| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_Bank.cpp | 82 noteOnInfo.velocity ) ) in NoteOn() 132 register int velocity = noteOnInfo.velocity; in NoteOn() local 133 velocity *= velocity; in NoteOn() 134 velocity *= regionInfo.volume; in NoteOn() 135 float initVolume = static_cast<float>( velocity ); in NoteOn()
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| D | snd_Sound3DActor.cpp | 132 param.velocity = m_Velocity; in SetupSound() 228 void Sound3DActor::SetVelocity( const nw::math::VEC3& velocity ) in SetVelocity() argument 230 m_Velocity = velocity; in SetVelocity() 249 param->velocity = m_Velocity; in detail_UpdateAmbientArg()
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| D | snd_BankFileReader.cpp | 87 int velocity ) const in ReadVelocityRegionInfo() 110 keyRegion->GetVelocityRegion( velocity ); in ReadVelocityRegionInfo() 130 programNo, key, velocity ); in ReadVelocityRegionInfo()
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| D | snd_SequenceTrack.cpp | 681 int velocity, in NoteOn() argument 687 NW_MINMAX_ASSERT( velocity, 0, 127 ); in NoteOn() 694 velocity = velocity * m_ParserTrackParam.velocityRange / 127; in NoteOn() 703 float initVolume = static_cast<float>( velocity ) / 127.0f; in NoteOn() 723 float initVolume = static_cast<float>( velocity ) / 127.0f; in NoteOn() 735 velocity, in NoteOn()
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| D | snd_Sound3DListener.cpp | 77 void Sound3DListener::SetVelocity( const nw::math::VEC3& velocity ) in SetVelocity() argument 79 m_Velocity = velocity; in SetVelocity()
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| D | snd_MidiSequencePlayer.cpp | 131 void MidiSequencePlayer::NoteOn( u8 channelIndex, u8 key, u8 velocity ) in NoteOn() argument 149 float initVolume = static_cast<float>( velocity ) / 127.0f; in NoteOn() 159 Channel* channel = track->NoteOn( key, velocity, -1, false ); in NoteOn() 170 void MidiSequencePlayer::NoteOff( u8 channelIndex, u8 key, u8 velocity ) in NoteOff() argument 172 (void)velocity; in NoteOff()
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| D | snd_BankFile.cpp | 282 BankFile::KeyRegion::GetVelocityRegion( u32 velocity ) const in GetVelocityRegion() 290 velocity ) in GetVelocityRegion()
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| D | snd_MmlParser.cpp | 104 const u8 velocity = ReadByte( &trackParam.currentAddr ); in Parse() local 121 velocity, in Parse() 894 int velocity, in NoteOnCommandProc() argument 899 track->NoteOn( key, velocity, length, tieFlag ); in NoteOnCommandProc()
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| D | snd_Sound3DCalculator.cpp | 171 actorVelocity = - nw::math::VEC3Dot( &relPos, &actorParam.velocity ); in CalcPitch() 175 actorVelocity = - nw::math::VEC3Len( &actorParam.velocity ); in CalcPitch()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleSet.cpp | 679 …nw::math::VEC3* velocity = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_VELOCITY, PARTI… in SetDefaultValues() local 680 NW_NULL_ASSERT(velocity); in SetDefaultValues() 712 velocity[nextIndex].x = 0.0f; in SetDefaultValues() 713 velocity[nextIndex].y = 0.0f; in SetDefaultValues() 714 velocity[nextIndex].z = 0.0f; in SetDefaultValues() 790 math::VEC3* velocity = in AddParticles() local 800 … nw::math::VEC3TransformNormal(&velocity[dstIndex], transformMatrix, velocity[dstIndex]); in AddParticles() 815 math::VEC3* velocity = in AddParticles() local 860 velocity[dstIndex] += parentVelocity[parentIndex]; in AddParticles() 861 … nw::math::VEC3TransformNormal(&velocity[dstIndex], workMatrix, velocity[dstIndex]); in AddParticles() [all …]
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| D | gfx_ParticleEmitter.cpp | 561 …nw::math::VEC3* velocity = (nw::math::VEC3*)targetCollection->GetStreamPtr(PARTICLEUSAGE_VELOCITY,… in Emission() local 569 nw::math::VEC3TransformNormal(&velocity[dstIndex], transformMatrix, velocity[dstIndex]); in Emission()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_MidiSequencePlayer.h | 167 void NoteOn( u8 channelIndex, u8 key, u8 velocity ); 168 void NoteOff( u8 channelIndex, u8 key, u8 velocity );
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| D | snd_NoteOnCallback.h | 34 int velocity; member
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| D | snd_BankFileReader.h | 58 int velocity
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| D | snd_Sound3DActor.h | 226 void SetVelocity( const nw::math::VEC3& velocity );
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| D | snd_MmlParser.h | 77 int velocity,
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| D | snd_Sound3DListener.h | 148 void SetVelocity( const nw::math::VEC3& velocity );
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| D | snd_BankFile.h | 157 const VelocityRegion* GetVelocityRegion( u32 velocity ) const;
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| D | snd_Sound3DManager.h | 74 math::VEC3 velocity; member
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| D | snd_SequenceTrack.h | 163 int velocity,
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| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 253 nw::math::VEC3* velocity = in UserUpdater() local 257 if (velocity == NULL) in UserUpdater() 273 nextPosition = translate[index] + velocity[index]; in UserUpdater() 278 velocity[index].x *= -1.0f; in UserUpdater() 279 velocity[index].z *= -1.0f; in UserUpdater()
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| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 410 nw::math::VEC3* velocity = in UpdateScene() local 436 velocity[index].x *= -1.0f; in UpdateScene()
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