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Searched refs:Light (Results 1 – 25 of 27) sorted by relevance

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/NW4C-1.2.23/include/nw/gfx/
Dgfx_Light.h30 class Light : public TransformNode
33 NW_DISALLOW_COPY_AND_ASSIGN(Light);
103 Light( in Light() function
106 const Light::Description& description) in Light()
116 virtual ~Light() in ~Light()
Dgfx_AmbientLight.h33 class AmbientLight : public Light
42 struct Description : public Light::Description
172 : Light( in AmbientLight()
183 : Light( in AmbientLight()
Dgfx_HemiSphereLight.h33 class HemiSphereLight : public Light
42 struct Description : public Light::Description
173 : Light( in HemiSphereLight()
184 : Light( in HemiSphereLight()
Dgfx_FragmentLight.h33 class FragmentLight : public Light
75 struct Description : public Light::Description
215 : Light( in FragmentLight()
227 : Light( in FragmentLight()
Dgfx_VertexLight.h34 class VertexLight : public Light
75 struct Description : public Light::Description
214 : Light( in VertexLight()
226 : Light( in VertexLight()
Dgfx_ISceneVisitor.h32 class Light; variable
92 virtual void VisitLight(Light* light) = 0;
Dgfx_SceneTraverser.h73 virtual void VisitLight(Light* light);
Dgfx_SceneInitializer.h94 virtual void VisitLight(Light*) {} in VisitLight() argument
Dgfx_SceneContext.h29 class Light; variable
51 typedef ut::MoveArray<Light*> LightArray;
448 void PushLight(Light* light) in PushLight()
Dgfx_RenderContext.h44 class Light; variable
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Light.cpp26 NW_UT_RUNTIME_TYPEINFO_DEFINITION(Light, TransformNode);
30 Light::Accept( in Accept()
40 Light::CreateAnimGroup(os::IAllocator* allocator) in CreateAnimGroup()
118 Light::DestroyOriginalValue() in DestroyOriginalValue()
128 Light::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()
Dgfx_SceneTraverser.cpp125 void SceneTraverser::VisitLight(Light* light) in VisitLight()
Dgfx_AmbientLight.cpp28 NW_UT_RUNTIME_TYPEINFO_DEFINITION(AmbientLight, Light);
Dgfx_HemiSphereLight.cpp30 NW_UT_RUNTIME_TYPEINFO_DEFINITION(HemiSphereLight, Light);
Dgfx_VertexLight.cpp31 NW_UT_RUNTIME_TYPEINFO_DEFINITION(VertexLight, Light);
Dgfx_FragmentLight.cpp30 NW_UT_RUNTIME_TYPEINFO_DEFINITION(FragmentLight, Light);
/NW4C-1.2.23/documents/License/IronPython/
DLicense.Rtf127 …0 Light Shading;\lsdsemihidden0 \lsdunhideused0 \lsdpriority61 \lsdlocked0 Light List;\lsdsemihidd…
131 …d0 Colorful Grid;\lsdsemihidden0 \lsdunhideused0 \lsdpriority60 \lsdlocked0 Light Shading Accent 1;
132 …eused0 \lsdpriority61 \lsdlocked0 Light List Accent 1;\lsdsemihidden0 \lsdunhideused0 \lsdpriority…
137 …ul Grid Accent 1;\lsdsemihidden0 \lsdunhideused0 \lsdpriority60 \lsdlocked0 Light Shading Accent 2;
138 …eused0 \lsdpriority61 \lsdlocked0 Light List Accent 2;\lsdsemihidden0 \lsdunhideused0 \lsdpriority…
142 …used0 \lsdpriority60 \lsdlocked0 Light Shading Accent 3;\lsdsemihidden0 \lsdunhideused0 \lsdpriori…
143 \lsdsemihidden0 \lsdunhideused0 \lsdpriority62 \lsdlocked0 Light Grid Accent 3;\lsdsemihidden0 \lsd…
147Light Shading Accent 4;\lsdsemihidden0 \lsdunhideused0 \lsdpriority61 \lsdlocked0 Light List Accen…
151 …ul Grid Accent 4;\lsdsemihidden0 \lsdunhideused0 \lsdpriority60 \lsdlocked0 Light Shading Accent 5;
152 …eused0 \lsdpriority61 \lsdlocked0 Light List Accent 5;\lsdsemihidden0 \lsdunhideused0 \lsdpriority…
[all …]
/NW4C-1.2.23/demos/gfx/ConstraintDemo/
DOMakefile35 $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ConstraintDemo/Light.clgt
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_Utility.cpp486 nw::gfx::Light* light = nw::ut::DynamicCast<nw::gfx::Light*>(object); in GetAnimGroup()
549 nw::gfx::Light* light = nw::ut::DynamicCast<nw::gfx::Light*>(object); in BindAnimationObject()
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DGfxCtrl.cpp494 nw::gfx::Light* light = in CreateSceneEnvironment()
495 nw::ut::DynamicCast<nw::gfx::Light*>(firstLightNode); in CreateSceneEnvironment()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp139 nw::gfx::Light* s_Light = NULL;
526 s_Light = nw::ut::DynamicCast<nw::gfx::Light*>(node); in BuildResources()
/NW4C-1.2.23/include/nw/anim/res/
Danim_ResAnimGroup.h32 class Light; variable
/NW4C-1.2.23/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/
DNW4C_menu.ms45 checkbox chkExportLight "Light Data (.clgt)" pos:[260,224] width:208 height:16 checked:true
/NW4C-1.2.23/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/
DNW4C_menu.ms45 checkbox chkExportLight "Light Data (.clgt)" pos:[260,224] width:208 height:16 checked:true
/NW4C-1.2.23/tools/DccPlugin/3dsMax/x86/2009/Scripts/Startup/
DNW4C_menu.ms45 checkbox chkExportLight "Light Data (.clgt)" pos:[260,224] width:208 height:16 checked:true

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