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17    <h1>Sample</h1>
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19    <p>This page describes an overview of sample data included with CreativeStudio in list format.</p>
20    <p class="warning">Sample data cannot be used for applications other than as samples.</p>
21    <h2>Confirming Sample Data</h2>
22    <p>The following procedure can be used to confirm sample data prepared in intermediate file format. </p>
23    <ol>
24      <li>Launch CreativeStudio.</li>
25      <li>Load sample data into CreativeStudio.<br /> See the description list as the location in which loaded sample data is placed differs.</li>
26      <li>Samples are displayed on the CreativeStudio Preview panel.</li>
27    </ol>
28    <p class="warning">Use the corresponding 3D computer graphics tool to load 3D modeling sample data. </p>
29    <h2>Sample Data List</h2>
30    <p>Sample data for graphics and effects have been prepared for CreativeStudio.</p>
31    <p>For graphics, intermediate files and 3D computer graphics tool sample data are included.</p>
32    <h3>Graphics (Intermediate Files)</h3>
33    <p>The location of sample data for graphics (intermediate files) and a brief overview are given below. </p>
34    <p>Location<br /> &quot; %NW4C_ROOT%/SampleData/Graphics/Intermediate/[sample_data_name_folder]&quot;</p>
35    <p>Table 1. List of Intermediate File Sample Data</p>
36    <table>
37      <thead>
38        <tr>
39          <th class="thumb">Data</th>
40          <th class="thumb">Image</th>
41          <th>Description</th>
42        </tr>
43      </thead>
44      <tbody>
45        <tr>
46          <th class="thumb">human</th>
47          <td class="thumb"><img class="thumb" src="assets/human_walk.png" alt="Human Walk"/></td>
48          <td>This human_walk model includes skeletal animation.<br /> When confirming with CreativeStudio, all of the following intermediate files in the folder are loaded simultaneously.<br /> ・human_A.ctex, human_walk.cmdl and human_walk.cskla<br /> human_run.cskla has also been prepared for animation. The model animation runs if this file is loaded instead of human_walk.cskla.</td>
49        </tr>
50        <tr>
51          <th class="thumb">Male</th>
52          <td class="thumb"><img class="thumb" src="assets/human_lite.png" alt="Texture Combiner Sample"/></td>
53          <td>The human_lite_walk model includes skeletal animation. (This model has been created with less data than the human_walk model mentioned above.) When confirming with CreativeStudio, all of the following intermediate files in the folder are loaded simultaneously.<br /> ・male_A.ctex, male_walk.cmdl and male_walk.cskla<br /> male_run.cskla has also been prepared for animation. The model animation runs if this file is loaded instead of male_walk.cskla.</td>
54        </tr>
55        <tr>
56          <th class="thumb">material_sample</th>
57          <td class="thumb"><img class="thumb" src="assets/material_sample.png" alt="material samples"/></td>
58          <td>This is a knight chess piece expressed with four different textures.<br /> Different textures are expressed by using the lookup tables already prepared for CreativeStudio.<br /> When confirming with CreativeStudio, each .cmdl intermediate file in the folder is loaded.<br /> <em>material_sample_lutset.cmdl is a lookup table intermediate file that must be loaded at the same time as the model intermediate files.</em></td>
59        </tr>
60        <tr>
61          <th class="thumb">texture_combiner_sample</th>
62          <td class="thumb"><img class="thumb" src="assets/texture_combiner_sample.png" alt="Texture Combiner Sample"/></td>
63          <td>Models created using the Texture combiners and the texture to be used have been prepared.<br /> When confirming with CreativeStudio, each .cmdl intermediate file in the folder is loaded.</td>
64        </tr>
65      </tbody>
66    </table>
67    <h4>Intermediate Files for the Tutorial</h4>
68    <p>Location<br /> &quot; %NW4C_ROOT%/SampleData/Graphics/Intermediate/tutorial/[sample_data_name_folder]&quot;</p>
69    <p>Table 2. List of Intermediate File Sample Data for the Tutorial </p>
70    <table>
71      <thead>
72        <tr>
73          <th class="thumb">Data</th>
74          <th class="thumb">Image</th>
75          <th>Description</th>
76        </tr>
77      </thead>
78      <tbody>
79        <tr>
80          <th class="thumb" rowspan="2">toy_block<br /> ・toy_mt<br /> ・toy_t</th>
81          <td class="thumb"><img class="thumb" src="assets/Toy01M.png" alt="Sample with Material Animation"/></td>
82          <td>A material animation has been configured for toy_mt of toy_block.<br /> When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・toy_mt.cres</td>
83        </tr>
84        <tr>
85          <td class="thumb"><img class="thumb" src="assets/toy01t.png" alt="Sample using a Translate Animation"/></td>
86          <td>A moving skeletal animation has been configured for toy_t of toy_block.<br /> When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・toy_t.cres</td>
87        </tr>
88        <tr>
89          <th class="thumb">toy_book</th>
90          <td class="thumb"><img class="thumb" src="assets/toy_book.png" alt="toy_booky Sample Data"/></td>
91          <td>A fog has been configured for the trees included in the scene for toy_book.<br /> When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・toy_book.cres</td>
92        </tr>
93        <tr>
94          <th class="thumb">toy_butterfly</th>
95          <td class="thumb"><img class="thumb" src="assets/Toy02.png" alt="toy_butterfly Sample Data"/></td>
96          <td>For toy_butterfly, &quot;translate,&quot; &quot;rotate,&quot; and &quot;texture pattern animation&quot; have been set to represent a butterfly flying about in a wooden frame.  When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・toy_butterfly.cres</td>
97        </tr>
98        <tr>
99          <th class="thumb">toy_mobile</th>
100          <td class="thumb"><img class="thumb" src="assets/toy_mobile.png" alt="toy_mobiley Sample Data"/></td>
101          <td>With toy_mobile, particle-related features are used to make effects track the model being animated.  When confirming with CreativeStudio, the following intermediate files in the folder are all loaded.<br /> ・Toy_Mobile.cres / Toy_MobileAction.cact / Toy_MobileEffect.cres</td>
102        </tr>
103        <tr>
104          <th class="thumb">toy_pig</th>
105          <td class="thumb"><img class="thumb" src="assets/toy_pig.png" alt="toy_pig Sample Data"/></td>
106          <td>With toy_pig, different lights are set for multiple models in the scene using the scene environment feature. <br /> When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・Toy_Pig.cres</td>
107        </tr>
108        <tr>
109          <th class="thumb">toy_popupbook</th>
110          <td class="thumb"><img class="thumb" src="assets/toy_popupbook.png" alt="toy_popupbook Sample Data"/></td>
111          <td>With toy_popupbook, a world billboard has been set for the apples, and a Y-axis billboard for the trees.<br /> When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・toy_popupbook.cres</td>
112        </tr>
113      </tbody>
114    </table>
115    <h3>Graphics (3D Computer Graphics Tool)</h3>
116    <p>The location of sample data for graphics (3D computer graphics tools) and a brief overview are given below. </p>
117    <p class="warning">Currently, only Maya sample data has been prepared. </p>
118    <p>Location<br /> &quot; %NW4C_ROOT%/SampleData/Graphics/DccPlugin/Maya/[sample_data_name_folder]&quot;</p>
119    <p>Table 3. List of Maya Sample Data</p>
120    <table>
121      <thead>
122        <tr>
123          <th class="thumb">Data</th>
124          <th class="thumb">Image</th>
125          <th>Description</th>
126        </tr>
127      </thead>
128      <tbody>
129        <tr>
130          <th class="thumb" rowspan="2">toy_block</th>
131          <td class="thumb"><img class="thumb" src="assets/Toy01M.png" alt="Sample with Material Animation"/></td>
132          <td>Toy_Mt is the toy_block model with material color animation applied. <br /> This represents Maya sample data. <br /> ・Toy_mt.mb</td>
133        </tr>
134        <tr>
135          <td class="thumb"><img class="thumb" src="assets/toy01t.png" alt="Sample using a Translate Animation"/></td>
136          <td>Toy_t is the toy_block model with moving skeletal animation applied. <br /> This represents Maya sample data. <br /> ・Toy_T.mb</td>
137        </tr>
138        <tr>
139          <th class="thumb">toy_butterfly</th>
140          <td class="thumb"><img class="thumb" src="assets/Toy02.png" alt="toy_butterfly Sample Data"/></td>
141          <td>This is the Toy_Butterfly model with a texture pattern animation set for the butterfly in the wooden frame to represent flapping wings.  This represents Maya sample data. <br /> ・Toy_Butterfly.mb</td>
142        </tr>
143        <tr>
144          <th class="thumb">toy_mobile</th>
145          <td class="thumb"><img class="thumb" src="assets/toy_mobile.png" alt="toy_mobiley Sample Data"/></td>
146          <td>This toy_mobile model includes an animation for rotating the rocket and the star, a light color animation, and a camera animation. </td>
147        </tr>
148        <tr>
149          <th class="thumb">toy_popupbook</th>
150          <td class="thumb"><img class="thumb" src="assets/toy_popupbook.png" alt="toy_popupbook Sample Data"/></td>
151          <td>With toy_popupbook, a world billboard has been set for the apples, and a Y-axis billboard for the trees.<br /> This represents Maya sample data. </td>
152        </tr>
153      </tbody>
154    </table>
155    <h3>Effect</h3>
156    <p>The location of effect samples and a brief overview are given below. </p>
157    <p>Location<br /> &quot; %NW4C_ROOT%/SampleData/Effect/Intermediate/[sample_data_name_folder]&quot;</p>
158    <p>Table 4. List of Effect Sample Data</p>
159    <table>
160      <thead>
161        <tr>
162          <th class="thumb">Data</th>
163          <th class="thumb">Image</th>
164          <th>Description</th>
165        </tr>
166      </thead>
167      <tbody>
168        <tr>
169          <th class="thumb">arrow_particle</th>
170          <td class="thumb"><img class="thumb" src="assets/arrow_particle.png" alt="Effect using Arrows"/></td>
171          <td>This arrow effect uses particles.<br /> The resulting expression draws parabola using a mirror feature for 1/2 arrow texture and directional animation.  When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・arrow_particle.cptl / arrow01.ctex</td>
172        </tr>
173        <tr>
174          <th class="thumb">defoliation_particle</th>
175          <td class="thumb"><img class="thumb" src="assets/defoliation_particle.png" alt="Falling Leaves Effect"/></td>
176          <td>This falling leaves effect uses particles.<br /> This effect expresses maple leaves softly fluttering down by rotating particles around the X, Y and Z axes.<br /> When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・defoliation_particle.cptl </td>
177        </tr>
178        <tr>
179          <th class="thumb">fire_particle</th>
180          <td class="thumb"><img class="thumb" src="assets/fire_particle.png" alt="Fire Particle Effect"/></td>
181          <td>This fire effect uses particles.<br /> This effect expresses a burning fire by combining a texture pattern animation with gravity settings.<br /> When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・fire_particle.cptl </td>
182        </tr>
183        <tr>
184          <th class="thumb">fountain_particle</th>
185          <td class="thumb"><img class="thumb" src="assets/fountain_particle.png" alt="Fountain Effect"/></td>
186          <td>This fountain effect uses particles.<br /> This effect expresses gushing water by setting a Y-axis diffuse.<br /> Child particles are also set to call up ripples when water splashes.<br /> When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・fountain_particle.cptl </td>
187        </tr>
188        <tr>
189          <th class="thumb">light_particle</th>
190          <td class="thumb"><img class="thumb" src="assets/light_particle.png" alt="Light Effect"/></td>
191          <td>This light effect uses two particles.<br /> This effect expresses the spreading and flickering of the light by setting a scale animation.<br /> When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・light_particle.cptl </td>
192        </tr>
193        <tr>
194          <th class="thumb">smoke_particle</th>
195          <td class="thumb"><img class="thumb" src="assets/smoke_particle.png" alt="Smoke Effect"/></td>
196          <td>This smoke effect uses particles.<br /> This effect expresses smoke that spreads evenly and then fades away by using an even distribution setting for the emitter and a pattern animation.<br /> When confirming with CreativeStudio, the following intermediate file in the folder is loaded.<br /> ・smoke_particle.cptl </td>
197        </tr>
198      </tbody>
199    </table>
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