1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50 <title>nw::gfx::res::ResShadowTextureSampler</title> 51 </head> 52 <body> 53 <h1>nw::gfx::res::ResShadowTextureSampler Class</h1> 54 <h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">class ResShadowTextureSampler : public <a href="../../../../nw/gfx/res/ResTextureSampler/Overview.html">nw::gfx::res::ResTextureSampler</a></pre> 57 </div> 58 <h2>Description</h2> 59 <div class="section"> 60 <p>Binary resource class that represents the settings for shadow texture samplers.</p> 61 </div> 62 <a name="enum" id="enum"> 63 <h2>Enumerated Types</h2> 64 <div class="section"> 65 <table class="members"> 66 <tr> 67 <td width="100"> </td> 68 <th> 69 <a href="../../../../nw/gfx/res/ResTextureSampler/MinFilter.html"><CODE>MinFilter</CODE></a> 70 </th> 71 <td>Interpolation method when magnified.(Inherited from <a href="../../../nw/gfx/ResTextureMapper/Overview.html"><CODE>ResTextureMapper</CODE></a>.</td> 72 </tr> 73 <tr> 74 <td width="100"> </td> 75 <th> 76 <a href="../../../../nw/gfx/res/ResTextureSampler/MagFilter.html"><CODE>MagFilter</CODE></a> 77 </th> 78 <td>Interpolation method when magnified.(Inherited from <a href="../../../nw/gfx/ResTextureMapper/Overview.html"><CODE>ResTextureMapper</CODE></a>.</td> 79 </tr> </table> 80 </div> 81 </a> <a name="function" id="function"> 82 <h2>Member Functions</h2> 83 <div class="section"> 84 <table class="members"> 85 <tr> 86 <td width="100"> </td> 87 <th> 88 <a href="../../../../nw/gfx/res/ResShadowTextureSampler/ResShadowTextureSampler.html">ResShadowTextureSampler</a> 89 </th> 90 <td>Constructor.</td> 91 </tr> 92 <tr> 93 <td width="100"> </td> 94 <th> 95 <a href="../../../../nw/gfx/res/ResShadowTextureSampler/ptr.html">ptr</a> 96 </th> 97 <td>Gets a pointer to actual data.</td> 98 </tr> 99 <tr> 100 <td width="100"> </td> 101 <th> 102 <a href="../../../../nw/gfx/res/ResShadowTextureSampler/ref.html">ref</a> 103 </th> 104 <td>Gets the reference to the actual data.</td> 105 </tr> 106 <tr> 107 <td width="100"> </td> 108 <th> 109 <a href="../../../../nw/gfx/res/ResShadowTextureSampler/operator==.html"><CODE>operator ==</CODE></a> 110 </th> 111 <td> 112 </td> 113 </tr> 114 <tr> 115 <td width="100"> </td> 116 <th> 117 <a href="../../../../nw/gfx/res/ResShadowTextureSampler/operator!=.html"><CODE>operator !=</CODE></a> 118 </th> 119 <td> 120 </td> 121 </tr> 122 <tr> 123 <td width="100"> </td> 124 <th> 125 <a href="../../../../nw/gfx/res/ResTextureSampler/GetMinFilter.html">GetMinFilter</a> 126 </th> 127 <td>Gets the reduction filter from the texture object(Inherited from <a href="../../../nw/gfx/ResTextureMapper/Overview.html"><CODE>ResTextureMapper</CODE></a>.</td> 128 </tr> 129 <tr> 130 <td width="100"> </td> 131 <th> 132 <a href="../../../../nw/gfx/res/ResTextureSampler/SetMinFilter.html">SetMinFilter</a> 133 </th> 134 <td>Sets the reduction filter.(Inherited from <a href="../../../nw/gfx/ResTextureMapper/Overview.html"><CODE>ResTextureMapper</CODE></a>.</td> 135 </tr> 136 <tr> 137 <td width="100"> </td> 138 <th> 139 <a href="../../../../nw/gfx/res/ResTextureSampler/GetMagFilter.html">GetMagFilter</a> 140 </th> 141 <td>Gets the magnification filter(Inherited from <a href="../../../nw/gfx/ResTextureMapper/Overview.html"><CODE>ResTextureMapper</CODE></a>.</td> 142 </tr> 143 <tr> 144 <td width="100"> </td> 145 <th> 146 <a href="../../../../nw/gfx/res/ResTextureSampler/SetMagFilter.html">SetMagFilter</a> 147 </th> 148 <td>Sets the magnification filter.(Inherited from <a href="../../../nw/gfx/ResTextureMapper/Overview.html"><CODE>ResTextureMapper</CODE></a>.</td> 149 </tr> 150 <tr> 151 <td width="100"> </td> 152 <th> 153 <a href="../../../../nw/gfx/res/ResTextureSampler/GetOwnerData.html">GetOwnerData</a> 154 </th> 155 <td>Gets the texture mapper owned by the texture sampler.(Inherited from <a href="../../../nw/gfx/ResTextureMapper/Overview.html"><CODE>ResTextureMapper</CODE></a>.</td> 156 </tr> 157 <tr> 158 <td width="100"> </td> 159 <th> 160 <a href="../../../../nw/gfx/res/ResTextureSampler/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a> 161 </th> 162 <td>Gets instance type information.(Inherited from <a href="../../../nw/gfx/ResTextureMapper/Overview.html"><CODE>ResTextureMapper</CODE></a>.</td> 163 </tr> 164 <tr> 165 <td width="100"> </td> 166 <th> 167 <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a> 168 </th> 169 <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Inherited from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.</td> 170 </tr> 171 <tr> 172 <td width="100"> 173 <span class="static_style" title="static">S</span> </td> 174 <th> 175 <a href="../../../../nw/gfx/res/ResShadowTextureSampler/GetClassName.html">GetClassName</a> 176 </th> 177 <td> 178 </td> 179 </tr> 180 <tr> 181 <td width="100"> 182 <span class="protected_style" title="protected">protected</span> </td> 183 <th> 184 <a href="../../../../nw/gfx/res/ResTextureSampler/GetOwnerCommand.html">GetOwnerCommand</a> 185 </th> 186 <td>Gets the texture mapper command owned by the texture sampler.(Inherited from <a href="../../../nw/gfx/ResTextureMapper/Overview.html"><CODE>ResTextureMapper</CODE></a>.</td> 187 </tr> </table> 188 </div> 189 </a> 190 <h2>Class Hierarchy</h2> 191 <div class="section"> 192 <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br /> <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br /> <a href="../../../../nw/gfx/res/ResTextureSampler/Overview.html">nw::gfx::res::ResTextureSampler</a><br /> <b>nw::gfx::res::ResShadowTextureSampler</b> 193 </p> 194 </div> 195 <hr><p>CONFIDENTIAL</p></body> 196</html>