and may change in the future.</p>
104    <h4>Save binary</h4>
105    <p>Converts intermediate files loaded into CreativeStudio into binary files and saves.</p>
106    <h4>Sending Data to Viewer</h4>
107    <p>Send to viewer is used when outputting a model or animation loaded into CreativeStudio to an actual console. <br /> For details on Send to viewer, click <a href="../../../tutorial/graphics/basics/realmachine_displays/index.html#target_preview">Here</a>.</p>
108    <h4>merge</h4>
109    <p>Merging can be executed on selected contents. <br /> Either of the following two methods can be selected for the CreativeStudio merge process.</p>
110    <table>
111      <thead>
112        <tr>
113          <th>Save Methods</th>
114          <th>Description</th>
115        </tr>
116      </thead>
117      <tbody>
118        <tr>
119          <th>Merge with selected model</th>
120          <td>Model data loaded into CreativeStudio can be selected and merged with any model's intermediate file.</td>
121        </tr>
122        <tr>
123          <th>Run the merge wizard</th>
124          <td>Opens the <B>MergeWizard</B> in a separate window. <br /> The MergeWizard panel can be used to take models and textures loaded into CreativeStudio and merge them with any selected intermediate file.</td>
125        </tr>
126      </tbody>
127    </table>
128    <p>For details on the MergeWizard, click <a href="../../tool_panel/mergewizard/index.html">here</a>.</p>
129    <h4>Input/output selection</h4>
130    <p>Allows you to write or load the selected material information.</p>
131    <table>
132      <thead>
133        <tr>
134          <th>Item</th>
135          <th>Description</th>
136        </tr>
137      </thead>
138      <tbody>
139        <tr>
140          <th>Load into material</th>
141          <td>Executing Load into material when a material loaded into CreativeStudio is selected allows you to load separate material information (intermediate files) for the selected material.</td>
142        </tr>
143        <tr>
144          <th>Write material</th>
145          <td>Executing Write material when a material loaded into CreativeStudio is selected saves the selected material information as an intermediate file. <br /> Saved material intermediate files can be loaded into a different material by selecting File &gt; Input/output selection &gt; Load into material.</td>
146        </tr>
147      </tbody>
148    </table>
149    <h4>Optimize selected models</h4>
150    <p>This page describes Optimize selected models. <br /> Under CreativeStudio, data size can be compressed and the load on an actual console due to matrix calculations can be lessened by using a 3D optimization converter to delete nodes that are not directly related to rendering.</p>
151    <p>For details on <B>Optimize selected models</B>, click <a href="../../../user_guide/optimization_data/index.html">Here</a>.</p>
152    <h4>Opening script file</h4>
153    <p>Allows you to select and open script files.</p>
154    <h4>End</h4>
155    <p>Exits CreativeStudio.</p>
156    <a name="edit" id="edit"></a>
157    <h3>Edit</h3>
158    <p>This menu can be used to perform undo or redo on data edited using CreativeStudio and delete loaded data.</p>
159    <a name="make_contents" id="make_contents"></a>
160    <h3>Create</h3>
161    <p>Allows you to create the contents described below.</p>
162    <table>
163      <thead>
164        <tr>
165          <th>Content</th>
166          <th>Description</th>
167        </tr>
168      </thead>
169      <tbody>
170        <tr>
171          <th>Sample</th>
172          <td>Allows you to create cube models.</td>
173        </tr>
174        <tr>
175          <th><a href="../../panel/property/effect/index.html">Effect</a></th>
176          <td>Allows you to create base data for creating effects under any name.</td>
177        </tr>
178        <tr>
179          <th><a href="../../panel/property/light/index.html">Lights</a></th>
180          <td>Allows you to create fragment lights, ambient lights, vertex lights and hemispherical lights.</td>
181        </tr>
182        <tr>
183          <th><a href="../../panel/property/camera/detailed_panel/index.html">Camera</a></th>
184          <td>Allows you to create cameras.</td>
185        </tr>
186        <tr>
187          <th><a href="../../panel/property/fog/detailed_panel/index.html">Fog</a></th>
188          <td>Allows you to create fogs.</td>
189        </tr>
190        <tr>
191          <th><a href="../../tool_panel/drawing_environment_panel/index.html">Scene environment</a></th>
192          <td>Allows you to configure lights, cameras and fogs for each separate model when a scene includes more than one model.</td>
193        </tr>
194        <tr>
195          <th><a href="../../tool_panel/lookuptable_set/index.html">Lookup table set</a></th>
196          <td>Allows you to create lookup table sets.</td>
197        </tr>
198        <tr>
199          <th><a href="../../panel/property/effect/particle_cooperation/index.html">Particle Link</a></th>
200          <td>Allows you to create a particle link <B>Properties</B> panel.</td>
201        </tr>
202        <tr>
203          <th>Expert</th>
204          <td>Allows you to create shaders.</td>
205        </tr>
206      </tbody>
207    </table>
208    <a name="windows" id="windows"></a>
209    <h3>Windows</h3>
210    <p>Allows you to open the following panels in a separate window.</p>
211    <table>
212      <thead>
213        <tr>
214          <th>Panels</th>
215          <th>Description</th>
216        </tr>
217      </thead>
218      <tbody>
219        <tr>
220          <th><a href="../../tool_panel/curveeditor_panel/index.html"><B>Curve Editor</B></a></th>
221          <td>Allows you to edit lookup tables and material animations using curves.</td>
222        </tr>
223        <tr>
224          <th><a href="../../panel/contents_list/index.html">Contents panel</a></th>
225          <td>Displays various content loaded into CreativeStudio and cameras and other items that have been created.</td>
226        </tr>
227        <tr>
228          <th><a href="../../panel/property/index.html">Properties panel</a></th>
229          <td>Opens the Properties panel associated with various content.</td>
230        </tr>
231        <tr>
232          <th><a href="../../panel/console/index.html">Console panel</a></th>
233          <td>Displays information related to tasks performed using CreativeStudio. <br /> It also allows direct input of Python commands for execution.</td>
234        </tr>
235      </tbody>
236    </table>
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