class ResShadowTextureSampler : public nw::gfx::res::ResTextureSampler
Binary resource class that represents the settings for shadow texture samplers.
MinFilter
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Interpolation method when magnified.(Inherited from ResTextureMapper. |
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MagFilter
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Interpolation method when magnified.(Inherited from ResTextureMapper. |
| ResShadowTextureSampler | Constructor. | |
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| ptr | Gets a pointer to actual data. | |
| ref | Gets the reference to the actual data. | |
operator ==
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operator !=
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| GetMinFilter | Gets the reduction filter from the texture object(Inherited from ResTextureMapper. |
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| SetMinFilter | Sets the reduction filter.(Inherited from ResTextureMapper. |
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| GetMagFilter | Gets the magnification filter(Inherited from ResTextureMapper. |
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| SetMagFilter | Sets the magnification filter.(Inherited from ResTextureMapper. |
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| GetOwnerData | Gets the texture mapper owned by the texture sampler.(Inherited from ResTextureMapper. |
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GetTypeInfo
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Gets instance type information.(Inherited from ResTextureMapper. |
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IsValid
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Determines whether a pointer to a resource is null.(Inherited from ResCommonBase. |
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| S | GetClassName | |
| protected | GetOwnerCommand | Gets the texture mapper command owned by the texture sampler.(Inherited from ResTextureMapper. |
nw::ut::ResCommonBase
nw::ut::ResCommon
nw::gfx::res::ResTextureSampler
nw::gfx::res::ResShadowTextureSampler
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