| /NW4C-1.3.3/sources/libraries/anim/res/ |
| D | anim_ResAnimGroup.cpp | 38 ResAnimGroupMember::SetValueForType(void* object, const void* value) const in SetValueForType() 41 NW_NULL_ASSERT(value); in SetValueForType() 47 ResStaticCast<ResBoneMember>(*this).SetValue(object, value); in SetValueForType() 51 ResStaticCast<ResMaterialColorMember>(*this).SetValue(object, value); in SetValueForType() 55 ResStaticCast<ResTextureSamplerMember>(*this).SetValue(object, value); in SetValueForType() 59 ResStaticCast<ResTextureMapperMember>(*this).SetValue(object, value); in SetValueForType() 63 ResStaticCast<ResBlendOperationMember>(*this).SetValue(object, value); in SetValueForType() 67 ResStaticCast<ResTextureCoordinatorMember>(*this).SetValue(object, value); in SetValueForType() 71 ResStaticCast<ResModelMember>(*this).SetValue(object, value); in SetValueForType() 75 ResStaticCast<ResMeshMember>(*this).SetValue(object, value); in SetValueForType() [all …]
|
| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_ParticleTime.h | 52 ParticleTime(const ParticleTime& value) 54 m_ParticleTime = value.m_ParticleTime; 60 ParticleTime(s32 value) 62 m_ParticleTime = S32ToParticleTime(value); 68 ParticleTime(f32 value) 70 m_ParticleTime = Float32ToParticleTime(value); 145 ParticleTime& FMod(s32 value) 147 this->m_ParticleTime %= S32ToParticleTime(value); 151 …ParticleTime& operator =(f32 value) { this->m_ParticleTime = Float32ToParticleTime(value); return … 152 …ParticleTime& operator =(s32 value) { this->m_ParticleTime = S32ToParticleTime(value); return *thi… [all …]
|
| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_MidiSequencePlayer.cpp | 189 void MidiSequencePlayer::HandleControlChangeMessage( u8 channelIndex, u8 control, u8 value ) in HandleControlChangeMessage() argument 202 param.bankIndex = value; in HandleControlChangeMessage() 205 param.lfoParam.depth = value / 128.0f; in HandleControlChangeMessage() 208 param.initPan = static_cast<s8>(value - 64); in HandleControlChangeMessage() 211 param.portaTime = value; in HandleControlChangeMessage() 217 HandleRpnMessage( channelIndex, value ); in HandleControlChangeMessage() 220 HandleNrpnMessage( channelIndex, value ); in HandleControlChangeMessage() 225 param.volume.SetTarget( value, 0 ); in HandleControlChangeMessage() 229 param.surroundPan.SetTarget( static_cast<s8>(value), 0 ); in HandleControlChangeMessage() 233 param.pan.SetTarget( static_cast<s8>(value - 64), 0 ); in HandleControlChangeMessage() [all …]
|
| D | snd_BiquadFilterPresets.cpp | 606 f32 value, in GetCoefficients() argument 612 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients() 631 f32 value, in GetCoefficients() argument 637 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients() 656 f32 value, in GetCoefficients() argument 662 value *= ( 2.0f - value ); // 係数の取り方に重み付け in GetCoefficients() 665 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients() 684 f32 value, in GetCoefficients() argument 690 value *= ( 2.0f - value ); // 係数の取り方に重み付け in GetCoefficients() 693 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients() [all …]
|
| D | snd_WaveSoundFile.cpp | 172 u32 value; in GetPan() local 173 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PAN ); in GetPan() 175 return Util::DevideBy8bit( value, 0 ); in GetPan() 179 u32 value; in GetSurroundPan() local 180 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PAN ); in GetSurroundPan() 182 return static_cast<s8>( Util::DevideBy8bit( value, 1 ) ); in GetSurroundPan() 186 f32 value; in GetPitch() local 187 bool result = optionParameter.GetValueF32( &value, WAVE_SOUND_INFO_PITCH ); in GetPitch() 189 return value; in GetPitch() 195 u32 value; in GetSendValue() local [all …]
|
| D | snd_SoundArchiveFile.cpp | 626 u32 value; in GetStringId() local 627 bool result = optionParameter.GetValue( &value, SOUND_INFO_STRING_ID ); in GetStringId() 632 return value; in GetStringId() 637 u32 value; in GetPanMode() local 638 bool result = optionParameter.GetValue( &value, SOUND_INFO_PAN_PARAM ); in GetPanMode() 643 return static_cast<PanMode>( Util::DevideBy8bit( value, 0 ) ); in GetPanMode() 648 u32 value; in GetPanCurve() local 649 bool result = optionParameter.GetValue( &value, SOUND_INFO_PAN_PARAM ); in GetPanCurve() 654 return static_cast<PanCurve>( Util::DevideBy8bit( value, 1 ) ); in GetPanCurve() 659 u32 value; in GetPlayerPriority() local [all …]
|
| D | snd_BankFile.cpp | 298 u32 value; in GetOriginalKey() local 299 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_KEY ); in GetOriginalKey() 301 return Util::DevideBy8bit( value, 0 ); in GetOriginalKey() 306 u32 value; in GetVolume() local 307 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_VOLUME ); in GetVolume() 309 return Util::DevideBy8bit( value, 0 ); in GetVolume() 314 u32 value; in GetPan() local 315 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_PAN ); in GetPan() 317 return Util::DevideBy8bit( value, 0 ); in GetPan() 323 u32 value; in GetSurroundPan() local [all …]
|
| D | snd_Sound3DListener.cpp | 98 void Sound3DListener::SetUnitBiquadFilterValue( f32 value ) in SetUnitBiquadFilterValue() argument 100 NW_MINMAX_ASSERT( value, 0.0f, 1.0f ); in SetUnitBiquadFilterValue() 101 m_UnitBiquadFilterValue = value; in SetUnitBiquadFilterValue() 104 void Sound3DListener::SetMaxBiquadFilterValue( f32 value ) in SetMaxBiquadFilterValue() argument 106 NW_MINMAX_ASSERT( value, 0.0f, 1.0f ); in SetMaxBiquadFilterValue() 107 m_MaxBiquadFilterValue = value; in SetMaxBiquadFilterValue()
|
| /NW4C-1.3.3/include/nw/lyt/ |
| D | lyt_Resources.h | 453 void SetWarpModeS(u8 value) in SetWarpModeS() 455 NW_ASSERT(value < TEXWRAP_MAX); in SetWarpModeS() 456 internal::SetBits(&wrapSflt, 0, 2, value); in SetWarpModeS() 465 void SetWarpModeT(u8 value) in SetWarpModeT() 467 NW_ASSERT(value < TEXWRAP_MAX); in SetWarpModeT() 468 internal::SetBits(&wrapTflt, 0, 2, value); in SetWarpModeT() 477 void SetMinFilter(u8 value) in SetMinFilter() 479 NW_ASSERT(value < TEXFILTER_MAX); in SetMinFilter() 480 internal::SetBits(&wrapSflt, 2, 2, value); in SetMinFilter() 489 void SetMagFilter(u8 value) in SetMagFilter() [all …]
|
| D | lyt_Types.h | 228 } value; 229 value.f32 = val; 230 m_Bits = internal::SwapInt(value.u32); 240 } value; 241 value.u32 = internal::SwapInt(m_Bits); 242 return value.f32; 250 } value; 251 value.f32 = val; 252 m_Bits = internal::SwapInt(value.u32); 1783 void SetCombineRgb(TevMode value) in SetCombineRgb() [all …]
|
| D | lyt_Material.h | 359 void SetTexMap(u32 idx, const TexMap& value) in SetTexMap() argument 362 GetTexMapAry()[idx] = value; in SetTexMap() 381 void SetTexMap(u32 idx, const TextureInfo& value) in SetTexMap() argument 384 GetTexMapAry()[idx].Set(value); in SetTexMap() 425 void SetTexSRT(u32 idx, const TexSRT& value) in SetTexSRT() argument 428 GetTexSRTAry()[idx] = value; in SetTexSRT() 470 void SetTexCoordGen(u32 idx, const TexCoordGen& value) in SetTexCoordGen() argument 473 GetTexCoordGenAry()[idx] = value; in SetTexCoordGen() 523 void SetTexSRTElement(u32 idx, u32 eleIdx, f32 value) in SetTexSRTElement() argument 528 srtAry[eleIdx] = value; in SetTexSRTElement() [all …]
|
| D | lyt_Common.h | 203 u8 value in SetVtxColorElement() argument 208 reinterpret_cast<u8*>(&cols[idx / sizeof(ut::Color8)])[idx % sizeof(ut::Color8)] = value; in SetVtxColorElement() 246 static void SetTextureSamplerType(GraphicsResource& graphicsResource, int index, int value); 247 static void SetTevCombineRgb(GraphicsResource& graphicsResource, int index, TevMode value); 248 static void SetTevCombineAlpha(GraphicsResource& graphicsResource, int index, TevMode value); 253 static void SetTevScaleRgb(GraphicsResource& graphicsResource, int index, TevScale value); 254 static void SetTevScaleAlpha(GraphicsResource& graphicsResource, int index, TevScale value); 255 static void SetTevConstRgba(GraphicsResource& graphicsResource, int index, ut::Color8 value); 257 static void SetTevBufferColor(GraphicsResource &graphicsResource, ut::Color8 value); 259 static void SetEnableAlphaTest(GraphicsResource& graphicsResource, bool value); [all …]
|
| D | lyt_Pane.h | 242 void SetTranslate(const math::VEC3& value) in SetTranslate() argument 244 m_Translate = value; in SetTranslate() 259 void SetTranslate(const math::VEC2& value) in SetTranslate() argument 261 SetTranslate(math::VEC3(value.x, value.y, 0.f)); in SetTranslate() 285 void SetRotate(const math::VEC3& value) in SetRotate() argument 287 m_Rotate = value; in SetRotate() 312 void SetScale(const math::VEC2& value) in SetScale() argument 314 m_Scale = value; in SetScale() 339 void SetSize(const Size& value) in SetSize() argument 341 m_Size = value; in SetSize() [all …]
|
| /NW4C-1.3.3/include/nw/ut/ |
| D | ut_Float24.h | 44 static u32 Float32ToBits32(f32 value) in Float32ToBits32() argument 46 return *reinterpret_cast<u32*>(&value); in Float32ToBits32() 56 static f32 Bits32ToFloat32(u32 value) in Bits32ToFloat32() argument 58 return *reinterpret_cast<f32*>(&value); in Bits32ToFloat32() 94 /* implicit */ Float24( f32 value ) : m_Float32( value ) {} in Float24() argument 99 Float24& operator =(f32 value) { this->m_Float32 = value; return *this; } 158 static u32 Float32ToBits24(f32 value) in Float32ToBits24() argument 160 u32 bits32 = *reinterpret_cast<u32*>(&value); in Float32ToBits24() 251 /* implicit */ Float31( f32 value ) : m_Float32( value ) {} in Float31() argument 256 Float31& operator =(f32 value) { this->m_Float32 = value; return *this; } [all …]
|
| D | ut_Flag.h | 75 EnableFlag(const TFlags& flags, const TValue& value) in EnableFlag() argument 77 return flags | static_cast<TFlags>(value); in EnableFlag() 88 DisableFlag(const TFlags& flags, const TValue& value) in DisableFlag() argument 90 return flags & ~(static_cast<TFlags>(value)); in DisableFlag() 121 SetFlagValue(const TFlags& flags, int shift, const TMask& mask, const TValue& value) in SetFlagValue() argument 123 return (flags & ~(static_cast<TFlags>(mask))) | ((value << shift) & static_cast<TFlags>(mask)); in SetFlagValue()
|
| D | ut_ResDeclMacros.h | 29 void Set##name(type value) { ref().m_##name = value; } \ 33 void Set##name(type value) { ref().m_##name = value; } \ 34 …void Enable##name(type value) { ref().m_##name = ut::EnableFlag(ref().m_##name, value); } … 35 …void Disable##name(type value) { ref().m_##name = ut::DisableFlag(ref().m_##name, value); }… 39 void Set##name(bool value) { ref().m_Is##name = value; } \ 53 void Set##name(const type& value) { ref().m_##name = value; } \ 58 void Set##name(const type& value) { ref().m_##name = value; } \ 63 void Set##name(const type& value) { ref().m_##name = value; } \ 70 void Set##name(const type& value) { ref().m_##name = value; } \ 76 void Set##name(const type& value) { ref().m_##name = value; } \ [all …]
|
| /NW4C-1.3.3/include/nw/gfx/res/ |
| D | gfx_ResMaterial.h | 272 void SetAmbient( const nw::ut::FloatColor& value ) in SetAmbient() argument 274 this->SetAmbient(value.r, value.g, value.b); in SetAmbient() 480 void SetCullingMode(CullingMode value) in SetCullingMode() argument 484 this->ref().m_CullingMode = static_cast<u32>(value); in SetCullingMode() 494 internal::SetCmdValue( &ref().m_CommandBuffer[0], table[value], CMD_MASK, CMD_SHIFT ); in SetCullingMode() 584 void SetMode(Mode value) in SetMode() argument 588 ref().m_Mode = value; in SetMode() 598 internal::SetCmdValue( &ref().m_CommandBuffer[0], table[value], CMD_MASK, CMD_SHIFT ); in SetMode() 649 void SetBlendColor(const nw::ut::FloatColor& value) in SetBlendColor() argument 653 ref().m_BlendColor = value; in SetBlendColor() [all …]
|
| D | gfx_ResFragmentShader.h | 648 void SetTestEnabled(bool value) in SetTestEnabled() argument 652 internal::SetCmdValue( &ref().m_CommandBuffer[0], value, CMD_MASK, CMD_SHIFT ); in SetTestEnabled() 672 void SetTestFunc(TestFunc value) in SetTestFunc() argument 676 internal::SetCmdValue( &ref().m_CommandBuffer[0], value, CMD_MASK, CMD_SHIFT ); in SetTestFunc() 696 void SetTestReference(f32 value) in SetTestReference() argument 700 …internal::SetCmdValue( &ref().m_CommandBuffer[0], (0.5f + (value * 255.0f)), CMD_MASK, CMD_SHIFT ); in SetTestReference() 867 void SetSourceRgb(s32 index, Source value) in SetSourceRgb() argument 873 internal::SetCmdValue( &ref().m_CmdSource, value, CMD_MASK, CMD_WIDTH * index ); in SetSourceRgb() 898 void SetSourceAlpha(s32 index, Source value) in SetSourceAlpha() argument 904 internal::SetCmdValue( &ref().m_CmdSource, value, CMD_MASK, CMD_WIDTH * index + CMD_SHIFT ); in SetSourceAlpha() [all …]
|
| D | gfx_ResTextureMapper.h | 125 void SetMinFilter(MinFilter value) in SetMinFilter() argument 127 this->ref().m_MinFilter = static_cast<MinFilter>(value); in SetMinFilter() 155 u32 value2 = table2[value]; in SetMinFilter() 167 u32 value24 = table24[value]; in SetMinFilter() 195 void SetMagFilter(MagFilter value) in SetMagFilter() argument 204 internal::SetCmdValue( &command.second[CMD_INDEX], value, CMD_MASK, CMD_SHIFT ); in SetMagFilter() 214 void SetSamplerType(SamplerType value) in SetSamplerType() argument 223 internal::SetCmdValue( &command.second[CMD_INDEX], value, CMD_MASK, CMD_SHIFT ); in SetSamplerType() 299 void SetBorderColor(const ut::FloatColor& value) { in SetBorderColor() argument 300 ref().m_BorderColor = value; in SetBorderColor() [all …]
|
| /NW4C-1.3.3/sources/libraries/lyt/ |
| D | lyt_Common.cpp | 241 ColorU8ToFloat(u8 value) in ColorU8ToFloat() argument 243 return 1.0F / 255 * value; in ColorU8ToFloat() 450 GL::SetTextureSamplerType(GraphicsResource& graphicsResource, int index, int value) in SetTextureSamplerType() argument 455 glUniform1i(loc, value); in SetTextureSamplerType() 472 GL::SetTevCombineRgb(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineRgb() argument 477 glUniform1i(loc, tevMode[value]); in SetTevCombineRgb() 481 GL::SetTevCombineAlpha(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineAlpha() argument 486 glUniform1i(loc, tevMode[value]); in SetTevCombineAlpha() 599 GL::SetTevScaleRgb(GraphicsResource& graphicsResource, int index, TevScale value) in SetTevScaleRgb() argument 604 glUniform1f(loc, scale[value]); in SetTevScaleRgb() [all …]
|
| D | lyt_TextBox.cpp | 56 f32 value, in AdjustCenterValue() argument 60 f32 ret = value / 2; in AdjustCenterValue() 233 ut::Color8 value in SetVtxColor() argument 238 SetTextColor(idx / 2, value); in SetVtxColor() 250 TextBox::SetVtxColorElement(u32 idx, u8 value) in SetVtxColorElement() argument 257 elm = value; in SetVtxColorElement() 543 u32 value = 0; in SetTextPos() local 552 … default: value = font::WideTextWriter::HORIZONTAL_ALIGN_LEFT; break; in SetTextPos() 553 … case HORIZONTALPOSITION_CENTER: value = font::WideTextWriter::HORIZONTAL_ALIGN_CENTER; break; in SetTextPos() 554 … case HORIZONTALPOSITION_RIGHT: value = font::WideTextWriter::HORIZONTAL_ALIGN_RIGHT; break; in SetTextPos() [all …]
|
| /NW4C-1.3.3/include/nw/anim/res/ |
| D | anim_ResAnimGroup.h | 309 void SetValueForType(void* object, const void* value) const; 339 void SetValue(void* object, const void* value) const; 370 void SetValue(void* object, const void* value) const; 392 void SetValue(void* object, const void* value) const; 414 void SetValue(void* object, const void* value) const; 435 void SetValue(void* object, const void* value) const; 461 void SetValue(void* object, const void* value) const; 481 void SetValue(void* object, const void* value) const; 502 void SetValue(void* object, const void* value) const; 523 void SetValue(void* object, const void* value) const; [all …]
|
| D | anim_ResAnimCurve.h | 27 Round( f32 value ) in Round() argument 29 return nn::math::FFloor(value + 0.5f); in Round() 33 CastS9_10ToF32( s32 value ) in CastS9_10ToF32() argument 35 return f32(value) * (1.f / 1024.f); in CastS9_10ToF32() 39 CastF32ToS9_10( f32 value ) in CastF32ToS9_10() argument 41 return s32(Round(value * 1024.f)); in CastF32ToS9_10() 45 CastS7_8ToF32( s32 value ) in CastS7_8ToF32() argument 47 return f32(value) * (1.f / 256.f); in CastS7_8ToF32() 51 CastF32ToS7_8( f32 value ) in CastF32ToS7_8() argument 53 return s32(Round(value * 256.f)); in CastF32ToS7_8() [all …]
|
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_ParticleSet.cpp | 1012 const f32 value = floatInitializer.GetImmediateValue(); in InitializeParticles() local 1020 storagePtr[index] = value; in InitializeParticles() 1035 const nw::math::VEC2 value = vec2Initializer.GetImmediateValue(); in InitializeParticles() local 1043 storagePtr[index] = value; in InitializeParticles() 1060 const nw::math::VEC3 value = vec3Initializer.GetImmediateValue(); in InitializeParticles() local 1068 storagePtr[index] = value; in InitializeParticles() 1093 f32 value = baseValue; in InitializeParticles() local 1097 value += value * this->m_ParticleRandom.NextFloatSignedOne() * random; in InitializeParticles() 1100 storagePtr[index] = value; in InitializeParticles() 1364 nw::math::VEC3 value(baseValue); in InitializeParticles() local [all …]
|
| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_BiquadFilterPresets.h | 33 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const; 48 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const; 63 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const; 78 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const; 93 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const;
|