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Searched refs:m_SceneContext (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneTraverser.cpp63 this->m_SceneContext = sceneContext; in Begin()
67 this->m_SceneContext->Clear(); in Begin()
73 NW_NULL_ASSERT(this->m_SceneContext); in End()
74 this->m_SceneContext = NULL; in End()
80 NW_NULL_ASSERT(this->m_SceneContext); in VisitSceneNode()
81 this->m_SceneContext->PushSceneNode(node); in VisitSceneNode()
87 NW_NULL_ASSERT(this->m_SceneContext); in VisitTransformNode()
88 this->m_SceneContext->PushSceneNode(node); in VisitTransformNode()
94 NW_NULL_ASSERT(this->m_SceneContext); in VisitUserRenderNode()
95 this->m_SceneContext->PushSceneNode(node); in VisitUserRenderNode()
[all …]
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp60 : m_SceneContext( NULL ), in SmSceneCtrl()
70 m_SceneContext = nw::gfx::SceneContext::Builder() in SmSceneCtrl()
125 nw::gfx::SafeDestroy(m_SceneContext); in ~SmSceneCtrl()
140 m_SceneUpdater->UpdateAll(m_SceneContext); in UpdateScene()
149 m_SceneTraverser->Begin(m_SceneContext); in InitializeScene()
161 this->m_SceneTraverser->Begin(this->m_SceneContext); in TraverseScene()
167 this->m_SceneContext->GetParticleSetBegin(), in TraverseScene()
168 this->m_SceneContext->GetParticleSetEnd(), in TraverseScene()
177 sceneEnvironmentSetting->ResolveReference(*m_SceneContext); in SetSceneEnvironmentSetting()
192 nw::gfx::FogArray::iterator fogEnd = m_SceneContext->GetFogEnd(); in SubmitView()
[all …]
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmSceneCtrl.h66 nw::gfx::SceneContext* GetSceneContext() { return m_SceneContext; } in GetSceneContext()
73 nw::gfx::SceneContext* m_SceneContext;
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneTraverser.h91 : ISceneVisitor(allocator), m_SceneContext(NULL) {} in SceneTraverser()
94 SceneContext* m_SceneContext; variable
/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsSystem.h629 gfx::SceneContext* GetSceneContext() { return m_SceneContext; } in GetSceneContext()
640 m_SceneContext(NULL), in SceneSystem()
648 gfx::SceneContext* m_SceneContext; variable
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp1015 sceneSystem->m_SceneContext = gfx::SceneContext::Builder() in Create()
1074 gfx::SafeDestroy(this->m_SceneContext); in Destroy()
1100 this->m_SceneTraverser->Begin(this->m_SceneContext); in TraverseScene()
1106 this->m_SceneContext->GetParticleSetBegin(), in TraverseScene()
1107 this->m_SceneContext->GetParticleSetEnd(), in TraverseScene()
1117 this->m_SceneUpdater->UpdateAll(this->m_SceneContext); in UpdateScene()