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48    <title>nw::gfx::SkeletalModel::Builder</title>
49  </head>
50  <body>
51    <h1>nw::gfx::SkeletalModel::Builder Class</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class Builder</pre>
55    </div>
56    <h2>Description</h2>
57    <div class="section">
58      <p>Class for building skeletal models.</p><p>The default value for IsFixedSizeMemory is true. Most maximum settings are ignored if changed to false.</p></div>
59    <a name="function" id="function">
60      <h2>Member Functions</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <td width="100">  </td>
65            <th>
66              <a href="../../../../nw/gfx/SkeletalModel/Builder/Builder.html">Builder</a>
67            </th>
68            <td>Constructor.</td>
69          </tr>
70          <tr>
71            <td width="100">  </td>
72            <th>
73              <a href="../../../../nw/gfx/SkeletalModel/Builder/~Builder.html"><CODE>~Builder</CODE></a>
74            </th>
75            <td>Destructor.</td>
76          </tr>
77          <tr>
78            <td width="100">  </td>
79            <th>
80              <a href="../../../../nw/gfx/SkeletalModel/Builder/IsFixedSizeMemory.html"><CODE>IsFixedSizeMemory</CODE></a>
81            </th>
82            <td>Sets a flag indicating whether memory is to be allocated even other than at time of creation.</td>
83          </tr>
84          <tr>
85            <td width="100">  </td>
86            <th>
87              <a href="../../../../nw/gfx/SkeletalModel/Builder/MaxChildren.html"><CODE>MaxChildren</CODE></a>
88            </th>
89            <td>Sets the maximum number of children.</td>
90          </tr>
91          <tr>
92            <td width="100">  </td>
93            <th>
94              <a href="../../../../nw/gfx/SkeletalModel/Builder/MaxCallbacks.html"><CODE>MaxCallbacks</CODE></a>
95            </th>
96            <td>Sets the maximum number of callbacks that can be managed.</td>
97          </tr>
98          <tr>
99            <td width="100">  </td>
100            <th>
101              <a href="../../../../nw/gfx/SkeletalModel/Builder/NW_DEPRECATED_FUNCTION.html">NW_DEPRECATED_FUNCTION</a>
102            </th>
103            <td>Sets the number of material buffers to create.</td>
104          </tr>
105          <tr>
106            <td width="100">  </td>
107            <th>
108              <a href="../../../../nw/gfx/SkeletalModel/Builder/BufferOption.html"><CODE>BufferOption</CODE></a>
109            </th>
110            <td>Sets the buffer-generation options.</td>
111          </tr>
112          <tr>
113            <td width="100">  </td>
114            <th>
115              <a href="../../../../nw/gfx/SkeletalModel/Builder/SharedMaterialModel.html">SharedMaterialModel</a>
116            </th>
117            <td>Sets the model being shared with when sharing materials.</td>
118          </tr>
119          <tr>
120            <td width="100">  </td>
121            <th>
122              <a href="../../../../nw/gfx/SkeletalModel/Builder/SharedSkeleton.html">SharedSkeleton</a>
123            </th>
124            <td>Sets the shared skeleton.</td>
125          </tr>
126          <tr>
127            <td width="100">  </td>
128            <th>
129              <a href="../../../../nw/gfx/SkeletalModel/Builder/MaxAnimObjectsPerGroup.html">MaxAnimObjectsPerGroup</a>
130            </th>
131            <td>Specifies the maximum number of <a href="../../../../nw/gfx/AnimObject/Overview.html">AnimObject</a>'s per <a href="../../../../nw/gfx/AnimGroup/Overview.html">AnimGroup</a>.</td>
132          </tr>
133          <tr>
134            <td width="100">  </td>
135            <th>
136              <a href="../../../../nw/gfx/SkeletalModel/Builder/IsAnimationEnabled.html">IsAnimationEnabled</a>
137            </th>
138            <td>Sets whether animation is possible.</td>
139          </tr>
140          <tr>
141            <td width="100">  </td>
142            <th>
143              <a href="../../../../nw/gfx/SkeletalModel/Builder/Create.html">Create</a>
144            </th>
145            <td>Creates a skeletal model.</td>
146          </tr>
147          <tr>
148            <td width="100">  </td>
149            <th>
150              <a href="../../../../nw/gfx/SkeletalModel/Builder/GetMemorySize.html">GetMemorySize</a>
151            </th>
152            <td>Gets the memory size required at time of creation.</td>
153          </tr> </table>
154      </div>
155    </a>
156  <hr><p>CONFIDENTIAL</p></body>
157</html>
158