class Builder
Class for building skeletal models.
The default value for IsFixedSizeMemory is true. Most maximum settings are ignored if changed to false.
| Builder | Constructor. | |
|---|---|---|
~Builder
|
Destructor. | |
IsFixedSizeMemory
|
Sets a flag indicating whether memory is to be allocated even other than at time of creation. | |
MaxChildren
|
Sets the maximum number of children. | |
MaxCallbacks
|
Sets the maximum number of callbacks that can be managed. | |
| NW_DEPRECATED_FUNCTION | Sets the number of material buffers to create. | |
BufferOption
|
Sets the buffer-generation options. | |
| SharedMaterialModel | Sets the model being shared with when sharing materials. | |
| SharedSkeleton | Sets the shared skeleton. | |
| MaxAnimObjectsPerGroup | Specifies the maximum number of AnimObject's per AnimGroup. | |
| IsAnimationEnabled | Sets whether animation is possible. | |
| Create | Creates a skeletal model. | |
| GetMemorySize | Gets the memory size required at time of creation. |
CONFIDENTIAL