#!/usr/bin/env omake #---------------------------------------------------------------------------- # Project: Horizon # File: OMakefile # # Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved. # # These coded instructions, statements, and computer programs contain # proprietary information of Nintendo of America Inc. and/or Nintendo # Company Ltd., and are protected by Federal copyright law. They may # not be disclosed to third parties or copied or duplicated in any form, # in whole or in part, without the prior written consent of Nintendo. # # $Rev: 46365 $ #---------------------------------------------------------------------------- .SUBDIRS: Common .SUBDIRS: $(exist-dirs \ ClipEquation \ Fog \ GasCessna \ GasColorOptimal \ GasColorSimple \ LightingAniso \ LightingDistanceAtte \ LightingFresnel \ LightingMicrofacet \ LightingSpotAtte \ LightingSss \ LightingToonApple \ LightingVertex \ LineSimple \ PartsysGas \ PartsysSimple \ PointSprite \ ProctexClamp \ ProctexFFunction \ ProctexGFunction \ ProctexRandom \ ProjectionTexture \ SaveRestoreBuffer \ SaveRestoreProg \ SaveRestoreTexture \ ShadowKnot \ ShadowKnotCube \ ShadowSimple \ SilhouetteSimple \ SubdivisionLoop \ SubdivisionLoopSimple \ SubdivisionSimple \ TriangleSimple \ ) DefineDefaultRules()