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Searched refs:animation (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/tools/DccPlugin/Maya/scripts/
DNW4C_SetAnimRange.mel5 Description: set animation range
112 get default animation range title
126 get unique animation range title
166 add animation range attr
206 // animation range
257 parent animation range
302 create animation range node
339 is animation range
369 delete animation range node
457 connect animation range control
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DNW4C_CreateMenu.mel133 // animation
135 -ann "Set animation range attributes"
138 -ann "Set output frame extension list for texture pattern animation"
DNW4C_ExpDialog.mel690 // animation
839 // animation options
1748 // animation options
2548 // animation
2839 is animation range control node
2910 get animation range target nodes
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp529 ResParticleAnimation animation = vec3Updater.GetParticleAnimation(); in Create() local
530 if (animation.IsValid()) in Create()
532 if (animation.GetAnimationData()) in Create()
1650 ResParticleAnimation animation = floatUpdater.GetParticleAnimation(); in ParticleFloatImmediateUpdater() local
1651 if (animation.IsValid()) in ParticleFloatImmediateUpdater()
1653 animationLength = animation.GetAnimationLength(); in ParticleFloatImmediateUpdater()
1656 animationEnable = animation.GetAnimationEnabled(); in ParticleFloatImmediateUpdater()
1657 animationData = animation.GetAnimationData(); in ParticleFloatImmediateUpdater()
1679 ResParticleAnimationOption animationOption = animation.GetParticleAnimationOption(); in ParticleFloatImmediateUpdater()
2108 ResParticleAnimation animation = vec2Updater.GetParticleAnimation(); in ParticleVector2ImmediateUpdater() local
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Dgfx_ParticleUtil.cpp741 const ResParticleAnimation& animation = src->GetParticleAnimation(); in DuplicateResParticleUpdater() local
748 animation.ptr(), in DuplicateResParticleUpdater()
757 animation.GetAnimationEnabled(), in DuplicateResParticleUpdater()
767 animation.GetAnimationData(), in DuplicateResParticleUpdater()
775 const ResParticleAnimationOption& option = animation.GetParticleAnimationOption(); in DuplicateResParticleUpdater()
/NW4C-2.0.3/tools/Viewer/
DViewer.ini72 /g3d/animation/default_rate = 1.0
198 /effect/animation/default_rate = 1.0
/NW4C-2.0.3/tools/LayoutViewer/
DReadme.txt64 A Button: Play/stop animation.