1#!/usr/bin/env omake 2#---------------------------------------------------------------------------- 3# Project: Horizon 4# File: OMakefile 5# 6# Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved. 7# 8# These coded instructions, statements, and computer programs contain 9# proprietary information of Nintendo of America Inc. and/or Nintendo 10# Company Ltd., and are protected by Federal copyright law. They may 11# not be disclosed to third parties or copied or duplicated in any form, 12# in whole or in part, without the prior written consent of Nintendo. 13# 14# $Rev: 46365 $ 15#---------------------------------------------------------------------------- 16 17.SUBDIRS: Common 18.SUBDIRS: $(exist-dirs \ 19 ClipEquation \ 20 Fog \ 21 GasCessna \ 22 GasColorOptimal \ 23 GasColorSimple \ 24 LightingAniso \ 25 LightingDistanceAtte \ 26 LightingFresnel \ 27 LightingMicrofacet \ 28 LightingSpotAtte \ 29 LightingSss \ 30 LightingToonApple \ 31 LightingVertex \ 32 LineSimple \ 33 PartsysGas \ 34 PartsysSimple \ 35 PointSprite \ 36 ProctexClamp \ 37 ProctexFFunction \ 38 ProctexGFunction \ 39 ProctexRandom \ 40 ProjectionTexture \ 41 SaveRestoreBuffer \ 42 SaveRestoreProg \ 43 SaveRestoreTexture \ 44 ShadowKnot \ 45 ShadowKnotCube \ 46 ShadowSimple \ 47 SilhouetteSimple \ 48 SubdivisionLoop \ 49 SubdivisionLoopSimple \ 50 SubdivisionSimple \ 51 TriangleSimple \ 52 ) 53 54DefineDefaultRules() 55