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7<title>SetSpotDirection</title>
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9  <body>
10<h1><CODE><a href="../../../../../nn/Overview.html">nn</a>::<a href="../../../../../nn/gr/Overview.html">gr</a>::<a href="../../../../../nn/gr/CTR/Overview.html">CTR</a>::<a href="../../../../../nn/gr/CTR/FragmentLight/Overview.html">FragmentLight</a>::<a href="../../../../../nn/gr/CTR/FragmentLight/Source/Overview.html">Source</a>::SetSpotDirection</CODE> Member Function</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14void SetSpotDirection(
15     const <a href="../../../../../nn/math/VEC3/Overview.html">nn::math::VEC3</a> & spot_direction
16);
17
18void SetSpotDirection(
19     const <a href="../../../../../nn_types/f32.html">f32</a> & spot_direction_x,
20     const <a href="../../../../../nn_types/f32.html">f32</a> & spot_direction_y,
21     const <a href="../../../../../nn_types/f32.html">f32</a> & spot_direction_z
22);
23</pre>
24    </div>
25<h2>List of Overloaded Member Functions</h2>
26    <div class="section">
27      <table class="members">
28        <tr>
29          <td>
30<a href="./SetSpotDirection(0).html"><CODE>SetSpotDirection ( const nn::math::VEC3 & )</CODE> </a>
31          </td>
32<td>Sets the spotlight light direction. Converts the set value to a 13-bit fixed point number used to set the rendering command and stores it.</td>
33        </tr>
34        <tr>
35          <td>
36<a href="./SetSpotDirection(1).html"><CODE>SetSpotDirection ( const f32 &, const f32 &, const f32 & )</CODE> </a>
37          </td>
38<td>Sets the spotlight light direction. Converts the set value to a 13-bit fixed point number used to set the rendering command and stores it.</td>
39        </tr> </table>
40    </div>
41<h2>Description of SetSpotDirection ( const nn::math::VEC3 & )</h2>
42    <div class="section">
43<p>Sets the spotlight light direction. Converts the set value to a 13-bit fixed point number used to set the rendering command and stores it.</p>
44    </div>
45<h2>Description of SetSpotDirection ( const f32 &, const f32 &, const f32 & )</h2>
46    <div class="section">
47<p>Sets the spotlight light direction. Converts the set value to a 13-bit fixed point number used to set the rendering command and stores it.</p>
48    </div>
49  <hr><p>CONFIDENTIAL</p></body>
50</html>