1 /*---------------------------------------------------------------------------*
2 
3   Copyright 2010-2014 Nintendo.  All rights reserved.
4 
5   These coded instructions, statements, and computer programs contain
6   proprietary information of Nintendo of America Inc. and/or Nintendo
7   Company Ltd., and are protected by Federal copyright law.  They may
8   not be disclosed to third parties or copied or duplicated in any form,
9   in whole or in part, without the prior written consent of Nintendo.
10 
11  *---------------------------------------------------------------------------*/
12 // ---------------------------------------------------------------------
13 // gx2Win.h
14 //
15 // A common include file for Windows apps to include public Gx2 APIs.
16 //
17 // This includes the types necessary for working with shaders and
18 // surfaces (textures).
19 //
20 // This is now a simple wrapper for the new windows/gx2.h header.
21 // ---------------------------------------------------------------------
22 
23 #ifndef _GX2WIN_H
24 #define _GX2WIN_H
25 
26 #include "windows/gx2.h"
27 
28 #endif  //#ifndef _GX2WIN_H
29