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Searched refs:FragmentLight (Results 1 – 25 of 46) sorted by relevance

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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_FragmentLight.cpp32 NW_UT_RUNTIME_TYPEINFO_DEFINITION(FragmentLight, Light);
35 FragmentLight*
36 FragmentLight::DynamicBuilder::Create( in Create()
49 void* memory = allocator->Alloc(sizeof(FragmentLight)); in Create()
51 FragmentLight* light = new(memory) FragmentLight( in Create()
64 FragmentLight::DynamicBuilder::GetMemorySize( size_t alignment ) const in GetMemorySize()
76 size += sizeof(FragmentLight); in GetMemorySize()
95 FragmentLight::GetMemorySizeForCreateClone( in GetMemorySizeForCreateClone()
118 FragmentLight*
119 FragmentLight::Create( in Create()
[all …]
Dgfx_SceneBuilder.cpp295 FragmentLight::Description description; in BuildSceneObject()
306FragmentLight::GetMemorySizeInternal(pSize, ResStaticCast<ResFragmentLight>(resource), description… in BuildSceneObject()
310FragmentLight::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResFragmentLight>(resource),… in BuildSceneObject()
315 FragmentLight* node = FragmentLight::Create( in BuildSceneObject()
Dgfx_Light.cpp151 NW_ASSERT(ut::IsTypeOf<gfx::FragmentLight>(this)); in GetAnimTargetObject()
152 … ResFragmentLightData* ptr = static_cast<gfx::FragmentLight&>(*this).GetResFragmentLight().ptr(); in GetAnimTargetObject()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_FragmentLight.h36 class FragmentLight : public Light
39 NW_DISALLOW_COPY_AND_ASSIGN(FragmentLight);
131 FragmentLight* Create(os::IAllocator* allocator);
142 FragmentLight::Description m_Description;
154 static FragmentLight* Create(
157 const FragmentLight::Description& description,
195 static FragmentLight* CreateClone(
198 const FragmentLight::Description& description,
283 FragmentLight( in FragmentLight() function
286 const FragmentLight::Description& description) in FragmentLight()
[all …]
Dgfx_LightSet.h33 class FragmentLight; variable
37 typedef ut::FixedSizeArray<FragmentLight*, LIGHT_COUNT> FixedFragmentLightArray;
257 void SetFragmentLight(FragmentLight* light) in SetFragmentLight()
Dgfx_ISceneVisitor.h36 class FragmentLight; variable
107 virtual void VisitFragmentLight(FragmentLight* light) = 0;
Dgfx_SceneEnvironment.h30 class FragmentLight; variable
212 void SetFragmentLight(FragmentLight* light) in SetFragmentLight()
235 const FragmentLight* GetFragmentLight(int index) const in GetFragmentLight()
Dgfx_SceneTraverser.h77 virtual void VisitFragmentLight(FragmentLight* light);
Dgfx_SceneInitializer.h98 virtual void VisitFragmentLight(FragmentLight*) {} in VisitFragmentLight() argument
/NW4C-2.0.3/demos/gfx/LowLayerDemo/
DOMakefile31 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/
DOMakefile32 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/
DOMakefile33 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/FastCreateDemo/
DOMakefile33 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/SimpleDemo/
DOMakefile34 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/
DOMakefile34 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/AnimationDemo/
DOMakefile34 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/ParticleDemo/
DOMakefile35 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/
DOMakefile35 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/MultiInstanceDemo/
DOMakefile34 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/
DOMakefile35 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/AnimationChangeDemo/
DOMakefile34 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/
DOMakefile34 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/ParticleChokeDemo/
DOMakefile35 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/
DOMakefile35 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/
DOMakefile35 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv

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