1#!/usr/bin/env omake
2#----------------------------------------------------------------------------
3# Project:  NintendoWare
4# File:     OMakefile
5#
6# Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc.  All rights reserved.
7#
8# These coded instructions, statements, and computer programs contain
9# proprietary information of Nintendo of America Inc. and/or Nintendo
10# Company Ltd., and are protected by Federal copyright law.  They may
11# not be disclosed to third parties or copied or duplicated in any form,
12# in whole or in part, without the prior written consent of Nintendo.
13#
14# $Revision: 19878 $
15#----------------------------------------------------------------------------
16
17# �v���Z�X���T�|�[�g����^�[�Q�b�g���L�q���܂��B
18# �V�X�e�����͕K�� Process �ɂȂ�͂��ł��B
19SUPPORTED_TARGETS   =   CTR-*.Process.MPCore.*
20
21# ���f���Z�b�g���w�肵�܂��B
22MODEL_SET_NAME = Mobile.bcres
23MODEL_SET[] =
24            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ConstraintDemo/Mobile.cmdl
25            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ConstraintDemo/Mobile.ctex
26            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ConstraintDemo/FireAndSmoke.cptl
27            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ConstraintDemo/FireAndSmoke.ctex
28
29SKY_MODEL = $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/SkySphere.cmdl
30
31# ���̑��̃��\�[�X�t�@�C�����w�肵�܂��B
32RESOURCE_FILES[] =
33            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ConstraintDemo/SceneEnvironmentSetting.cenv
34            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ConstraintDemo/Mobile.cskla
35            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ConstraintDemo/Light.clgt
36
37# �t�H���g�o�C�i�����w�肵�܂��B
38FONT_BINARY = $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/Font.bcfnt
39
40# �t�H���g�`��p�̃V�F�[�_�[�t�@�C�����w�肵�܂��B
41FONT_SHADER_SHBIN =  $(NW4C_ROOT)/shaders/nwfont_RectDrawerShader.shbin
42
43# �v���O���������w�肵�܂��B
44TARGET_PROGRAM      =   ConstraintDemo
45
46# �r���h����\�[�X�R�[�h���w�肵�܂��B
47SOURCES[]           =   sources/$(TARGET_PROGRAM).cpp
48
49# ROM�Ɋ܂߂�t�@�C���̃��[�g���L�q���܂��B
50# ���̃p�X�ȉ��̃t�@�C���́AROM�Ɋ܂܂�t�@�C���V�X�e������ǂݍ��߂܂��B
51ROMFS_ROOT          =   romfiles
52
53# �o�C�i���R���o�[�g�̃I�v�V�������w�肵�܂��B
54MODEL_OPTION = --auto_create_shader=on
55
56SKY_MODEL_OPTION = --auto_create_shader=on
57
58RESOURCE_OPTION = --auto_create_shader=off
59
60MODEL_TARGET = $(GfxBinaryObject $(ROMFS_ROOT)/$(MODEL_SET_NAME), $(MODEL_SET), $(MODEL_OPTION))
61
62SKY_MODEL_TARGET = $(GfxBinaryObjects $(ROMFS_ROOT), $(SKY_MODEL), $(SKY_MODEL_OPTION))
63
64RESOUCE_TARGETS = $(GfxBinaryObjects $(ROMFS_ROOT), $(RESOURCE_FILES), $(RESOURCE_OPTION))
65
66FONT_TARGETS = $(ROMFS_ROOT)/$(basename $(FONT_BINARY))
67
68$(FONT_TARGETS): $(FONT_BINARY)
69    mkdir -p $(dirname $@)
70    cp $< $@
71
72FONT_SHADER_TARGETS = $(ROMFS_ROOT)/$(basename $(FONT_SHADER_SHBIN))
73
74$(FONT_SHADER_TARGETS): $(FONT_SHADER_SHBIN)
75    mkdir -p $(dirname $@)
76    cp $< $@
77
78ROMFS_DEPENDENCIES = $(MODEL_TARGET) $(SKY_MODEL_TARGET) $(RESOUCE_TARGETS) $(FONT_SHADER_TARGETS) $(FONT_TARGETS)
79
80include $(NW4C_ROOT)/build/omake/modulerules
81
82build: $(DEFAULT_TARGETS)
83
84resource: $(ROMFS_DEPENDENCIES)