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50    <title>nw::gfx::res::ResShadowTexture</title>
51  </head>
52  <body>
53    <h1>nw::gfx::res::ResShadowTexture Class</h1>
54    <h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">class ResShadowTexture : public <a href="../../../../nw/gfx/res/ResPixelBasedTexture/Overview.html">nw::gfx::res::ResPixelBasedTexture</a></pre>
57    </div>
58    <h2>Description</h2>
59    <div class="section">
60      <p>Binary resource class that represents a shadow texture using image data.</p>
61    </div>
62    <a name="class" id="class">
63      <h2>Classes</h2>
64      <div class="section">
65        <table class="members">
66          <tr>
67            <th>
68              <a href="../../../../nw/gfx/res/ResShadowTexture/DynamicBuilder/Overview.html">nw::gfx::res::ResShadowTexture::DynamicBuilder</a>
69            </th>
70            <td>Class for dynamically building cameras. Memory is allocated in the number of bytes equal to the specified height and width in pixels. Memory for mipmaps is also allocated when a mipmap size has been specified.</td>
71          </tr> </table>
72      </div>
73    </a> <a name="struct" id="struct">
74      <h2>Structures</h2>
75      <div class="section">
76        <table class="members">
77          <tr>
78            <th>
79              <a href="../../../../nw/gfx/res/ResShadowTexture/Description/Overview.html">nw::gfx::res::ResShadowTexture::Description</a>
80            </th>
81            <td>Content to configure.</td>
82          </tr> </table>
83      </div>
84    </a> <a name="enum" id="enum">
85      <h2>Enumerated Types</h2>
86      <div class="section">
87        <table class="members">
88          <tr>
89            <td width="100"> </td>
90            <th>
91              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/FormatHW.html">FormatHW</a>
92            </th>
93            <td>
94        (Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
95          </tr> </table>
96      </div>
97    </a> <a name="function" id="function">
98      <h2>Member Functions</h2>
99      <div class="section">
100        <table class="members">
101          <tr>
102            <th class="category" colspan="3">Create/Destroy</th>
103          </tr>
104          <tr>
105            <td width="100">  </td>
106            <th>
107              <a href="../../../../nw/gfx/res/ResShadowTexture/DynamicDestroy.html">DynamicDestroy</a>
108            </th>
109            <td>Dynamically destroys a created texture.</td>
110          </tr>
111          <tr>
112            <th class="category" colspan="3">Other</th>
113          </tr>
114          <tr>
115            <td width="100">  </td>
116            <th>
117              <a href="../../../../nw/gfx/res/ResShadowTexture/ResShadowTexture.html">ResShadowTexture</a>
118            </th>
119            <td>Constructor.</td>
120          </tr>
121          <tr>
122            <td width="100">  </td>
123            <th>
124              <a href="../../../../nw/gfx/res/ResShadowTexture/ptr.html">ptr</a>
125            </th>
126            <td>Gets a pointer to actual data.</td>
127          </tr>
128          <tr>
129            <td width="100">  </td>
130            <th>
131              <a href="../../../../nw/gfx/res/ResShadowTexture/ref.html">ref</a>
132            </th>
133            <td>Gets the reference to the actual data.</td>
134          </tr>
135          <tr>
136            <td width="100">  </td>
137            <th>
138              <a href="../../../../nw/gfx/res/ResShadowTexture/operator==.html"><CODE>operator ==</CODE></a>
139            </th>
140            <td>
141        </td>
142          </tr>
143          <tr>
144            <td width="100">  </td>
145            <th>
146              <a href="../../../../nw/gfx/res/ResShadowTexture/operator!=.html"><CODE>operator !=</CODE></a>
147            </th>
148            <td>
149        </td>
150          </tr>
151          <tr>
152            <td width="100">  </td>
153            <th>
154              <a href="../../../../nw/gfx/res/ResShadowTexture/GetImage.html"><CODE>GetImage</CODE></a>
155            </th>
156            <td>Gets pixel data.</td>
157          </tr>
158          <tr>
159            <td width="100">  </td>
160            <th>
161              <a href="../../../../nw/gfx/res/ResShadowTexture/IsPerspectiveShadow.html">IsPerspectiveShadow</a>
162            </th>
163            <td>
164        </td>
165          </tr>
166          <tr>
167            <td width="100">  </td>
168            <th>
169              <a href="../../../../nw/gfx/res/ResShadowTexture/SetPerspectiveShadow.html">SetPerspectiveShadow</a>
170            </th>
171            <td>
172        </td>
173          </tr>
174          <tr>
175            <td width="100">  </td>
176            <th>
177              <a href="../../../../nw/gfx/res/ResShadowTexture/GetShadowZBias.html">GetShadowZBias</a>
178            </th>
179            <td>
180        </td>
181          </tr>
182          <tr>
183            <td width="100">  </td>
184            <th>
185              <a href="../../../../nw/gfx/res/ResShadowTexture/SetShadowZBias.html">SetShadowZBias</a>
186            </th>
187            <td>
188        </td>
189          </tr>
190          <tr>
191            <td width="100">  </td>
192            <th>
193              <a href="../../../../nw/gfx/res/ResShadowTexture/GetShadowZScale.html">GetShadowZScale</a>
194            </th>
195            <td>
196        </td>
197          </tr>
198          <tr>
199            <td width="100">  </td>
200            <th>
201              <a href="../../../../nw/gfx/res/ResShadowTexture/SetShadowZScale.html">SetShadowZScale</a>
202            </th>
203            <td>
204        </td>
205          </tr>
206          <tr>
207            <td width="100">  </td>
208            <th>
209              <a href="../../../../nw/gfx/res/ResShadowTexture/GetLocationAddress.html">GetLocationAddress</a>
210            </th>
211            <td>Gets the address of the texture image.</td>
212          </tr>
213          <tr>
214            <td width="100">  </td>
215            <th>
216              <a href="../../../../nw/gfx/res/ResShadowTexture/SetLocationAddress.html">SetLocationAddress</a>
217            </th>
218            <td>Sets the address of the texture image already deployed in memory.</td>
219          </tr>
220          <tr>
221            <td width="100">  </td>
222            <th>
223              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetHeight.html">GetHeight</a>
224            </th>
225            <td>Gets the texture height.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
226          </tr>
227          <tr>
228            <td width="100">  </td>
229            <th>
230              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetHeight.html">SetHeight</a>
231            </th>
232            <td>Sets the texture height.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
233          </tr>
234          <tr>
235            <td width="100">  </td>
236            <th>
237              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetWidth.html">GetWidth</a>
238            </th>
239            <td>Gets the texture width.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
240          </tr>
241          <tr>
242            <td width="100">  </td>
243            <th>
244              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetWidth.html">SetWidth</a>
245            </th>
246            <td>Sets the texture width.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
247          </tr>
248          <tr>
249            <td width="100">  </td>
250            <th>
251              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetFormatType.html">GetFormatType</a>
252            </th>
253            <td>Gets the texture format type.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
254          </tr>
255          <tr>
256            <td width="100">  </td>
257            <th>
258              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetFormatType.html">SetFormatType</a>
259            </th>
260            <td>Sets the texture format type.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
261          </tr>
262          <tr>
263            <td width="100">  </td>
264            <th>
265              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetMipmapSize.html">GetMipmapSize</a>
266            </th>
267            <td>Gets the number of mipmaps.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
268          </tr>
269          <tr>
270            <td width="100">  </td>
271            <th>
272              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetMipmapSize.html">SetMipmapSize</a>
273            </th>
274            <td>Sets the number of mipmaps.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
275          </tr>
276          <tr>
277            <td width="100">  </td>
278            <th>
279              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetTextureObject.html">GetTextureObject</a>
280            </th>
281            <td>Gets a texture object.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
282          </tr>
283          <tr>
284            <td width="100">  </td>
285            <th>
286              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetTextureObject.html">SetTextureObject</a>
287            </th>
288            <td>Sets a texture object.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
289          </tr>
290          <tr>
291            <td width="100">  </td>
292            <th>
293              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetLocationFlag.html">GetLocationFlag</a>
294            </th>
295            <td>Gets a flag representing the memory location.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
296          </tr>
297          <tr>
298            <td width="100">  </td>
299            <th>
300              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetLocationFlag.html">SetLocationFlag</a>
301            </th>
302            <td>Sets a flag representing the memory location.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
303          </tr>
304          <tr>
305            <td width="100">  </td>
306            <th>
307              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetFormatHW.html">GetFormatHW</a>
308            </th>
309            <td>Gets the texture format.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
310          </tr>
311          <tr>
312            <td width="100">  </td>
313            <th>
314              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetFormatHW.html">SetFormatHW</a>
315            </th>
316            <td>Sets the texture format.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
317          </tr>
318          <tr>
319            <td width="100">  </td>
320            <th>
321              <a href="../../../../nw/gfx/res/ResTexture/GetRevision.html"><CODE>GetRevision</CODE></a>
322            </th>
323            <td>Gets the revision.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td>
324          </tr>
325          <tr>
326            <td width="100">  </td>
327            <th>
328              <a href="../../../../nw/gfx/res/ResTexture/Dereference.html"><CODE>Dereference</CODE></a>
329            </th>
330            <td>Obtains the texture entity, and not the reference.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td>
331          </tr>
332          <tr>
333            <td width="100">  </td>
334            <th>
335              <a href="../../../../nw/gfx/res/ResTexture/Setup.html">Setup</a>
336            </th>
337            <td>Initializes the texture resource.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td>
338          </tr>
339          <tr>
340            <td width="100">  </td>
341            <th>
342              <a href="../../../../nw/gfx/res/ResTexture/Cleanup.html"><CODE>Cleanup</CODE></a>
343            </th>
344            <td>Cleans up a resource.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td>
345          </tr>
346          <tr>
347            <td width="100">  </td>
348            <th>
349              <a href="../../../../nw/gfx/res/ResSceneObject/GetHeader.html">GetHeader</a>
350            </th>
351            <td>Gets the header information.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td>
352          </tr>
353          <tr>
354            <td width="100">  </td>
355            <th>
356              <a href="../../../../nw/gfx/res/ResSceneObject/SetHeader.html">SetHeader</a>
357            </th>
358            <td>Sets the header information.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td>
359          </tr>
360          <tr>
361            <td width="100">  </td>
362            <th>
363              <a href="../../../../nw/gfx/res/ResSceneObject/GetName.html">GetName</a>
364            </th>
365            <td>Gets the name of the resource.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td>
366          </tr>
367          <tr>
368            <td width="100">  </td>
369            <th>
370              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataCount.html">GetUserDataCount</a>
371            </th>
372            <td>Gets the number of instances of user data.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td>
373          </tr>
374          <tr>
375            <td width="100">  </td>
376            <th>
377              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserData.html">GetUserData</a>
378            </th>
379            <td>Gets user data.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td>
380          </tr>
381          <tr>
382            <td width="100">  </td>
383            <th>
384              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataIndex.html">GetUserDataIndex</a>
385            </th>
386            <td>Gets the index number of user data in the dictionary.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td>
387          </tr>
388          <tr>
389            <td width="100">  </td>
390            <th>
391              <a href="../../../../nw/gfx/res/ResSceneObject/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a>
392            </th>
393            <td>Gets instance type information.(Inherited from <a href="../../../nw/gfx/SceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.</td>
394          </tr>
395          <tr>
396            <td width="100">  </td>
397            <th>
398              <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a>
399            </th>
400            <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Inherited from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.</td>
401          </tr>
402          <tr>
403            <td width="100">
404              <span class="static_style" title="static">S</span> </td>
405            <th>
406              <a href="../../../../nw/gfx/res/ResShadowTexture/GetClassName.html">GetClassName</a>
407            </th>
408            <td>
409        </td>
410          </tr> </table>
411      </div>
412    </a>
413    <h2>Class Hierarchy</h2>
414    <div class="section">
415      <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br />  <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br />    <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">nw::gfx::res::ResSceneObject</a><br />      <a href="../../../../nw/gfx/res/ResTexture/Overview.html">nw::gfx::res::ResTexture</a><br />        <a href="../../../../nw/gfx/res/ResPixelBasedTexture/Overview.html">nw::gfx::res::ResPixelBasedTexture</a><br />          <b>nw::gfx::res::ResShadowTexture</b>
416      </p>
417    </div>
418  <hr><p>CONFIDENTIAL</p></body>
419</html>