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Searched refs:IAllocator (Results 1 – 25 of 213) sorted by relevance

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/NW4C-2.0.3/include/nw/demo/
Ddemo_HioPacketChannel.h83 os::IAllocator* allocator,
84 os::IAllocator* deviceAllocator
107 static bool Initialize(os::IAllocator* deviceAllocator);
205 os::IAllocator* allocator,
206 os::IAllocator* deviceAllocator,
212 nw::os::IAllocator* m_Allocator;
213 nw::os::IAllocator* m_DeviceAllocator;
215 static nw::os::IAllocator* s_DeviceAllocatorForHioWorkMemory;
234 class IAllocator; variable
256 HioPacketChannel* Create(os::IAllocator* ,os::IAllocator* ) { return NULL; } in Create() argument
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Ddemo_Utility.h83 os::IAllocator* allocator,
103 os::IAllocator* allocator,
118 …LoadResources(ResourceArray& resourceArray, const wchar_t* resourcePath, os::IAllocator* allocator…
141 os::IAllocator* allocator,
166 os::IAllocator* allocator,
192 os::IAllocator* allocator,
219 os::IAllocator* allocator,
253 os::IAllocator* allocator,
318 os::IAllocator* allocator,
334 os::IAllocator* allocator,
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/NW4C-2.0.3/include/nw/gfx/
Dgfx_FragmentLight.h131 FragmentLight* Create(os::IAllocator* allocator);
139 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
158 os::IAllocator* allocator);
168 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
199 os::IAllocator* allocator);
209 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
263 os::IAllocator* allocator = NULL
272 os::IAllocator* m_Allocator;
284 os::IAllocator* allocator, in FragmentLight()
296 os::IAllocator* allocator, in FragmentLight()
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Dgfx_Fog.h119 Fog* Create(os::IAllocator* allocator);
127 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
146 os::IAllocator* allocator);
156 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
241 ResFogDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
248 os::IAllocator* m_Allocator;
253 ResFogUpdaterDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
260 os::IAllocator* m_Allocator;
273 os::IAllocator* allocator, in Fog()
289 os::IAllocator* allocator, in Fog()
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Dgfx_AmbientLight.h96 AmbientLight* Create(os::IAllocator* allocator);
104 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
123 os::IAllocator* allocator);
133 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
184 ResAmbientLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
191 os::IAllocator* m_Allocator;
203 os::IAllocator* allocator, in AmbientLight()
214 os::IAllocator* allocator, in AmbientLight()
234 virtual Result Initialize(os::IAllocator* allocator);
244 …static ResAmbientLightData* CreateResAmbientLight(os::IAllocator* allocator, const char* name =…
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Dgfx_HemiSphereLight.h97 HemiSphereLight* Create(os::IAllocator* allocator);
105 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
124 os::IAllocator* allocator);
134 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
185 ResHemiSphereLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
192 os::IAllocator* m_Allocator;
204 os::IAllocator* allocator, in HemiSphereLight()
215 os::IAllocator* allocator, in HemiSphereLight()
234 virtual Result Initialize(os::IAllocator* allocator);
244 …static ResHemiSphereLightData* CreateResHemiSphereLight(os::IAllocator* allocator, const char* …
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Dgfx_SceneBuilder.h128 SceneObject* CreateObject(os::IAllocator* allocator, os::IAllocator* deviceAllocator);
140 SceneObject* CreateTree(os::IAllocator* allocator, os::IAllocator* deviceAllocator);
151 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
170 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
189 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
208 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
244 os::IAllocator* allocator,
245 os::IAllocator* deviceAllocator,
267 os::IAllocator* allocator,
268 os::IAllocator* deviceAllocator,
Dgfx_VertexLight.h130 VertexLight* Create(os::IAllocator* allocator);
138 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
157 os::IAllocator* allocator);
167 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
226 ResVertexLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
233 os::IAllocator* m_Allocator;
245 os::IAllocator* allocator, in VertexLight()
257 os::IAllocator* allocator, in VertexLight()
278 virtual Result Initialize(os::IAllocator* allocator);
288 …static ResVertexLightData* CreateResVertexLight(os::IAllocator* allocator, const char* name = N…
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Dgfx_Material.h64 os::IAllocator* allocator);
76 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
264 os::IAllocator* allocator,
276 ResMaterialDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
283 os::IAllocator* m_Allocator;
289 Result Initialize(os::IAllocator* allocator);
296 Result CreateBuffers(os::IAllocator* allocator);
307 os::IAllocator* allocator,
316 static void DestroyResMaterial(os::IAllocator* allocator, ResMaterial resMaterial);
325 os::IAllocator* allocator,
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Dgfx_MaterialActivator.h28 class IAllocator; variable
58 static MaterialActivator* Create(os::IAllocator* allocator);
65 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
94 MaterialActivator(os::IAllocator* allocator);
Dgfx_DirectMaterialActivator.h28 class IAllocator; variable
58 static DirectMaterialActivator* Create(os::IAllocator* allocator);
65 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
116 DirectMaterialActivator(os::IAllocator* allocator);
Dgfx_FrustumProjectionUpdater.h28 class IAllocator; variable
55 static FrustumProjectionUpdater* Create(os::IAllocator* allocator);
66 os::IAllocator* allocator,
131 os::IAllocator* pAllocator,
Dgfx_PerspectiveProjectionUpdater.h28 class IAllocator; variable
55 static PerspectiveProjectionUpdater* Create(os::IAllocator* allocator);
66 os::IAllocator* allocator,
133 os::IAllocator* pAllocator,
Dgfx_SimpleMaterialActivator.h28 class IAllocator; variable
58 static SimpleMaterialActivator* Create(os::IAllocator* allocator);
65 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
106 SimpleMaterialActivator(os::IAllocator* allocator);
Dgfx_OrthoProjectionUpdater.h28 class IAllocator; variable
55 static OrthoProjectionUpdater* Create(os::IAllocator* allocator);
66 os::IAllocator* allocator,
132 os::IAllocator* pAllocator,
Dgfx_LookAtTargetViewUpdater.h28 class IAllocator; variable
55 static LookAtTargetViewUpdater* Create(os::IAllocator* allocator);
66 os::IAllocator* allocator,
135 os::IAllocator* pAllocator,
Dgfx_AimTargetViewUpdater.h28 class IAllocator; variable
55 static AimTargetViewUpdater* Create(os::IAllocator* allocator);
66 os::IAllocator* allocator,
135 os::IAllocator* pAllocator,
Dgfx_RotateViewUpdater.h28 class IAllocator; variable
55 static RotateViewUpdater* Create(os::IAllocator* allocator);
66 os::IAllocator* allocator,
135 os::IAllocator* pAllocator,
Dgfx_ParticleMaterialActivator.h28 class IAllocator; variable
58 static ParticleMaterialActivator* Create(os::IAllocator* allocator);
70 ParticleMaterialActivator(os::IAllocator* allocator);
/NW4C-2.0.3/include/nw/dev/
Ddev_Screenshot.h37 class IAllocator; variable
118 nw::os::IAllocator* allocator,
150 nw::os::IAllocator* allocator, in Screenshot()
166 nw::os::IAllocator* m_Allocator;
183 nw::os::IAllocator* allocator,
236 void Destroy(os::IAllocator* allocator);
241 nw::os::IAllocator* allocator,
248 nw::os::IAllocator* m_Allocator;
283 …static Screenshot* Create(DisplayDescription, nw::os::IAllocator*, void*, void*, size_t) { return …
298 static ScreenshotManager* Create(nw::os::IAllocator*, int, int) { return NULL; }
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Ddev_Profile.h126 os::IAllocator* allocator);
132 void Destroy(os::IAllocator* allocator);
196 os::IAllocator* allocator,
243 static void Initialize(int maxReport, os::IAllocator* allocator);
246 static void Finalize(os::IAllocator* allocator);
326 os::IAllocator*) in CreateProfileManager() argument
331 void Destroy(os::IAllocator*){}; in Destroy() argument
378 static void Initialize(int, os::IAllocator*){} in Initialize() argument
380 static void Finalize(os::IAllocator*){} in Finalize() argument
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmBase.h33 static void SetAllocator( nw::os::IAllocator* allocator, in SetAllocator()
34 nw::os::IAllocator* deviceAllocator ) in SetAllocator()
41 static nw::os::IAllocator* m_Allocator;
42 static nw::os::IAllocator* m_DeviceAllocator;
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Init.h26 class IAllocator; variable
52 nw::os::IAllocator* pAllocator,
53 nw::os::IAllocator* pDeviceMemoryAllocator);
/NW4C-2.0.3/include/nw/os/
Dos_Memory.h58 class IAllocator
69 virtual ~IAllocator() {} in ~IAllocator()
220 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill()
245 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN()
270 AllocateAndAssignN(os::IAllocator* allocator, int count, TObject object) in AllocateAndAssignN()
294 AllocateAndCopyString(const TChar* str, os::IAllocator* allocator, size_t maxSize) in AllocateAndCopyString()
321 TMemory*& memory, IAllocator* allocator in SafeFree()
340 SafeFreeFunctor(IAllocator* allocator) : m_Allocator(allocator) {} in SafeFreeFunctor()
348 IAllocator* m_Allocator;
362 TArray& array, IAllocator* allocator in SafeFreeAll()
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/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp29 typedef Result (*SetupFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphi…
31 typedef ResTextureMapper (*CloneDynamicFunc)(ResTextureMapper resTextureMapper, os::IAllocator* all…
32 typedef void (*DestroyDynamicFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator);
34 static Result ResPixelBasedTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a…
35 static Result ResProceduralTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a…
38 …PixelBasedTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator);
39 …ProceduralTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator);
40 …xelBasedTextureMapper_DestroyDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator);
41 …oceduralTextureMapper_DestroyDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator);
43 static ResTexture ReferResTexture(os::IAllocator* allocator, ResTexture resTexture);
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