Lines Matching refs:ptr
430 buffer->toTextureMappers[i].set_ptr(textureMapper.ptr()); in CopyResMaterial()
448 buffer->toProceduralTextureMapper.set_ptr(textureMapper.ptr()); in CopyResMaterial()
482 fragmentShader->toFragmentLightingTable.set_ptr(copyResult.first.ptr()); in CopyResMaterial()
531 allocator->Free(resMaterial.ptr()); in DestroyResMaterial()
549 … allocator->Free(resFragmentLightingTable.GetReflectanceRSampler().GetSampler().ptr()); in DestroyResFragmentShader()
550 allocator->Free(resFragmentLightingTable.GetReflectanceRSampler().ptr()); in DestroyResFragmentShader()
555 … allocator->Free(resFragmentLightingTable.GetReflectanceGSampler().GetSampler().ptr()); in DestroyResFragmentShader()
556 allocator->Free(resFragmentLightingTable.GetReflectanceGSampler().ptr()); in DestroyResFragmentShader()
561 … allocator->Free(resFragmentLightingTable.GetReflectanceBSampler().GetSampler().ptr()); in DestroyResFragmentShader()
562 allocator->Free(resFragmentLightingTable.GetReflectanceBSampler().ptr()); in DestroyResFragmentShader()
567 … allocator->Free(resFragmentLightingTable.GetDistribution0Sampler().GetSampler().ptr()); in DestroyResFragmentShader()
568 allocator->Free(resFragmentLightingTable.GetDistribution0Sampler().ptr()); in DestroyResFragmentShader()
573 … allocator->Free(resFragmentLightingTable.GetDistribution1Sampler().GetSampler().ptr()); in DestroyResFragmentShader()
574 allocator->Free(resFragmentLightingTable.GetDistribution1Sampler().ptr()); in DestroyResFragmentShader()
579 allocator->Free(resFragmentLightingTable.GetFresnelSampler().GetSampler().ptr()); in DestroyResFragmentShader()
580 allocator->Free(resFragmentLightingTable.GetFresnelSampler().ptr()); in DestroyResFragmentShader()
583 allocator->Free(resFragmentLightingTable.ptr()); in DestroyResFragmentShader()
586 allocator->Free(resFragmentShader.ptr()); in DestroyResFragmentShader()
598 allocator->Free(resShaderParameter.ptr()); in DestroyResShaderParameter()
632 fragmentLightingTable->toReflectanceRSampler.set_ptr(copyResult.first.ptr()); in CopyResFragmentLightingTable()
642 fragmentLightingTable->toReflectanceGSampler.set_ptr(copyResult.first.ptr()); in CopyResFragmentLightingTable()
652 fragmentLightingTable->toReflectanceBSampler.set_ptr(copyResult.first.ptr()); in CopyResFragmentLightingTable()
662 fragmentLightingTable->toDistribution0Sampler.set_ptr(copyResult.first.ptr()); in CopyResFragmentLightingTable()
672 fragmentLightingTable->toDistribution1Sampler.set_ptr(copyResult.first.ptr()); in CopyResFragmentLightingTable()
682 fragmentLightingTable->toFresnelSampler.set_ptr(copyResult.first.ptr()); in CopyResFragmentLightingTable()
725 referenceLookupTable->toTargetLut.set_ptr(sampler.GetTargetLut().ptr()); in CopyResLightingLookupTable()
750 member.SetResMaterialPtr(NW_ANY_TO_PTR_VALUE(mat.ptr())); in GetAnimTargetObject()
751 ResMaterialColorData* ptr = mat.GetMaterialColor().ptr(); in GetAnimTargetObject() local
752 return ptr; in GetAnimTargetObject()
761 member.SetResMaterialPtr(NW_ANY_TO_PTR_VALUE(mat.ptr())); in GetAnimTargetObject()
767 ResPixelBasedTextureMapperData* ptr = mat.GetTextureMappers(mapperIndex).ptr(); in GetAnimTargetObject() local
768 return ptr; in GetAnimTargetObject()
780 member.SetResMaterialPtr(NW_ANY_TO_PTR_VALUE(mat.ptr())); in GetAnimTargetObject()
781 ResPixelBasedTextureMapperData* ptr = mat.GetTextureMappers(mapperIndex).ptr(); in GetAnimTargetObject() local
782 return ptr; in GetAnimTargetObject()
793 member.SetResMaterialPtr(NW_ANY_TO_PTR_VALUE(mat.ptr())); in GetAnimTargetObject()
794 ResBlendOperationData* ptr = mat.GetFragmentOperation().GetBlendOperation().ptr(); in GetAnimTargetObject() local
795 return ptr; in GetAnimTargetObject()
807 member.SetResMaterialPtr(NW_ANY_TO_PTR_VALUE(mat.ptr())); in GetAnimTargetObject()
808 ResTextureCoordinatorData* ptr =mat.GetTextureCoordinators(coordinatorIndex).ptr(); in GetAnimTargetObject() local
809 return ptr; in GetAnimTargetObject()