1#!/usr/bin/env omake 2#---------------------------------------------------------------------------- 3# Project: NintendoWare 4# File: OMakefile 5# 6# Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 7# 8# These coded instructions, statements, and computer programs contain 9# proprietary information of Nintendo of America Inc. and/or Nintendo 10# Company Ltd., and are protected by Federal copyright law. They may 11# not be disclosed to third parties or copied or duplicated in any form, 12# in whole or in part, without the prior written consent of Nintendo. 13# 14# $Revision:$ 15#---------------------------------------------------------------------------- 16 17# �v���Z�X���T�|�[�g����^�[�Q�b�g���L�q���܂��B 18# �V�X�e�����͕K�� Process �ɂȂ�͂��ł��B 19SUPPORTED_TARGETS = CTR-*.Process.MPCore.* 20ROMFS_ROOT = romfiles 21TARGET_PROGRAM = Nw4cDemo 22 23# �r���h����\�[�X�t�@�C�� 24SOURCES[] = 25 sources/main.cpp 26 sources/demo.cpp 27 sources/GfxCtrl.cpp 28 sources/LytCtrl.cpp 29 sources/SmPerf.cpp 30 sources/SmModel.cpp 31 sources/SmPrimitive.cpp 32 sources/SmButton.cpp 33 sources/SmTouchPanelCamera.cpp 34 sources/SmCamera.cpp 35 sources/SmLayout.cpp 36 sources/SmLytButton.cpp 37 sources/SmRenderSystem.cpp 38 sources/SmSceneCtrl.cpp 39 sources/SmCommandUtility.cpp 40 sources/SmBase.cpp 41 sources/SmLytSliderBar.cpp 42 sources/SmInitialFileParser.cpp 43 sources/SmParticle.cpp 44 45SHADER_SOURCES[] = 46 resource/shader/nw4cDemo.vsh 47 48# �lj����郉�C�u���� 49NW_LIBRARIES += libnw_demo 50CCFLAGS += -DNN_SWITCH_ENABLE_HOST_IO 51LIBS += libnn_math libnn_ulcd 52include $(NW4C_ROOT)/build/omake/modulerules 53 54build: $(DEFAULT_TARGETS) 55