1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <title>MakeUniformCommand</title> 8 </head> 9 <body> 10 <h1>nn::gr::CTR::BindSymbolGSFloat::MakeUniformCommand Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14u32 * MakeUniformCommand( 15 u32 * command, 16 const <a href="../../../../nn/math/VEC4/Overview.html">nn::math::VEC4</a> vec4[], 17 const int num 18) const; 19</pre> 20 </div> 21 <h2>Arguments</h2> 22 <div class="section"> 23 <table class="arguments"> 24 <thead> 25 <tr> 26 <td width="15" /> 27 <th>Name</th> 28 <td>Description</td> 29 </tr> 30 </thead> 31 <tr> 32 <td>in</td> 33 <th>command</th> 34 <td>The start address for loading drawing commands.</td> 35 </tr> 36 <tr> 37 <td /> 38 <th>vec4[]</th> 39 <td> 40 </td> 41 </tr> 42 <tr> 43 <td>in</td> 44 <th>num</th> 45 <td>The number of vectors to be set. (Be sure to set a value of 2 or higher.)</td> 46 </tr> 47 <tr> 48 <td>in</td> 49 <th>vec4[]</th> 50 <td>Array of values to be set.</td> 51 </tr> </table> 52 </div> 53 <h2>Return Values</h2> 54 <div class="section">Returns the next address after the termination of drawing commands that were written. </div> 55 <h2>Description</h2> 56 <div class="section"> 57 <p>Generates a command for setting a four-dimensional vector array to geometry shader uniform.</p> 58 </div> 59 <hr><p>CONFIDENTIAL</p></body> 60</html>