1#!/usr/bin/env omake
2#----------------------------------------------------------------------------
3# Project:  Horizon
4# File:     OMakefile
5#
6# Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
7#
8# These coded instructions, statements, and computer programs contain
9# proprietary information of Nintendo of America Inc. and/or Nintendo
10# Company Ltd., and are protected by Federal copyright law.  They may
11# not be disclosed to third parties or copied or duplicated in any form,
12# in whole or in part, without the prior written consent of Nintendo.
13#
14# $Rev: 46365 $
15#----------------------------------------------------------------------------
16
17.SUBDIRS: Common
18.SUBDIRS: $(exist-dirs              \
19            ClipEquation            \
20            Fog                     \
21            GasCessna               \
22            GasColorOptimal         \
23            GasColorSimple          \
24            LightingAniso           \
25            LightingDistanceAtte    \
26            LightingFresnel         \
27            LightingMicrofacet      \
28            LightingSpotAtte        \
29            LightingSss             \
30            LightingToonApple       \
31            LightingVertex          \
32            LineSimple              \
33            PartsysGas              \
34            PartsysSimple           \
35            PointSprite             \
36            ProctexClamp            \
37            ProctexFFunction        \
38            ProctexGFunction        \
39            ProctexRandom           \
40            ProjectionTexture       \
41            SaveRestoreBuffer       \
42            SaveRestoreProg         \
43            SaveRestoreTexture      \
44            ShadowKnot              \
45            ShadowKnotCube          \
46            ShadowSimple            \
47            SilhouetteSimple        \
48            SubdivisionLoop         \
49            SubdivisionLoopSimple   \
50            SubdivisionSimple       \
51            TriangleSimple          \
52            )
53
54DefineDefaultRules()
55