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Searched refs:VEC2 (Results 1 – 25 of 46) sorted by relevance

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/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsDrawing.h62 m_ScreenSize = math::VEC2( static_cast<f32>(width), static_cast<f32>(height) ); in SetScreenSize()
157 math::VEC2(static_cast<f32>(x1), static_cast<f32>(y1)), in DrawLine()
158 math::VEC2(static_cast<f32>(x2), static_cast<f32>(y2)), in DrawLine()
170 void DrawLine( const math::VEC2& p1, const math::VEC2& p2, ut::Color8 color );
184 math::VEC2(static_cast<f32>(posh), static_cast<f32>(posv)), in DrawRectangle()
185 math::VEC2(static_cast<f32>(sizeh), static_cast<f32>(sizev)), in DrawRectangle()
197 void DrawRectangle( const math::VEC2& pos, const math::VEC2& size, ut::Color8 color );
211 math::VEC2(static_cast<f32>(posh), static_cast<f32>(posv)), in FillRectangle()
212 math::VEC2(static_cast<f32>(sizeh), static_cast<f32>(sizev)), in FillRectangle()
224 void FillRectangle( const math::VEC2& pos, const math::VEC2& size, ut::Color8 color );
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Ddemo_Pad.h143 nw::math::VEC2 GetAnalogStick() const { return m_AnalogStick; } in GetAnalogStick()
175 m_AnalogStick(math::VEC2::Zero()), in Pad()
187 nw::math::VEC2 m_AnalogStick;
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_DebugUtility.cpp173 nw::math::VEC2(POS_BAR_CHART_BACKGROUND_X, POS_BAR_CHART_Y), in DrawLoadMeter()
174 nw::math::VEC2(WIDTH_BAR_CHART_BACKGROUND, HEIGHT_BAR_CHART_BACKGROUND), in DrawLoadMeter()
179 nw::math::VEC2(POS_BAR_CHART_X, POS_BAR_CHART_Y), in DrawLoadMeter()
180 nw::math::VEC2(WIDTH_BAR_CHART_LEFTBOX, HEIGHT_BAR_CHART_LEFTBOX), in DrawLoadMeter()
185 nw::math::VEC2(POS_BAR_CHART_X, POS_BAR_CHART_LINE_Y), in DrawLoadMeter()
186 nw::math::VEC2(POS_BAR_CHART_BAR_LEFT + WIDTH_LOAD_METER_BAR_CHART, POS_BAR_CHART_LINE_Y), in DrawLoadMeter()
191 nw::math::VEC2(POS_BAR_CHART_BAR_LEFT, POS_BAR_CHART_Y), in DrawLoadMeter()
192 nw::math::VEC2(WIDTH_LOAD_METER_BAR_CHART / 4 * loadRate, HEIGHT_BAR_CHART_BAR), in DrawLoadMeter()
197 nw::math::VEC2(POS_BAR_CHART_BAR_LEFT + WIDTH_LOAD_METER_BAR_CHART / 4, POS_BAR_CHART_Y), in DrawLoadMeter()
198 …nw::math::VEC2(POS_BAR_CHART_BAR_LEFT + WIDTH_LOAD_METER_BAR_CHART / 4, POS_BAR_CHART_Y + HEIGHT_B… in DrawLoadMeter()
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Ddemo_GraphicsDrawing.cpp143 …m_ShapePositionStreamArray = static_cast<math::VEC2*>( m_ShapeAllocator->Alloc( shapePositionStrea… in InitializeShape()
149 m_ShapePositionStreamArray[ index ] = math::VEC2( 0.0f, 0.0f ); in InitializeShape()
248 GraphicsDrawing::DrawLine( const math::VEC2& p1, const math::VEC2& p2, ut::Color8 color ) in DrawLine()
262 GraphicsDrawing::DrawRectangle( const math::VEC2& pos, const math::VEC2& size, ut::Color8 color ) in DrawRectangle()
268 count += this->BuildLine( pos, math::VEC2( pos.x + size.x, pos.y ), in DrawRectangle()
272 math::VEC2( pos.x + size.x, pos.y ), pos + size, in DrawRectangle()
275 count += this->BuildLine( pos + size, math::VEC2( pos.x, pos.y + size.y ), in DrawRectangle()
278 count += this->BuildLine(math::VEC2( pos.x, pos.y + size.y ), pos, in DrawRectangle()
289 GraphicsDrawing::FillRectangle( const math::VEC2& pos, const math::VEC2& size, ut::Color8 color ) in FillRectangle()
303 GraphicsDrawing::FillTriangle( const math::VEC2& pt1, const math::VEC2& pt2, const math::VEC2& pt3,… in FillTriangle()
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/NW4C-2.0.3/include/nw/gfx/
Dgfx_CameraProjectionUpdater.h29 struct VEC2;
108 math::VEC2& TextureScale() { return m_TextureScale; } in TextureScale()
111 const math::VEC2& TextureScale() const { return m_TextureScale; } in TextureScale()
114 math::VEC2& TextureTranslate() { return m_TextureTranslate; } in TextureTranslate()
117 const math::VEC2& TextureTranslate() const { return m_TextureTranslate; } in TextureTranslate()
141 math::VEC2 m_TextureScale;
142 math::VEC2 m_TextureTranslate;
154 static const math::VEC2 PROJECTION_CENTER;
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Util.h28 struct VEC2;
143 const math::VEC2& pos);
164 const math::VEC2& pos);
192 const math::VEC2& pos);
Dlyt_DrawInfo.h167 const math::VEC2& GetLocationAdjustScale() const in GetLocationAdjustScale()
180 void SetLocationAdjustScale(const math::VEC2& scale) in SetLocationAdjustScale()
350 math::VEC2 m_LocationAdjustScale;
Dlyt_Window.h429 const math::VEC2& basePt,
436 const math::VEC2& basePt,
444 const math::VEC2& basePt,
452 const math::VEC2& basePt,
Dlyt_Common.h160 math::VEC2 (*m_pData)[VERTEX_MAX];
169 const math::VEC2& basePt,
172 const math::VEC2 (*texCoords)[VERTEX_MAX] = NULL,
177 const math::VEC2& basePt,
182 const math::VEC2& pos,
Dlyt_Pane.h261 void SetTranslate(const math::VEC2& value) in SetTranslate()
301 const math::VEC2& GetScale() const in GetScale()
314 void SetScale(const math::VEC2& value) in SetScale()
1457 const math::VEC2 GetVtxPos() const;
1502 math::VEC2 m_Scale;
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Window.cpp43 const math::VEC2& Position() const in Position()
45 return *(const math::VEC2 *)&this->x; in Position()
81 math::VEC2* pPt, in GetLTFrameSize()
83 const math::VEC2& basePt, in GetLTFrameSize()
96 math::VEC2 texCds[], in GetLTTexCoord()
105 const math::VEC2 tSz(texSize.width, texSize.height); in GetLTTexCoord()
116 math::VEC2* pPt, in GetRTFrameSize()
118 const math::VEC2& basePt, in GetRTFrameSize()
125 *pPt = VEC2(basePt.x + winSize.width - frameSize.r, basePt.y); in GetRTFrameSize()
133 math::VEC2 texCds[], in GetRTTexCoord()
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Dlyt_DrawerUniform.cpp34 const nw::math::VEC2 Transform( in Transform()
36 const nw::math::VEC2& vec) in Transform()
38 return nw::math::VEC2( in Transform()
80 static const nw::math::VEC2 center( 0.5f, 0.5f ); in CalcTextureCoords()
104 register nw::math::VEC2 ctrans( ( center.x + texSRT.translate.x ) * adjust_x, in CalcTextureCoords()
110 register nw::math::VEC2 lt( pTexCoordQuad[ src ][ VERTEX_LT ].x, in CalcTextureCoords()
112 register nw::math::VEC2 rb( pTexCoordQuad[ src ][ VERTEX_RB ].x, in CalcTextureCoords()
127 register nw::math::VEC2 lb( pTexCoordQuad[ src ][ VERTEX_LB ].x, in CalcTextureCoords()
129 register nw::math::VEC2 rt( pTexCoordQuad[ src ][ VERTEX_RT ].x, in CalcTextureCoords()
143 register const nw::math::VEC2 trans( texSRT.translate.x, texSRT.translate.y ); in CalcTextureCoords()
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Dlyt_Common.cpp128 Layout::DeleteArray<math::VEC2>(&m_pData[0][0], VERTEX_MAX * coordNum); in Free()
147 math::VEC2 *const pVecAry = Layout::NewArray<math::VEC2>(VERTEX_MAX * coordNum); in Reserve()
161 static const VEC2 texCoords[] = in SetSize()
163 VEC2(0.f, 0.f), in SetSize()
164 VEC2(1.f, 0.f), in SetSize()
165 VEC2(0.f, 1.f), in SetSize()
166 VEC2(1.f, 1.f) in SetSize()
218 … const math::VEC2 (*src)[VERTEX_MAX] = static_cast<const math::VEC2 (*)[VERTEX_MAX]>(pResTexCoord); in Copy()
253 const VEC2& basePt, in DrawQuad()
256 const VEC2 (*texCoords)[VERTEX_MAX], in DrawQuad()
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Dlyt_Util.cpp49 const nw::math::VEC2& point in Contains()
104 const math::VEC2& pos in IsContain()
114 return Contains(pPane->GetPaneRect(), math::VEC2(lclPos.x, lclPos.y)); in IsContain()
120 const math::VEC2& pos in FindHitPane()
153 const math::VEC2& pos in FindHitPane()
461 math::VEC2 center(0.5f, 0.5f); in CalcTextureMtx()
Dlyt_TextBox.cpp280 VEC2 ltPos = GetVtxPos(); in GetTextDrawRect()
282 const VEC2 curPos = AdjustTextPos(GetSize(), false); in GetTextDrawRect()
283 const VEC2 textPos = AdjustTextPos(textSize, true); in GetTextDrawRect()
596 VEC2
602 VEC2 pos; in AdjustTextPos()
641 VEC2 pos = GetVtxPos(); in GetTextGlobalMtx()
642 const VEC2 txtPos = AdjustTextPos(GetSize(), false); in GetTextGlobalMtx()
Dlyt_Pane.cpp58 const nw::math::VEC2* __restrict pScale, in MultMatrixSRTxST()
124 const nw::math::VEC2* __restrict /*pScale*/,
216 MakeMatrixSRT(NW_LYT_WRITEONLY nw::math::MTX34& o, const nw::math::VEC2& s, const f32 rotateZ, cons… in MakeMatrixSRT()
244 MakeMatrixSRT(NW_LYT_WRITEONLY nw::math::MTX34& o, const nw::math::VEC2& s, const nw::math::VEC3& r… in MakeMatrixSRT()
309 m_Scale = VEC2(1, 1); in Pane()
431 VEC2 basePt = GetVtxPos(); in GetPaneRect()
598 math::VEC2 scale; in CalculateMtx()
917 const math::VEC2
920 VEC2 basePt(0, 0); in GetVtxPos()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_CameraProjectionUpdater.cpp33 const math::VEC2 CameraProjectionUpdater::PROJECTION_CENTER = math::VEC2(0.0f,0.0f);
/NW4C-2.0.3/demos/lyt/bounding/sources/
Dmain.cpp156 const nw::math::VEC2
160 const nw::math::VEC2 center( in GetCursorPosition()
165 nw::math::VEC2 curPos; in GetCursorPosition()
170 const nw::math::VEC2 stick = pad.GetAnalogStick(); in GetCursorPosition()
184 ApplyCursorPosition(nw::lyt::Layout* pLayout, const nw::math::VEC2& curPos) in ApplyCursorPosition()
300 nw::math::VEC2 curPos(0.f, 0.f); in nnMain()
350 curPos = nw::math::VEC2(tmp.x, tmp.y); in nnMain()
/NW4C-2.0.3/demos/lyt/animShare/sources/
Dmain.cpp165 nw::math::VEC2
169 const nw::math::VEC2 center( in GetCursorPosition()
174 nw::math::VEC2 curPos; in GetCursorPosition()
179 const nw::math::VEC2 stick = pad.GetAnalogStick(); in GetCursorPosition()
194 ApplyCursorPosition(nw::lyt::Layout& layout, const nw::math::VEC2& curPos) in ApplyCursorPosition()
359 const nw::math::VEC2& pos, in UpdatePane()
465 nw::math::VEC2 curPos(0.f, 0.f); in nnMain()
501 curPos = nw::math::VEC2(tmp.x, tmp.y); in nnMain()
/NW4C-2.0.3/demos/lyt/tagGroupBind/sources/
Dmain.cpp206 const nw::math::VEC2
210 const nw::math::VEC2 center( in GetCursorPosition()
215 nw::math::VEC2 curPos; in GetCursorPosition()
220 const nw::math::VEC2 stick = pad.GetAnalogStick(); in GetCursorPosition()
234 ApplyCursorPosition(nw::lyt::Layout* pLayout, const nw::math::VEC2& curPos) in ApplyCursorPosition()
289 const nw::math::VEC2& pos in TestHit()
436 nw::math::VEC2 curPos(0.f, 0.f); in nnMain()
471 curPos = nw::math::VEC2(tmp.x, tmp.y); in nnMain()
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp273 const math::VEC2& scale = *reinterpret_cast<const math::VEC2*>(value); in SetValue()
287 const math::VEC2& translate = *reinterpret_cast<const math::VEC2*>(value); in SetValue()
521 const math::VEC2& center = *reinterpret_cast<const math::VEC2*>(value); in SetValue()
682 math::VEC2 spotFactor = light.GetSpotFactor(); in SetValue()
690 math::VEC2 spotFactor = light.GetSpotFactor(); in SetValue()
Danim_ResAnim.cpp46 return sizeof(math::VEC2); in GetPrimitiveSize()
69 math::VEC2* dst = reinterpret_cast<math::VEC2*>(dstBuf); in EvaluateResult()
91 math::VEC2* dst = reinterpret_cast<math::VEC2*>(target); in ApplyCache()
92 const math::VEC2* src = reinterpret_cast<const math::VEC2*>(cacheBuf); in ApplyCache()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResCamera.h136 nw::math::VEC2 GetCenter() const { return m_Center; } in GetCenter()
158 m_Center = nw::math::VEC2( (r + l) / 2, (t + b) / 2 ); in SetWithoutFlip()
173 m_Center = nw::math::VEC2( (r + l) / 2, (b + t) / 2 ); in SetWithYFlip()
181 void Set( f32 aspect, f32 height, const nw::math::VEC2& center ) in Set()
/NW4C-2.0.3/include/nw/math/
Dmath_Vector2.h26 using nn::math::VEC2;
/NW4C-2.0.3/demos/lyt/simple2/sources/
Dmain.cpp201 pPic->SetTranslate(nw::math::VEC2(-128, -64)); in nnMain()
219 pPic->SetTranslate(nw::math::VEC2(0, -64)); in nnMain()
239 pPic->SetTranslate(nw::math::VEC2(128, -64)); in nnMain()

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