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/NW4C-1.3.3/include/nw/gfx/
Dgfx_SceneNode.h195 SceneNode* parent,
364 const SceneNode* parent = this->GetParent(); in TrackbackWorldMatrix() local
365 if (parent == NULL) in TrackbackWorldMatrix()
370 return parent->TrackbackWorldMatrix(); in TrackbackWorldMatrix()
376 const SceneNode* parent = this->GetParent(); in TrackbackWorldTransform() local
377 if (parent == NULL) in TrackbackWorldTransform()
382 return parent->TrackbackWorldTransform(); in TrackbackWorldTransform()
388 const SceneNode* parent = this->GetParent(); in TrackbackLocalTransform() local
389 if (parent == NULL) in TrackbackLocalTransform()
394 return parent->TrackbackLocalTransform(); in TrackbackLocalTransform()
[all …]
Dgfx_SceneHelper.h45 for (TIterator parent = begin; parent != end; ++parent) in ResolveReference() local
50 ResolveReferenceImpl(*parent, *child); in ResolveReference()
153 static void ResolveReferenceImpl(SceneNode* parent, SceneNode* child);
163 AttachNode(nw::gfx::SceneNode* parent) in AttachNode() argument
164 : m_Parent(parent) in AttachNode()
Dgfx_TransformNode.h132 SceneNode* parent,
452 SceneNode* parent = this->GetParent(); in InheritTraversalResults() local
459 else if (parent== NULL) in InheritTraversalResults()
463 else if (parent->IsEnabledResults(SceneNode::FLAG_IS_DIRTY)) in InheritTraversalResults()
Dgfx_SceneBuilder.h239 SceneNode* parent,
262 SceneNode* parent,
Dgfx_Material.h61 Model* parent,
265 Model* parent);
Dgfx_AmbientLight.h118 SceneNode* parent,
Dgfx_HemiSphereLight.h119 SceneNode* parent,
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SceneHelper.cpp25 SceneHelper::ResolveReferenceImpl(SceneNode* parent, SceneNode* child) in ResolveReferenceImpl() argument
27 NW_NULL_ASSERT(parent); in ResolveReferenceImpl()
37 const int childNum = parent->GetResSceneNode().GetChildrenCount(); in ResolveReferenceImpl()
40 void* childResAddr = parent->GetResSceneNode().GetChildren(i).ptr(); in ResolveReferenceImpl()
44 bool result = parent->AttachChild(child); in ResolveReferenceImpl()
Dgfx_SceneBuilder.cpp77 SceneNode* parent, in BuildSceneObject() argument
116 parent, resource, description, allocator); in BuildSceneObject()
145 parent, in BuildSceneObject()
180 parent, in BuildSceneObject()
213 SkeletalModel* node = builder.Create(parent, resource, allocator); in BuildSceneObject()
250 parent, in BuildSceneObject()
282 parent, in BuildSceneObject()
314 parent, in BuildSceneObject()
347 parent, in BuildSceneObject()
379 parent, in BuildSceneObject()
[all …]
Dgfx_SceneNode.cpp57 SceneNode* parent, in Create() argument
77 if (parent) in Create()
79 bool isAttached = parent->AttachChild(node); in Create()
Dgfx_TransformNode.cpp80 SceneNode* parent, in Create() argument
102 if (parent) in Create()
104 bool isAttached = parent->AttachChild(node); in Create()
Dgfx_AmbientLight.cpp89 SceneNode* parent, in Create() argument
112 if (parent) in Create()
114 bool isAttached = parent->AttachChild(light); in Create()
Dgfx_HemiSphereLight.cpp91 SceneNode* parent, in Create() argument
114 if (parent) in Create()
116 bool isAttached = parent->AttachChild(light); in Create()
Dgfx_VertexLight.cpp92 SceneNode* parent, in Create() argument
115 if (parent) in Create()
117 bool isAttached = parent->AttachChild(light); in Create()
Dgfx_SkeletalModel.cpp38 SceneNode* parent, in Create() argument
91 if (parent) in Create()
93 bool isAttached = parent->AttachChild(model); in Create()
Dgfx_ParticleModel.cpp122 SceneNode* parent, in Create() argument
218 if (parent) in Create()
220 bool result = parent->AttachChild(node); in Create()
Dgfx_FragmentLight.cpp94 SceneNode* parent, in Create() argument
117 if (parent) in Create()
119 bool isAttached = parent->AttachChild(light); in Create()
Dgfx_Fog.cpp106 SceneNode* parent, in Create() argument
128 if (parent) in Create()
130 bool isAttached = parent->AttachChild(fog); in Create()
Dgfx_ParticleCollection.cpp354 ParticleSet* parent, in Create() argument
819 if (parent) in Create()
821 bool result = parent->AttachParticleCollection(node); in Create()
824 node->m_ParticleSet = parent; in Create()
/NW4C-1.3.3/include/nw/ut/
Dut_Children.h119 TParent* parent,
124 : m_Parent(parent), m_Children(elements, size, allocator, kind), m_Deleter(allocator) {} in m_Parent() argument
134 TParent* parent,
138 : m_Parent(parent), m_Children(size, allocator, kind), m_Deleter(allocator) {} in m_Parent() argument
146 TParent* parent, in Children() argument
148 : m_Parent(parent), m_Children(allocator), m_Deleter(allocator) {} in Children()
244 void SetParent(TParent* parent) in SetParent() argument
246 NW_NULL_ASSERT(parent); in SetParent()
249 m_Parent = parent; in SetParent()
269 void SetParent(MParent* parent) { m_Parent = parent; }\
Dut_RuntimeTypeInfo.h62 …/* ctor */ explicit RuntimeTypeInfo( const RuntimeTypeInfo* parent ) : mParentTypeInfo( parent ) … in RuntimeTypeInfo()
/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmMessage.h42 SmMessage( SmMessage* parent ) in SmMessage() argument
43 : m_Parent( parent ), in SmMessage()
97 void SetParent( SmMessage* parent ) in SetParent() argument
99 m_Parent = parent; in SetParent()
/NW4C-1.3.3/documents/CreativeStudio/html/assets/
Dtreeview-min.js7 …eyCode){case G.UP:do{if(J.previousSibling){J=J.previousSibling;}else{J=J.parent;}}while(J&&!J._can…
8parent){J=J.parent;}else{J=J.previousSibling;}}while(J&&!J._canHaveFocus());if(J){J.focus();}B.pre… property in YAHOO.widget.Node
9parent=E;this.depth=E.depth+1;this.tree.regNode(this);E.childrenRendered=false;for(var F=0,D=this.…
10parent;while(D.depth>E){D=D.parent;}return D;},getDepthStyle:function(D){return(this.getAncestor(D…
/NW4C-1.3.3/tools/DccPlugin/Maya/scripts/
DNW4C_SetCameraFovy.mel45 for ($parent in $parents)
47 $cams[size($cams)] = $parent;
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmCamera.cpp54 SmCamera::SmCamera( nw::gfx::SceneNode* parent, nw::gfx::Camera* camera ) in SmCamera() argument
56 m_Parent(parent), in SmCamera()
69 NW_NULL_ASSERT( parent ); in SmCamera()

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