1#!/usr/bin/env omake
2#----------------------------------------------------------------------------
3# Project:  NintendoWare
4# File:     OMakefile
5#
6# Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc.  All rights reserved.
7#
8# These coded instructions, statements, and computer programs contain proprietary
9# information of Nintendo and/or its licensed developers and are protected by
10# national and international copyright laws. They may not be disclosed to third
11# parties or copied or duplicated in any form, in whole or in part, without the
12# prior written consent of Nintendo.
13#
14# The content herein is highly confidential and should be handled accordingly.
15#
16# $Revision: $
17#----------------------------------------------------------------------------
18
19# �v���Z�X���T�|�[�g����^�[�Q�b�g���L�q���܂��B
20# �V�X�e�����͕K�� Process �ɂȂ�͂��ł��B
21SUPPORTED_TARGETS   =   CTR-*.Process.MPCore.*
22
23# ���f���Z�b�g���w�肵�܂��B
24MODEL_SET_NAME = Male.bcmdl
25
26MODEL_SET[] =
27            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/Male.cmdl
28            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/Male.ctex
29
30# ���̑��̃��\�[�X�t�@�C�����w�肵�܂��B
31RESOURCE_FILES[] =
32            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
33            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/Walk.cskla
34
35# 2D �̐}�`�̕`��p�̃V�F�[�_�[�t�@�C�����w�肵�܂��B
36SHAPE_2D_SHADER_SHBIN =  $(NW4C_ROOT)/shaders/nwdemo_Common.shbin
37
38# �v���O���������w�肵�܂��B
39TARGET_PROGRAM      =   LowLayerAnimationDemo
40
41# �r���h����\�[�X�R�[�h���w�肵�܂��B
42SOURCES[]           =   sources/$(TARGET_PROGRAM).cpp
43
44# ROM�Ɋ܂߂�t�@�C���̃��[�g���L�q���܂��B
45# ���̃p�X�ȉ��̃t�@�C���́AROM�Ɋ܂܂�t�@�C���V�X�e������ǂݍ��߂܂��B
46ROMFS_ROOT          =   romfiles
47
48# �o�C�i���R���o�[�g�̃I�v�V�������w�肵�܂��B
49MODEL_OPTION = --auto_create_shader=on
50
51RESOURCE_OPTION = --auto_create_shader=off
52
53MODEL_TARGET = $(GfxBinaryObject $(ROMFS_ROOT)/$(MODEL_SET_NAME), $(MODEL_SET), $(MODEL_OPTION))
54
55RESOUCE_TARGETS = $(GfxBinaryObjects $(ROMFS_ROOT), $(RESOURCE_FILES), $(RESOURCE_OPTION))
56
57ROMFS_DEPENDENCIES = $(MODEL_TARGET) $(RESOUCE_TARGETS)
58
59include $(NW4C_ROOT)/build/omake/modulerules
60
61build: $(DEFAULT_TARGETS)
62
63resource: $(ROMFS_DEPENDENCIES)