| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_InstancePool.cpp | 43 char* ptr = static_cast<char*>( ut::RoundUp( buffer, 4 ) ); in CreateImpl() local 45 u32 numObjects = ( size - ( ptr - static_cast<char*>(buffer) ) ) / objSize; in CreateImpl() 49 PoolImpl *head = reinterpret_cast<PoolImpl*>( ptr ); in CreateImpl() 52 ptr += objSize; in CreateImpl() 73 PoolImpl* ptr = m_pNext; in DestroyImpl() local 75 while ( ptr != NULL ) in DestroyImpl() 77 if ( ( begin <= ptr ) && ( ptr < end ) ) in DestroyImpl() 79 prev->m_pNext = ptr->m_pNext; in DestroyImpl() 83 prev = ptr; in DestroyImpl() 85 ptr = ptr->m_pNext; in DestroyImpl() [all …]
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| D | snd_DriverCommandManager.cpp | 69 void* ptr = TryAllocMemory( count ); in AllocMemory() local 70 if ( ptr != NULL ) return ptr; in AllocMemory() 73 ptr = TryAllocMemory( count ); in AllocMemory() 74 if ( ptr != NULL ) return ptr; in AllocMemory() 77 while( ptr == NULL ) in AllocMemory() 81 ptr = TryAllocMemory( count ); in AllocMemory() 84 return ptr; in AllocMemory() 89 void* ptr = NULL; in TryAllocMemory() local 96 ptr = &m_CommandMemoryArea[m_CommandMemoryAreaBegin]; in TryAllocMemory() 103 ptr = &m_CommandMemoryArea[m_CommandMemoryAreaBegin]; in TryAllocMemory() [all …]
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| D | snd_SoundSystem.cpp | 112 uptr ptr = workMem; in detail_InitializeDriverCommandManager() local 115 uptr soundThreadCommandBufferPtr = ptr; in detail_InitializeDriverCommandManager() 116 ptr += param.soundThreadCommandBufferSize; in detail_InitializeDriverCommandManager() 118 uptr taskThreadCommandBufferPtr = ptr; in detail_InitializeDriverCommandManager() 119 ptr += param.taskThreadCommandBufferSize; in detail_InitializeDriverCommandManager() 156 uptr ptr = workMem; in Initialize() local 164 ptr, in Initialize() 166 ptr += workMemSizeForDriverCommandManager; in Initialize() 175 soundThreadStackPtr = ptr; in Initialize() 176 ptr += param.soundThreadStackSize; in Initialize() [all …]
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| D | snd_HardwareChannelManager.cpp | 56 u8* ptr = reinterpret_cast<u8*>( mem ); in Initialize() local 60 m_FreeList.PushBack( new( ptr ) HardwareChannel() ); in Initialize() 61 ptr += sizeof( HardwareChannel ); in Initialize() 63 NW_ASSERT( ptr <= reinterpret_cast<u8*>( mem ) + memSize ); in Initialize() 163 HardwareChannel* ptr = &m_FreeList.GetFront(); in Alloc() local 167 HardwareChannel* pChannel = new( ptr )HardwareChannel(); in Alloc() 168 m_ActiveList.PushBack( ptr ); in Alloc()
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| D | snd_MidiStreamParser.cpp | 30 m_RestBuffer.ptr = m_RestBuf; in MidiStreamParser() 184 m_MsgBuffer.ptr = (const u8* )buffer; in SetMsgBuffer() 211 *data = m_RestBuffer.ptr[ m_RestBuffer.readPos++ ]; in ReadByte() 224 *data = m_MsgBuffer.ptr[ m_MsgBuffer.readPos++ ]; in ReadByte() 250 byte = m_RestBuffer.ptr[ m_RestBuffer.readPos ]; in SeekStatusByte() 259 byte = m_MsgBuffer.ptr[ m_MsgBuffer.readPos ]; in SeekStatusByte() 298 *rest = m_RestBuffer.ptr[ m_RestBuffer.donePos + i ]; in RestBuffer() 307 *rest = m_MsgBuffer.ptr[ m_MsgBuffer.donePos + i ]; in RestBuffer()
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| D | snd_MmlParser.cpp | 911 u16 MmlParser::Read16( const u8** ptr ) const in Read16() 913 u16 ret = ReadByte( ptr ); in Read16() 915 ret |= ReadByte( ptr ); in Read16() 928 u32 MmlParser::Read24( const u8** ptr ) const in Read24() 930 u32 ret = ReadByte( ptr ); in Read24() 932 ret |= ReadByte( ptr ); in Read24() 934 ret |= ReadByte( ptr ); in Read24() 947 s32 MmlParser::ReadVar( const u8** ptr ) const in ReadVar() 955 b = ReadByte( ptr ); in ReadVar() 974 s32 MmlParser::ReadArg( const u8** ptr, SequenceSoundPlayer* player, SequenceTrack* track, SeqArgTy… in ReadArg() argument [all …]
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| D | snd_FxReverb.cpp | 279 uptr ptr = ut::RoundUp( m_pBuffer, 32 ); in AllocBuffer() local 284 m_WorkBuffer.m_EarlyReflection[ch] = reinterpret_cast<s32*>(ptr); in AllocBuffer() 285 ptr += bufSizeForEarlyReflection; in AllocBuffer() 287 m_WorkBuffer.m_PreDelay[ch] = reinterpret_cast<s32*>(ptr); in AllocBuffer() 288 ptr += bufSizeForPreDelay; in AllocBuffer() 290 m_WorkBuffer.m_CombFilter[ch][0] = reinterpret_cast<s32*>(ptr); in AllocBuffer() 291 ptr += bufSizeForFilterComp0; in AllocBuffer() 293 m_WorkBuffer.m_CombFilter[ch][1] = reinterpret_cast<s32*>(ptr); in AllocBuffer() 294 ptr += bufSizeForFilterComp1; in AllocBuffer() 296 m_WorkBuffer.m_AllPassFilter[ch] = reinterpret_cast<s32*>(ptr); in AllocBuffer() [all …]
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| D | snd_ThreadStack.cpp | 26 void ThreadStack::Initialize( uptr ptr, size_t size ) in Initialize() argument 30 m_Addr = ptr; in Initialize()
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| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_ResArrayTypes.h | 51 static iter_pointer GetPointer(pointer ptr) { return ResPtr<T>( ptr->to_ptr() ); } in GetPointer() argument 52 … static const_iter_pointer GetPointer(const_pointer ptr) { return ResPtr<T>( ptr->to_ptr() ); } in GetPointer() argument 55 … static reference GetValue(void* ptr) { return GetValue( reinterpret_cast<pointer>(ptr) ); } in GetValue() argument 56 static reference GetValue(pointer ptr) { return T( ptr->ofsData.to_ptr() ); } in GetValue() argument 57 …static const_reference GetValue(const void* ptr) { return GetValue( reinterpret_cast<const_pointer… in GetValue() argument 58 static const_reference GetValue(const_pointer ptr) { return T( ptr->ofsData.to_ptr() ); } in GetValue() argument 60 static pointer GetNext(pointer ptr) { return ptr + 1; } in GetNext() argument 61 static const_pointer GetNext(const_pointer ptr) { return ptr + 1; } in GetNext() argument
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| D | ut_ResArray.h | 43 … static reference GetValue(void* ptr) { return GetValue( reinterpret_cast<pointer>(ptr) ); } in GetValue() argument 44 static reference GetValue(pointer ptr) { return *ptr; } in GetValue() argument 45 …static const_reference GetValue(const void* ptr) { return GetValue( reinterpret_cast<const_poi… in GetValue() argument 46 static const_reference GetValue(const_pointer ptr) { return *ptr; } in GetValue() argument 48 static iter_pointer GetPointer(pointer ptr) { return ptr; } in GetPointer() argument 49 static const_iter_pointer GetPointer(const_pointer ptr) { return ptr; } in GetPointer() argument 51 static pointer GetNext(pointer ptr) { return ptr + 1; } in GetNext() argument 52 static const_pointer GetNext(const_pointer ptr) { return ptr + 1; } in GetNext() argument 69 …static const_reference GetValue(const void* ptr) { return GetValue( reinterpret_cast<const_poi… in GetValue() argument 70 static const_reference GetValue(const_pointer ptr) { return *ptr; } in GetValue() argument [all …]
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| D | ut_ResUtil.h | 83 return TDown(res.ptr()); in ResDynamicCast() 103 return TDest( res.ptr() ); in ResStaticCast() 136 NW_VALIDITY_ASSERT; return *ptr(); \ 141 NW_VALIDITY_ASSERT; return *ptr(); \ 149 bool operator==(const class_name& rhs) const { return ptr() == rhs.ptr(); } \ 151 bool operator!=(const class_name& rhs) const { return ptr() != rhs.ptr(); } \ 165 ResDataType* ptr() \ 170 const ResDataType* ptr() const \ 189 bool operator==(const class_name& rhs) const { return ptr() == rhs.ptr(); } \ 191 bool operator!=(const class_name& rhs) const { return ptr() != rhs.ptr(); } \ [all …]
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| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResUtil.cpp | 52 const nw::gfx::ResReferenceTextureData* srcTexture = src.GetTextures(i).ptr(); in CloneTextureAnimMember() 73 if (nw::ut::CheckFlag(src.ptr()->m_Flags, nw::anim::ResTextureAnimData::FLAG_CONSTANT)) in CloneTextureAnimMember() 75 anim->constantValueCurve = src.ptr()->constantValueCurve; in CloneTextureAnimMember() 79 anim->toCurve.set_ptr(src.ptr()->toCurve.to_ptr()); in CloneTextureAnimMember() 86 anim->toPath.set_ptr(src.ptr()->toPath.to_ptr()); in CloneTextureAnimMember() 100 allocator->Free(anim.GetTextures(0).ptr()); in DestroyTextureAnimMember() 101 allocator->Free(anim.ptr()->toTexturesTable.to_ptr()); in DestroyTextureAnimMember() 102 allocator->Free(anim.ptr()); in DestroyTextureAnimMember() 125 animData->m_Header.revision = src.ptr()->m_Header.revision; in CloneTextureAnim() 126 animData->m_Header.signature = src.ptr()->m_Header.signature; in CloneTextureAnim() [all …]
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_Light.cpp | 108 u8* originalValue = reinterpret_cast<u8*>(m_OriginalValue.ptr()); in CreateAnimGroup() 125 GetAllocator().Free(m_OriginalValue.ptr()); in DestroyOriginalValue() 145 ResLightData* ptr = resLight.ptr(); in GetAnimTargetObject() local 146 return ptr; in GetAnimTargetObject() 152 … ResFragmentLightData* ptr = static_cast<gfx::FragmentLight&>(*this).GetResFragmentLight().ptr(); in GetAnimTargetObject() local 153 return ptr; in GetAnimTargetObject() 159 … ResAmbientLightData* ptr = static_cast<gfx::AmbientLight&>(*this).GetResAmbientLight().ptr(); in GetAnimTargetObject() local 160 return ptr; in GetAnimTargetObject() 167 … ResVertexLightData* ptr = static_cast<gfx::VertexLight&>(*this).GetResVertexLight().ptr(); in GetAnimTargetObject() local 168 return ptr; in GetAnimTargetObject() [all …]
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| D | gfx_Material.cpp | 430 buffer->toTextureMappers[i].set_ptr(textureMapper.ptr()); in CopyResMaterial() 448 buffer->toProceduralTextureMapper.set_ptr(textureMapper.ptr()); in CopyResMaterial() 482 fragmentShader->toFragmentLightingTable.set_ptr(copyResult.first.ptr()); in CopyResMaterial() 531 allocator->Free(resMaterial.ptr()); in DestroyResMaterial() 549 … allocator->Free(resFragmentLightingTable.GetReflectanceRSampler().GetSampler().ptr()); in DestroyResFragmentShader() 550 allocator->Free(resFragmentLightingTable.GetReflectanceRSampler().ptr()); in DestroyResFragmentShader() 555 … allocator->Free(resFragmentLightingTable.GetReflectanceGSampler().GetSampler().ptr()); in DestroyResFragmentShader() 556 allocator->Free(resFragmentLightingTable.GetReflectanceGSampler().ptr()); in DestroyResFragmentShader() 561 … allocator->Free(resFragmentLightingTable.GetReflectanceBSampler().GetSampler().ptr()); in DestroyResFragmentShader() 562 allocator->Free(resFragmentLightingTable.GetReflectanceBSampler().ptr()); in DestroyResFragmentShader() [all …]
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| D | gfx_ParticleCollection.cpp | 182 ResParticleParameterAttribute resParam((*it).ptr()); in GetMemorySizeInternal() 421 ResParticleParameterAttribute resParam((*it).ptr()); in Create() 635 ResParticleParameterAttribute resParam((*it).ptr()); in Create() 637 void* ptr = NULL; in Create() local 645 ptr = node->m_ParticleAttribute[usage].m_Stream; in Create() 647 *(ParticleTime*)ptr = *resParam.GetData(); in Create() 658 ptr = data->m_Stream[0]; in Create() 669 ptr = data->m_Stream[0]; in Create() 677 ptr = data->m_Stream[0]; in Create() 684 node->m_StreamPtr[usage][0] = ptr; in Create() [all …]
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| D | gfx_Camera.cpp | 70 this->GetAllocator().Free(resCamera.ptr()); in ~Camera() 159 … ut::AddOffsetToPtr(m_OriginalValue.GetViewUpdater().ptr(), member.GetMemberOffset()); in CreateAnimGroup() 165 … ut::AddOffsetToPtr(m_OriginalValue.GetProjectionUpdater().ptr(), member.GetMemberOffset()); in CreateAnimGroup() 205 resCamera->toViewUpdater.set_ptr(this->m_ViewUpdater->GetResource().ptr()); in Create() 206 resCamera->toProjectionUpdater.set_ptr(this->m_ProjectionUpdater->GetResource().ptr()); in Create() 414 ResAimTargetViewUpdater resAimView(resViewUpdater.ptr()); in Create() 420 ResLookAtTargetViewUpdater resLookAtView(resViewUpdater.ptr()); in Create() 428 ResRotateViewUpdater resRotateView(resViewUpdater.ptr()); in Create() 443 ResPerspectiveProjectionUpdater resPersProjection(resProjectionUpdater.ptr()); in Create() 451 ResFrustumProjectionUpdater resFrustumProjection(resProjectionUpdater.ptr()); in Create() [all …]
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_MmlParser.h | 85 u8 ReadByte( const u8** ptr ) const { return *(*ptr)++; } in ReadByte() argument 86 void UnreadByte( const u8** ptr ) const { --(*ptr); } in UnreadByte() argument 87 u16 Read16( const u8** ptr ) const; 88 u32 Read24( const u8** ptr ) const; 89 s32 ReadVar( const u8** ptr ) const; 90 …s32 ReadArg( const u8** ptr, SequenceSoundPlayer* player, SequenceTrack* track, SeqArgType argTyp…
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| D | snd_InstancePool.h | 41 void FreeImpl( void* ptr ); 189 void *ptr = AllocImpl(); in Alloc() local 190 if ( ptr == NULL ) return NULL; in Alloc() 191 return new( ptr ) T(); // コンストラクタ呼びだし in Alloc()
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| /NW4C-2.0.3/sources/libraries/ut/ |
| D | ut_BinaryFileFormat.cpp | 133 void* ptr; in GetNextBinaryBlockHeader() local 139 ptr = AddOffsetToPtr( pFileHeader, pFileHeader->headerSize ); in GetNextBinaryBlockHeader() 143 ptr = AddOffsetToPtr( pBlockHeader, pBlockHeader->size ); in GetNextBinaryBlockHeader() 146 if ( ptr >= AddOffsetToPtr( pFileHeader, pFileHeader->fileSize ) ) in GetNextBinaryBlockHeader() 156 ptr = AddOffsetToPtr( pFileHeader, ReverseEndian( pFileHeader->headerSize ) ); in GetNextBinaryBlockHeader() 160 ptr = AddOffsetToPtr( pBlockHeader, ReverseEndian( pBlockHeader->size ) ); in GetNextBinaryBlockHeader() 163 if ( ptr >= AddOffsetToPtr( pFileHeader, ReverseEndian( pFileHeader->fileSize ) ) ) in GetNextBinaryBlockHeader() 169 return reinterpret_cast<BinaryBlockHeader*>( ptr ); in GetNextBinaryBlockHeader()
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| /NW4C-2.0.3/sources/libraries/font/ |
| D | font_DispStringBuffer.cpp | 38 u8* ptr = reinterpret_cast<u8*>(this->GetCharAttrs()) in DispStringBuffer() local 41 this->drawFlags = ptr; in DispStringBuffer() 43 ptr += math::RoundUp(drawFlagBytes, sizeof(u32)); in DispStringBuffer() 45 this->commandBuffer = reinterpret_cast<u32*>(ptr); in DispStringBuffer() 47 ptr += sizeof(u32) * this->commandBufferCapacity; in DispStringBuffer()
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmDef.h | 31 #define SM_SAFE_DELETE( ptr ) \ argument 32 if ( ptr ){ delete ptr; ptr = NULL; } \
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| /NW4C-2.0.3/include/nw/config/compiler/ |
| D | msvc.h | 48 void* operator new( size_t size, void* ptr ); 49 void* operator new[]( size_t size, void* ptr ); 50 void operator delete( void* memory, void* ptr ); 51 void operator delete[]( void* memory, void* ptr );
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| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResMaterial.cpp | 212 hash = (u32)resImageTexture.ptr(); in SetupTextures() 216 … hash = ((u32)resImageTexture.ptr() << i * 8) | ((u32)resImageTexture.ptr() >> (32 - i * 8)); in SetupTextures() 410 referenceShader.ref().toTargetShader.set_ptr(resShader.Dereference().ptr()); in SetShader() 468 fragmentLightingTableParametersHash ^= ((u32)imageLut.ptr()) << D0_SHIFT; in CalcFragmentLightingTableHash() 479 ((u32)imageLut.ptr() << D1_SHIFT) | ((u32)imageLut.ptr() >> (MAX_BITS - D1_SHIFT)); in CalcFragmentLightingTableHash() 490 ((u32)imageLut.ptr() << RR_SHIFT) | ((u32)imageLut.ptr() >> (MAX_BITS - RR_SHIFT)); in CalcFragmentLightingTableHash() 501 ((u32)imageLut.ptr() << RG_SHIFT) | in CalcFragmentLightingTableHash() 502 ((u32)imageLut.ptr() >> (MAX_BITS - RG_SHIFT)); in CalcFragmentLightingTableHash() 513 ((u32)imageLut.ptr() << RB_SHIFT) | in CalcFragmentLightingTableHash() 514 ((u32)imageLut.ptr() >> (MAX_BITS - RB_SHIFT)); in CalcFragmentLightingTableHash() [all …]
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| D | gfx_ResUtil.cpp | 70 referenceLut.ref().toTargetLut.set_ptr(resLut.ptr()); in GetReferenceLutTarget() 97 referenceTexture.ref().toTargetTexture.set_ptr(referenceResult.first.ptr()); in GetReferenceTextureTarget() 103 referenceTexture.ref().toTargetTexture.set_ptr(resTexture.ptr()); in GetReferenceTextureTarget() 130 referenceShader.ref().toTargetShader.set_ptr(referenceResult.first.ptr()); in GetReferenceShaderTarget() 136 referenceShader.ref().toTargetShader.set_ptr(resShader.ptr()); in GetReferenceShaderTarget()
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| /NW4C-2.0.3/include/nw/font/ |
| D | font_RectDrawerCommand.h | 27 #define NW_FONT_ADD_COMMANDS_PTR( ptr, command, size ) \ argument 28 std::memcpy( ptr, command, size ); \ 29 (ptr) += (size) >> 2 31 #define NW_FONT_ADD_SINGLE_COMMAND_PTR( ptr, header, data ) \ argument 32 *(ptr)++ = (data); \ 33 *(ptr)++ = (header)
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