1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     crt0.cpp
4 
5   Copyright (C)2009 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 25011 $
14  *---------------------------------------------------------------------------*/
15 
16 #include <nn/types.h>
17 #include <nn/os/os_MemoryMapSelect.h>
18 #include <nn/init/init_StartUp.h>
19 #include <rt_sys.h>
20 #include <rt_locale.h>
21 #include <nn/os/os_SharedInfo.h>
22 #include <nn/svc.h>
23 #include <nn/assert.h>
24 #include <nn/version.h>
25 #include <nn/middleware.h>
26 
27 namespace
28 {
29 #if defined(NN_BUILD_NOOPT) || defined(NN_BUILD_VERBOSE)
30     NN_DEFINE_MIDDLEWARE(s_DebugIndicator, "NINTENDO", "DEBUG");
31 #endif
32 }
33 
34 
35 extern "C" void     nninitLocale();
36 extern "C" void     nninitRegion();
37 extern "C" void     nninitCheckVersion();
38 
39 extern "C" NN_WEAK_SYMBOL void __cpp_initialize__aeabi_(void);
40 extern "C" bit32*   __rt_locale(void);
41 extern "C" void     _fp_init(void);
42 
43 extern "C" bit8     Image$$ZI$$ZI$$Base[];
44 extern "C" bit8     Image$$ZI$$ZI$$Limit[];
45 
46 #include <nn/hw/ARM/code32.h>
__ctr_start(void)47 extern "C" asm void __ctr_start( void )
48 {
49         PRESERVE8
50 
51         // ZI領域の初期化
52         bl              __cpp(nninitRegion)
53         bl              __cpp(_fp_init)
54         bl              __cpp(nninitLocale)
55 
56         // 初期化
57         bl              __cpp(nninitCheckVersion)
58         blx             __cpp(nninitSystem)
59         blx             __cpp(nninitStartUp)
60 
61         // C++ のスタティックイニシャライザを呼ぶ
62         blx             __cpp(__cpp_initialize__aeabi_)
63         // C のスタティックイニシャライザを呼ぶ
64         blx             __cpp(nninitCallStaticInitializers)
65 
66         // ライブラリのセットアップ
67         blx             __cpp(nninitSetup)
68 
69         //---- start (to 16bit code)
70         blx             __cpp(nnMain)
71 
72 terminate
73         b               __cpp(nn::svc::ExitProcess)
74 }
75 #include <nn/hw/ARM/codereset.h>
76 
77 
78 
nninitLocale()79 extern "C" void nninitLocale()
80 {
81 #if defined(NN_BUILD_NOOPT) || defined(NN_BUILD_VERBOSE)
82     NN_UTIL_REFER_SYMBOL(s_DebugIndicator);
83 #endif
84 
85     bit32* p = __rt_locale();
86     *(p + 1) = (bit32)_get_lc_ctype(0, 0) + 1;
87     *(p + 3) = (bit32)_get_lc_numeric(0, 0);
88 }
89 
90 #include <nn/hw/ARM/code32.h>
nninitRegion(void)91 extern "C" asm void nninitRegion(void)
92 {
93         ldr     r0, =__cpp(Image$$ZI$$ZI$$Base)
94         ldr     r1, =__cpp(Image$$ZI$$ZI$$Limit)
95         mov     r2, #0
96 loop
97         cmp     r0, r1
98         strcc   r2, [r0], #4
99         bcc     loop
100         bx      lr
101 }
102 #include <nn/hw/ARM/codereset.h>
103 
nninitCheckVersion()104 extern "C" void nninitCheckVersion()
105 {
106     if( nn::os::GetReadOnlySharedInfo().versionLo != NN_VERSION_FIRMWARE_MINOR )
107     {
108         NN_TPANIC_("System version check failed!\ncci expected=%d current system=%d",
109             NN_VERSION_FIRMWARE_MINOR, nn::os::GetReadOnlySharedInfo().versionLo );
110     }
111 }
112 
113 
114 
115