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16    <h1>Loading Models</h1>
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18    <p>This page describes how to load models created with a 3DCG tool using sample data into CreativeStudio. </p>
19    <p>Sample data is created using Maya. </p>
20    <a name="Toy01T" id="Toy01T"></a>
21    <h2>Loading sample data</h2>
22    <p>Load the sample data titled <B>Toy_T</B> located in the folder below into Maya.</p>
23    <p>&quot; %NW4C_ROOT%/SampleData/Graphics/DccPlugin/Maya/toy_block/scenes/Toy_T.mb &quot;</p>
24    <table>
25      <thead>
26        <tr>
27          <th class="thumb">Data</th>
28          <th class="thumb">Image</th>
29          <th>Description</th>
30        </tr>
31      </thead>
32      <tbody>
33        <tr>
34          <th class="thumb">Toy_T</th>
35          <td class="thumb"><img class="thumb" src="assets/Toy01T.png" alt="Toy01T"/></td>
36          <td>This model uses a moving skeletal animation.</td>
37        </tr>
38      </tbody>
39    </table>
40    <p>A moving skeletal animation has been applied to <B>Toy_T</B>. </p>
41    <h3>Outputting Intermediate Files from a 3D CG Tool</h3>
42    <p>Export the Toy_T intermediate file using the Maya plug-in. </p>
43    <p>For details about the plug-in, see the Photoshop Plug-In Manual, which can be found in the following location:</p>
44    <p>&quot; %NW4C_ROOT%/documents/DccPlugin &quot;</p>
45    <a name="NW4C_Export_Option" id="NW4C_Export_Option"></a>
46    <h4>NW4C Export Option Settings</h4>
47    <p>Note the following three points regarding settings used when exporting <B>Toy_T</B> sample data when a skeletal animation has been set. <br /></p>
48    <p>Descriptions of how to specify file names and output destination are omitted.</p>
49    <ol>
50      <li>Output Option
51        <p>Set <B>Export Target</B> to <B>All</B>. </p>
52        <p>This setting causes all active nodes in the scene to be output.</p>
53      </li>
54      <li>Output File Selection
55        <p>The following files will be check marked. </p>
56        <p><CODE>.cmdl</CODE></p>
57        <p><CODE>.ctex</CODE></p>
58        <p><CODE>.cskla</CODE></p>
59      </li>
60      <li>Animation Options
61        <p>Select the <B>Loop</B> checkbox.</p>
62        <p>The term &quot;Loop&quot; used here <span class="manual_image">does not refer to the <B>Loop</B> setting made under CreativeStudio, but is the <B>Loop</B> checkbox selected when you want an animation to loop on the development hardware.</span></p>
63      </li>
64    </ol>
65    <p class="warning">If a model that uses skeletal animation is output as an intermediate file, always be sure to select <B>Skeletal Animation Data (.csklal)</B> under <B>Output File Selection</B>. <br /> If a checkbox for <B>Skeletal Animation Data (.cskal)</B> is not selected, the skeletal animation cannot be played using CreativeStudio. </p>
66    <h3>Loading the Model into CreativeStudio</h3>
67    <p>Load the model that uses skeletal animation into CreativeStudio.</p>
68    <p>The intermediate files listed below are created when Toy_T sample data is output from the 3D CG tool.</p>
69    <table>
70      <thead>
71        <tr>
72          <th>Filename</th>
73          <th>Description</th>
74        </tr>
75      </thead>
76      <tbody>
77        <tr>
78          <th>Toy_T.cmdl</th>
79          <td>This intermediate file contains model data for Toy_T.</td>
80        </tr>
81        <tr>
82          <th>Toy_T.cskla</th>
83          <td>This intermediate file contains the skeletal animation data for Toy_T.</td>
84        </tr>
85        <tr>
86          <th>Toy_T1.ctex</th>
87          <td>This intermediate file contains the texture data for Toy_T. <br /> This texture data is stored in the textures folder automatically created when outputting from the 3D CG tool.</td>
88        </tr>
89      </tbody>
90    </table>
91    <p>On the CreativeStudio menu, select <B>File</B> → <B>Open</B> → <B>Intermediate file</B> to load <B>Toy_T.cmdl</B> and <B>Toy_T.cskla</B>. </p>
92    <p>When opening intermediate files from the menu as described above, associated texture data is loaded automatically.</p>
93    <p class="hint">These intermediate files can also be loaded into CreativeStudio by dragging &amp; dropping them.</p>
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