This page describes how to load models created with a 3DCG tool using sample data into CreativeStudio.
Sample data is created using Maya.
Load the sample data titled Toy_T located in the folder below into Maya.
" %NW4C_ROOT%/SampleData/Graphics/DccPlugin/Maya/toy_block/scenes/Toy_T.mb "
| Data | Image | Description |
|---|---|---|
| Toy_T | ![]() |
This model uses a moving skeletal animation. |
A moving skeletal animation has been applied to Toy_T.
Export the Toy_T intermediate file using the Maya plug-in.
For details about the plug-in, see the Photoshop Plug-In Manual, which can be found in the following location:
" %NW4C_ROOT%/documents/DccPlugin "
Note the following three points regarding settings used when exporting Toy_T sample data when a skeletal animation has been set.
Descriptions of how to specify file names and output destination are omitted.
Set Export Target to All.
This setting causes all active nodes in the scene to be output.
The following files will be check marked.
.cmdl
.ctex
.cskla
Select the Loop checkbox.
The term "Loop" used here does not refer to the Loop setting made under CreativeStudio, but is the Loop checkbox selected when you want an animation to loop on the development hardware.
If a model that uses skeletal animation is output as an intermediate file, always be sure to select Skeletal Animation Data (.csklal) under Output File Selection.
If a checkbox for Skeletal Animation Data (.cskal) is not selected, the skeletal animation cannot be played using CreativeStudio.
Load the model that uses skeletal animation into CreativeStudio.
The intermediate files listed below are created when Toy_T sample data is output from the 3D CG tool.
| Filename | Description |
|---|---|
| Toy_T.cmdl | This intermediate file contains model data for Toy_T. |
| Toy_T.cskla | This intermediate file contains the skeletal animation data for Toy_T. |
| Toy_T1.ctex | This intermediate file contains the texture data for Toy_T. This texture data is stored in the textures folder automatically created when outputting from the 3D CG tool. |
On the CreativeStudio menu, select File → Open → Intermediate file to load Toy_T.cmdl and Toy_T.cskla.
When opening intermediate files from the menu as described above, associated texture data is loaded automatically.
These intermediate files can also be loaded into CreativeStudio by dragging & dropping them.
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