| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_HioPacketChannel.h | 83 os::IAllocator* allocator, 84 os::IAllocator* deviceAllocator 107 static bool Initialize(os::IAllocator* deviceAllocator); 205 os::IAllocator* allocator, 206 os::IAllocator* deviceAllocator, 212 nw::os::IAllocator* m_Allocator; 213 nw::os::IAllocator* m_DeviceAllocator; 215 static nw::os::IAllocator* s_DeviceAllocatorForHioWorkMemory; 234 class IAllocator; variable 256 HioPacketChannel* Create(os::IAllocator* ,os::IAllocator* ) { return NULL; } in Create() argument [all …]
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| D | demo_Utility.h | 83 os::IAllocator* allocator, 103 os::IAllocator* allocator, 118 …LoadResources(ResourceArray& resourceArray, const wchar_t* resourcePath, os::IAllocator* allocator… 141 os::IAllocator* allocator, 166 os::IAllocator* allocator, 192 os::IAllocator* allocator, 219 os::IAllocator* allocator, 253 os::IAllocator* allocator, 318 os::IAllocator* allocator, 334 os::IAllocator* allocator, [all …]
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_FragmentLight.h | 131 FragmentLight* Create(os::IAllocator* allocator); 139 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const; 158 os::IAllocator* allocator); 168 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 199 os::IAllocator* allocator); 209 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 263 os::IAllocator* allocator = NULL 272 os::IAllocator* m_Allocator; 284 os::IAllocator* allocator, in FragmentLight() 296 os::IAllocator* allocator, in FragmentLight() [all …]
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| D | gfx_Fog.h | 119 Fog* Create(os::IAllocator* allocator); 127 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const; 146 os::IAllocator* allocator); 156 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 241 ResFogDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 248 os::IAllocator* m_Allocator; 253 ResFogUpdaterDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 260 os::IAllocator* m_Allocator; 273 os::IAllocator* allocator, in Fog() 289 os::IAllocator* allocator, in Fog() [all …]
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| D | gfx_AmbientLight.h | 96 AmbientLight* Create(os::IAllocator* allocator); 104 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const; 123 os::IAllocator* allocator); 133 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 184 ResAmbientLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 191 os::IAllocator* m_Allocator; 203 os::IAllocator* allocator, in AmbientLight() 214 os::IAllocator* allocator, in AmbientLight() 234 virtual Result Initialize(os::IAllocator* allocator); 244 …static ResAmbientLightData* CreateResAmbientLight(os::IAllocator* allocator, const char* name =… [all …]
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| D | gfx_HemiSphereLight.h | 97 HemiSphereLight* Create(os::IAllocator* allocator); 105 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const; 124 os::IAllocator* allocator); 134 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 185 ResHemiSphereLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 192 os::IAllocator* m_Allocator; 204 os::IAllocator* allocator, in HemiSphereLight() 215 os::IAllocator* allocator, in HemiSphereLight() 234 virtual Result Initialize(os::IAllocator* allocator); 244 …static ResHemiSphereLightData* CreateResHemiSphereLight(os::IAllocator* allocator, const char* … [all …]
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| D | gfx_SceneBuilder.h | 128 SceneObject* CreateObject(os::IAllocator* allocator, os::IAllocator* deviceAllocator); 140 SceneObject* CreateTree(os::IAllocator* allocator, os::IAllocator* deviceAllocator); 151 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 170 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 189 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 208 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 244 os::IAllocator* allocator, 245 os::IAllocator* deviceAllocator, 267 os::IAllocator* allocator, 268 os::IAllocator* deviceAllocator,
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| D | gfx_VertexLight.h | 130 VertexLight* Create(os::IAllocator* allocator); 138 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const; 157 os::IAllocator* allocator); 167 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 226 ResVertexLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 233 os::IAllocator* m_Allocator; 245 os::IAllocator* allocator, in VertexLight() 257 os::IAllocator* allocator, in VertexLight() 278 virtual Result Initialize(os::IAllocator* allocator); 288 …static ResVertexLightData* CreateResVertexLight(os::IAllocator* allocator, const char* name = N… [all …]
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| D | gfx_Material.h | 64 os::IAllocator* allocator); 76 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) 264 os::IAllocator* allocator, 276 ResMaterialDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 283 os::IAllocator* m_Allocator; 289 Result Initialize(os::IAllocator* allocator); 296 Result CreateBuffers(os::IAllocator* allocator); 307 os::IAllocator* allocator, 316 static void DestroyResMaterial(os::IAllocator* allocator, ResMaterial resMaterial); 325 os::IAllocator* allocator, [all …]
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| D | gfx_MaterialActivator.h | 28 class IAllocator; variable 58 static MaterialActivator* Create(os::IAllocator* allocator); 65 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) 94 MaterialActivator(os::IAllocator* allocator);
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| D | gfx_DirectMaterialActivator.h | 28 class IAllocator; variable 58 static DirectMaterialActivator* Create(os::IAllocator* allocator); 65 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) 116 DirectMaterialActivator(os::IAllocator* allocator);
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| D | gfx_FrustumProjectionUpdater.h | 28 class IAllocator; variable 55 static FrustumProjectionUpdater* Create(os::IAllocator* allocator); 66 os::IAllocator* allocator, 131 os::IAllocator* pAllocator,
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| D | gfx_PerspectiveProjectionUpdater.h | 28 class IAllocator; variable 55 static PerspectiveProjectionUpdater* Create(os::IAllocator* allocator); 66 os::IAllocator* allocator, 133 os::IAllocator* pAllocator,
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| D | gfx_SimpleMaterialActivator.h | 28 class IAllocator; variable 58 static SimpleMaterialActivator* Create(os::IAllocator* allocator); 65 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) 106 SimpleMaterialActivator(os::IAllocator* allocator);
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| D | gfx_OrthoProjectionUpdater.h | 28 class IAllocator; variable 55 static OrthoProjectionUpdater* Create(os::IAllocator* allocator); 66 os::IAllocator* allocator, 132 os::IAllocator* pAllocator,
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| D | gfx_LookAtTargetViewUpdater.h | 28 class IAllocator; variable 55 static LookAtTargetViewUpdater* Create(os::IAllocator* allocator); 66 os::IAllocator* allocator, 135 os::IAllocator* pAllocator,
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| D | gfx_AimTargetViewUpdater.h | 28 class IAllocator; variable 55 static AimTargetViewUpdater* Create(os::IAllocator* allocator); 66 os::IAllocator* allocator, 135 os::IAllocator* pAllocator,
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| D | gfx_RotateViewUpdater.h | 28 class IAllocator; variable 55 static RotateViewUpdater* Create(os::IAllocator* allocator); 66 os::IAllocator* allocator, 135 os::IAllocator* pAllocator,
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| D | gfx_ParticleMaterialActivator.h | 28 class IAllocator; variable 58 static ParticleMaterialActivator* Create(os::IAllocator* allocator); 70 ParticleMaterialActivator(os::IAllocator* allocator);
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| /NW4C-2.0.3/include/nw/dev/ |
| D | dev_Screenshot.h | 37 class IAllocator; variable 118 nw::os::IAllocator* allocator, 150 nw::os::IAllocator* allocator, in Screenshot() 166 nw::os::IAllocator* m_Allocator; 183 nw::os::IAllocator* allocator, 236 void Destroy(os::IAllocator* allocator); 241 nw::os::IAllocator* allocator, 248 nw::os::IAllocator* m_Allocator; 283 …static Screenshot* Create(DisplayDescription, nw::os::IAllocator*, void*, void*, size_t) { return … 298 static ScreenshotManager* Create(nw::os::IAllocator*, int, int) { return NULL; } [all …]
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| D | dev_Profile.h | 126 os::IAllocator* allocator); 132 void Destroy(os::IAllocator* allocator); 196 os::IAllocator* allocator, 243 static void Initialize(int maxReport, os::IAllocator* allocator); 246 static void Finalize(os::IAllocator* allocator); 326 os::IAllocator*) in CreateProfileManager() argument 331 void Destroy(os::IAllocator*){}; in Destroy() argument 378 static void Initialize(int, os::IAllocator*){} in Initialize() argument 380 static void Finalize(os::IAllocator*){} in Finalize() argument
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmBase.h | 33 static void SetAllocator( nw::os::IAllocator* allocator, in SetAllocator() 34 nw::os::IAllocator* deviceAllocator ) in SetAllocator() 41 static nw::os::IAllocator* m_Allocator; 42 static nw::os::IAllocator* m_DeviceAllocator;
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_Init.h | 26 class IAllocator; variable 52 nw::os::IAllocator* pAllocator, 53 nw::os::IAllocator* pDeviceMemoryAllocator);
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| /NW4C-2.0.3/include/nw/os/ |
| D | os_Memory.h | 58 class IAllocator 69 virtual ~IAllocator() {} in ~IAllocator() 220 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill() 245 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN() 270 AllocateAndAssignN(os::IAllocator* allocator, int count, TObject object) in AllocateAndAssignN() 294 AllocateAndCopyString(const TChar* str, os::IAllocator* allocator, size_t maxSize) in AllocateAndCopyString() 321 TMemory*& memory, IAllocator* allocator in SafeFree() 340 SafeFreeFunctor(IAllocator* allocator) : m_Allocator(allocator) {} in SafeFreeFunctor() 348 IAllocator* m_Allocator; 362 TArray& array, IAllocator* allocator in SafeFreeAll() [all …]
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| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResTextureMapper.cpp | 29 typedef Result (*SetupFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphi… 31 typedef ResTextureMapper (*CloneDynamicFunc)(ResTextureMapper resTextureMapper, os::IAllocator* all… 32 typedef void (*DestroyDynamicFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator); 34 static Result ResPixelBasedTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a… 35 static Result ResProceduralTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a… 38 …PixelBasedTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator); 39 …ProceduralTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator); 40 …xelBasedTextureMapper_DestroyDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator); 41 …oceduralTextureMapper_DestroyDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator); 43 static ResTexture ReferResTexture(os::IAllocator* allocator, ResTexture resTexture); [all …]
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