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/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp40 ResAnimGroupMember::SetValueForType(void* object, const void* value) const in SetValueForType()
43 NW_NULL_ASSERT(value); in SetValueForType()
49 ResStaticCast<ResBoneMember>(*this).SetValue(object, value); in SetValueForType()
53 ResStaticCast<ResMaterialColorMember>(*this).SetValue(object, value); in SetValueForType()
57 ResStaticCast<ResTextureSamplerMember>(*this).SetValue(object, value); in SetValueForType()
61 ResStaticCast<ResTextureMapperMember>(*this).SetValue(object, value); in SetValueForType()
65 ResStaticCast<ResBlendOperationMember>(*this).SetValue(object, value); in SetValueForType()
69 ResStaticCast<ResTextureCoordinatorMember>(*this).SetValue(object, value); in SetValueForType()
73 ResStaticCast<ResModelMember>(*this).SetValue(object, value); in SetValueForType()
77 ResStaticCast<ResMeshMember>(*this).SetValue(object, value); in SetValueForType()
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/NW4C-2.0.3/include/nw/gfx/
Dgfx_ParticleTime.h54 ParticleTime(const ParticleTime& value)
56 m_ParticleTime = value.m_ParticleTime;
62 ParticleTime(s32 value)
64 m_ParticleTime = S32ToParticleTime(value);
70 ParticleTime(f32 value)
72 m_ParticleTime = Float32ToParticleTime(value);
147 ParticleTime& FMod(s32 value)
149 this->m_ParticleTime %= S32ToParticleTime(value);
153 …ParticleTime& operator =(f32 value) { this->m_ParticleTime = Float32ToParticleTime(value); return …
154 …ParticleTime& operator =(s32 value) { this->m_ParticleTime = S32ToParticleTime(value); return *thi…
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/NW4C-2.0.3/sources/libraries/snd/
Dsnd_MidiSequencePlayer.cpp191 void MidiSequencePlayer::HandleControlChangeMessage( u8 channelIndex, u8 control, u8 value ) in HandleControlChangeMessage() argument
204 param.bankIndex = value; in HandleControlChangeMessage()
207 param.lfoParam.depth = value / 128.0f; in HandleControlChangeMessage()
210 param.initPan = static_cast<s8>(value - 64); in HandleControlChangeMessage()
213 param.portaTime = value; in HandleControlChangeMessage()
219 HandleRpnMessage( channelIndex, value ); in HandleControlChangeMessage()
222 HandleNrpnMessage( channelIndex, value ); in HandleControlChangeMessage()
227 param.volume.SetTarget( value, 0 ); in HandleControlChangeMessage()
231 param.surroundPan.SetTarget( static_cast<s8>(value), 0 ); in HandleControlChangeMessage()
235 param.pan.SetTarget( static_cast<s8>(value - 64), 0 ); in HandleControlChangeMessage()
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Dsnd_BiquadFilterPresets.cpp608 f32 value, in GetCoefficients() argument
614 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients()
633 f32 value, in GetCoefficients() argument
639 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients()
658 f32 value, in GetCoefficients() argument
664 value *= ( 2.0f - value ); // 係数の取り方に重み付け in GetCoefficients()
667 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients()
686 f32 value, in GetCoefficients() argument
692 value *= ( 2.0f - value ); // 係数の取り方に重み付け in GetCoefficients()
695 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients()
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Dsnd_WaveSoundFile.cpp174 u32 value; in GetPan() local
175 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PAN ); in GetPan()
177 return Util::DevideBy8bit( value, 0 ); in GetPan()
181 u32 value; in GetSurroundPan() local
182 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PAN ); in GetSurroundPan()
184 return static_cast<s8>( Util::DevideBy8bit( value, 1 ) ); in GetSurroundPan()
188 f32 value; in GetPitch() local
189 bool result = optionParameter.GetValueF32( &value, WAVE_SOUND_INFO_PITCH ); in GetPitch()
191 return value; in GetPitch()
197 u32 value; in GetSendValue() local
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Dsnd_SoundArchiveFile.cpp640 u32 value; in GetStringId() local
641 bool result = optionParameter.GetValue( &value, SOUND_INFO_STRING_ID ); in GetStringId()
646 return value; in GetStringId()
651 u32 value; in GetPanMode() local
652 bool result = optionParameter.GetValue( &value, SOUND_INFO_PAN_PARAM ); in GetPanMode()
657 return static_cast<PanMode>( Util::DevideBy8bit( value, 0 ) ); in GetPanMode()
662 u32 value; in GetPanCurve() local
663 bool result = optionParameter.GetValue( &value, SOUND_INFO_PAN_PARAM ); in GetPanCurve()
668 return static_cast<PanCurve>( Util::DevideBy8bit( value, 1 ) ); in GetPanCurve()
673 u32 value; in GetPlayerPriority() local
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Dsnd_BankFile.cpp300 u32 value; in GetOriginalKey() local
301 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_KEY ); in GetOriginalKey()
303 return Util::DevideBy8bit( value, 0 ); in GetOriginalKey()
308 u32 value; in GetVolume() local
309 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_VOLUME ); in GetVolume()
311 return Util::DevideBy8bit( value, 0 ); in GetVolume()
316 u32 value; in GetPan() local
317 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_PAN ); in GetPan()
319 return Util::DevideBy8bit( value, 0 ); in GetPan()
325 u32 value; in GetSurroundPan() local
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Dsnd_Sound3DListener.cpp100 void Sound3DListener::SetUnitBiquadFilterValue( f32 value ) in SetUnitBiquadFilterValue() argument
102 NW_MINMAX_ASSERT( value, 0.0f, 1.0f ); in SetUnitBiquadFilterValue()
103 m_UnitBiquadFilterValue = value; in SetUnitBiquadFilterValue()
106 void Sound3DListener::SetMaxBiquadFilterValue( f32 value ) in SetMaxBiquadFilterValue() argument
108 NW_MINMAX_ASSERT( value, 0.0f, 1.0f ); in SetMaxBiquadFilterValue()
109 m_MaxBiquadFilterValue = value; in SetMaxBiquadFilterValue()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Resources.h455 void SetWarpModeS(u8 value) in SetWarpModeS()
457 NW_ASSERT(value < TEXWRAP_MAX); in SetWarpModeS()
458 internal::SetBits(&wrapSflt, 0, 2, value); in SetWarpModeS()
467 void SetWarpModeT(u8 value) in SetWarpModeT()
469 NW_ASSERT(value < TEXWRAP_MAX); in SetWarpModeT()
470 internal::SetBits(&wrapTflt, 0, 2, value); in SetWarpModeT()
479 void SetMinFilter(u8 value) in SetMinFilter()
481 NW_ASSERT(value < TEXFILTER_MAX); in SetMinFilter()
482 internal::SetBits(&wrapSflt, 2, 2, value); in SetMinFilter()
491 void SetMagFilter(u8 value) in SetMagFilter()
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Dlyt_Types.h230 } value;
231 value.f32 = val;
232 m_Bits = internal::SwapInt(value.u32);
242 } value;
243 value.u32 = internal::SwapInt(m_Bits);
244 return value.f32;
252 } value;
253 value.f32 = val;
254 m_Bits = internal::SwapInt(value.u32);
1818 void SetCombineRgb(TevMode value) in SetCombineRgb()
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Dlyt_Material.h361 void SetTexMap(u32 idx, const TexMap& value) in SetTexMap() argument
364 GetTexMapAry()[idx] = value; in SetTexMap()
383 void SetTexMap(u32 idx, const TextureInfo& value) in SetTexMap() argument
386 GetTexMapAry()[idx].Set(value); in SetTexMap()
427 void SetTexSRT(u32 idx, const TexSRT& value) in SetTexSRT() argument
430 GetTexSRTAry()[idx] = value; in SetTexSRT()
472 void SetTexCoordGen(u32 idx, const TexCoordGen& value) in SetTexCoordGen() argument
475 GetTexCoordGenAry()[idx] = value; in SetTexCoordGen()
525 void SetTexSRTElement(u32 idx, u32 eleIdx, f32 value) in SetTexSRTElement() argument
530 srtAry[eleIdx] = value; in SetTexSRTElement()
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Dlyt_Common.h205 u8 value in SetVtxColorElement() argument
210 reinterpret_cast<u8*>(&cols[idx / sizeof(ut::Color8)])[idx % sizeof(ut::Color8)] = value; in SetVtxColorElement()
248 static void SetTextureSamplerType(GraphicsResource& graphicsResource, int index, int value);
249 static void SetTevCombineRgb(GraphicsResource& graphicsResource, int index, TevMode value);
250 static void SetTevCombineAlpha(GraphicsResource& graphicsResource, int index, TevMode value);
255 static void SetTevScaleRgb(GraphicsResource& graphicsResource, int index, TevScale value);
256 static void SetTevScaleAlpha(GraphicsResource& graphicsResource, int index, TevScale value);
257 static void SetTevConstRgba(GraphicsResource& graphicsResource, int index, ut::Color8 value);
259 static void SetTevBufferColor(GraphicsResource &graphicsResource, ut::Color8 value);
261 static void SetEnableAlphaTest(GraphicsResource& graphicsResource, bool value);
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Dlyt_Pane.h244 void SetTranslate(const math::VEC3& value) in SetTranslate() argument
246 m_Translate = value; in SetTranslate()
261 void SetTranslate(const math::VEC2& value) in SetTranslate() argument
263 SetTranslate(math::VEC3(value.x, value.y, 0.f)); in SetTranslate()
287 void SetRotate(const math::VEC3& value) in SetRotate() argument
289 m_Rotate = value; in SetRotate()
314 void SetScale(const math::VEC2& value) in SetScale() argument
316 m_Scale = value; in SetScale()
341 void SetSize(const Size& value) in SetSize() argument
343 m_Size = value; in SetSize()
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/NW4C-2.0.3/include/nw/ut/
Dut_Float24.h46 static u32 Float32ToBits32(f32 value) in Float32ToBits32() argument
48 return *reinterpret_cast<u32*>(&value); in Float32ToBits32()
58 static f32 Bits32ToFloat32(u32 value) in Bits32ToFloat32() argument
60 return *reinterpret_cast<f32*>(&value); in Bits32ToFloat32()
96 /* implicit */ Float24( f32 value ) : m_Float32( value ) {} in Float24() argument
101 Float24& operator =(f32 value) { this->m_Float32 = value; return *this; }
160 static u32 Float32ToBits24(f32 value) in Float32ToBits24() argument
162 u32 bits32 = *reinterpret_cast<u32*>(&value); in Float32ToBits24()
253 /* implicit */ Float31( f32 value ) : m_Float32( value ) {} in Float31() argument
258 Float31& operator =(f32 value) { this->m_Float32 = value; return *this; }
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Dut_Flag.h77 EnableFlag(const TFlags& flags, const TValue& value) in EnableFlag() argument
79 return flags | static_cast<TFlags>(value); in EnableFlag()
90 DisableFlag(const TFlags& flags, const TValue& value) in DisableFlag() argument
92 return flags & ~(static_cast<TFlags>(value)); in DisableFlag()
123 SetFlagValue(const TFlags& flags, int shift, const TMask& mask, const TValue& value) in SetFlagValue() argument
125 return (flags & ~(static_cast<TFlags>(mask))) | ((value << shift) & static_cast<TFlags>(mask)); in SetFlagValue()
Dut_ResDeclMacros.h31 void Set##name(type value) { ref().m_##name = value; } \
35 void Set##name(type value) { ref().m_##name = value; } \
36 …void Enable##name(type value) { ref().m_##name = ut::EnableFlag(ref().m_##name, value); } …
37 …void Disable##name(type value) { ref().m_##name = ut::DisableFlag(ref().m_##name, value); }…
41 void Set##name(bool value) { ref().m_Is##name = value; } \
55 void Set##name(const type& value) { ref().m_##name = value; } \
60 void Set##name(const type& value) { ref().m_##name = value; } \
65 void Set##name(const type& value) { ref().m_##name = value; } \
72 void Set##name(const type& value) { ref().m_##name = value; } \
78 void Set##name(const type& value) { ref().m_##name = value; } \
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/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResMaterial.h274 void SetAmbient( const nw::ut::FloatColor& value ) in SetAmbient() argument
276 this->SetAmbient(value.r, value.g, value.b); in SetAmbient()
491 void SetCullingMode(CullingMode value) in SetCullingMode() argument
495 this->ref().m_CullingMode = static_cast<u32>(value); in SetCullingMode()
505 internal::SetCmdValue( &ref().m_CommandBuffer[0], table[value], CMD_MASK, CMD_SHIFT ); in SetCullingMode()
595 void SetMode(Mode value) in SetMode() argument
599 ref().m_Mode = value; in SetMode()
609 internal::SetCmdValue( &ref().m_CommandBuffer[0], table[value], CMD_MASK, CMD_SHIFT ); in SetMode()
660 void SetBlendColor(const nw::ut::FloatColor& value) in SetBlendColor() argument
664 ref().m_BlendColor = value; in SetBlendColor()
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Dgfx_ResTextureMapper.h127 void SetMinFilter(MinFilter value) in SetMinFilter() argument
129 this->ref().m_MinFilter = static_cast<MinFilter>(value); in SetMinFilter()
157 u32 value2 = table2[value]; in SetMinFilter()
169 u32 value24 = table24[value]; in SetMinFilter()
197 void SetMagFilter(MagFilter value) in SetMagFilter() argument
206 internal::SetCmdValue( &command.second[CMD_INDEX], value, CMD_MASK, CMD_SHIFT ); in SetMagFilter()
216 void SetSamplerType(SamplerType value) in SetSamplerType() argument
225 internal::SetCmdValue( &command.second[CMD_INDEX], value, CMD_MASK, CMD_SHIFT ); in SetSamplerType()
301 void SetBorderColor(const ut::FloatColor& value) { in SetBorderColor() argument
302 ref().m_BorderColor = value; in SetBorderColor()
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Dgfx_ResFragmentShader.h707 void SetTestEnabled(bool value) in SetTestEnabled() argument
711 internal::SetCmdValue( &ref().m_CommandBuffer[0], value, CMD_MASK, CMD_SHIFT ); in SetTestEnabled()
731 void SetTestFunc(TestFunc value) in SetTestFunc() argument
735 internal::SetCmdValue( &ref().m_CommandBuffer[0], value, CMD_MASK, CMD_SHIFT ); in SetTestFunc()
755 void SetTestReference(f32 value) in SetTestReference() argument
759 …internal::SetCmdValue( &ref().m_CommandBuffer[0], (0.5f + (value * 255.0f)), CMD_MASK, CMD_SHIFT ); in SetTestReference()
926 void SetSourceRgb(s32 index, Source value) in SetSourceRgb() argument
932 internal::SetCmdValue( &ref().m_CmdSource, value, CMD_MASK, CMD_WIDTH * index ); in SetSourceRgb()
957 void SetSourceAlpha(s32 index, Source value) in SetSourceAlpha() argument
963 internal::SetCmdValue( &ref().m_CmdSource, value, CMD_MASK, CMD_WIDTH * index + CMD_SHIFT ); in SetSourceAlpha()
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/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Common.cpp243 ColorU8ToFloat(u8 value) in ColorU8ToFloat() argument
245 return 1.0F / 255 * value; in ColorU8ToFloat()
452 GL::SetTextureSamplerType(GraphicsResource& graphicsResource, int index, int value) in SetTextureSamplerType() argument
457 glUniform1i(loc, value); in SetTextureSamplerType()
474 GL::SetTevCombineRgb(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineRgb() argument
479 glUniform1i(loc, tevMode[value]); in SetTevCombineRgb()
483 GL::SetTevCombineAlpha(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineAlpha() argument
488 glUniform1i(loc, tevMode[value]); in SetTevCombineAlpha()
601 GL::SetTevScaleRgb(GraphicsResource& graphicsResource, int index, TevScale value) in SetTevScaleRgb() argument
606 glUniform1f(loc, scale[value]); in SetTevScaleRgb()
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Dlyt_TextBox.cpp58 f32 value, in AdjustCenterValue() argument
62 f32 ret = value / 2; in AdjustCenterValue()
235 ut::Color8 value in SetVtxColor() argument
240 SetTextColor(idx / 2, value); in SetVtxColor()
252 TextBox::SetVtxColorElement(u32 idx, u8 value) in SetVtxColorElement() argument
259 elm = value; in SetVtxColorElement()
545 u32 value = 0; in SetTextPos() local
554 … default: value = font::WideTextWriter::HORIZONTAL_ALIGN_LEFT; break; in SetTextPos()
555 … case HORIZONTALPOSITION_CENTER: value = font::WideTextWriter::HORIZONTAL_ALIGN_CENTER; break; in SetTextPos()
556 … case HORIZONTALPOSITION_RIGHT: value = font::WideTextWriter::HORIZONTAL_ALIGN_RIGHT; break; in SetTextPos()
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/NW4C-2.0.3/include/nw/anim/res/
Danim_ResAnimGroup.h311 void SetValueForType(void* object, const void* value) const;
341 void SetValue(void* object, const void* value) const;
372 void SetValue(void* object, const void* value) const;
394 void SetValue(void* object, const void* value) const;
416 void SetValue(void* object, const void* value) const;
437 void SetValue(void* object, const void* value) const;
463 void SetValue(void* object, const void* value) const;
483 void SetValue(void* object, const void* value) const;
504 void SetValue(void* object, const void* value) const;
525 void SetValue(void* object, const void* value) const;
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Danim_ResAnimCurve.h29 Round( f32 value ) in Round() argument
31 return nn::math::FFloor(value + 0.5f); in Round()
35 CastS9_10ToF32( s32 value ) in CastS9_10ToF32() argument
37 return f32(value) * (1.f / 1024.f); in CastS9_10ToF32()
41 CastF32ToS9_10( f32 value ) in CastF32ToS9_10() argument
43 return s32(Round(value * 1024.f)); in CastF32ToS9_10()
47 CastS7_8ToF32( s32 value ) in CastS7_8ToF32() argument
49 return f32(value) * (1.f / 256.f); in CastS7_8ToF32()
53 CastF32ToS7_8( f32 value ) in CastF32ToS7_8() argument
55 return s32(Round(value * 256.f)); in CastF32ToS7_8()
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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp1026 const f32 value = floatInitializer.GetImmediateValue(); in InitializeParticles() local
1034 storagePtr[index] = value; in InitializeParticles()
1049 const nw::math::VEC2 value = vec2Initializer.GetImmediateValue(); in InitializeParticles() local
1057 storagePtr[index] = value; in InitializeParticles()
1074 const nw::math::VEC3 value = vec3Initializer.GetImmediateValue(); in InitializeParticles() local
1082 storagePtr[index] = value; in InitializeParticles()
1107 f32 value = baseValue; in InitializeParticles() local
1111 value += value * this->m_ParticleRandom.NextFloatSignedOne() * random; in InitializeParticles()
1114 storagePtr[index] = value; in InitializeParticles()
1378 nw::math::VEC3 value(baseValue); in InitializeParticles() local
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/NW4C-2.0.3/include/nw/snd/
Dsnd_BiquadFilterPresets.h35 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const;
50 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const;
65 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const;
80 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const;
95 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const;

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