1 //
2 //------------------------------------------------------------
3 // Copyright(c) 2009-2010 by Digital Media Professionals Inc.
4 // All rights reserved.
5 //------------------------------------------------------------
6 // This source code is the confidential and proprietary
7 // of Digital Media Professionals Inc.
8 //------------------------------------------------------------
9 //
10 
11 #ifndef DEMO_TEXTURE_CONVERTER_H_
12 #define DEMO_TEXTURE_CONVERTER_H_
13 
14 #include <nn/config.h>
15 #include <nn/gx.h>
16 #include <gles2/gl2ext.h>
17 
18 namespace demo
19 {
20 
21     /* Please see man pages for details
22 
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33 
34     */
35     bool ConvertGLTextureToNative(const GLenum format, const u32 width, const u32 height,
36         void* glData, void* dmpData);
37 
38 }
39 
40 #endif
41