| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_SceneNode.h | 195 SceneNode* parent, 364 const SceneNode* parent = this->GetParent(); in TrackbackWorldMatrix() local 365 if (parent == NULL) in TrackbackWorldMatrix() 370 return parent->TrackbackWorldMatrix(); in TrackbackWorldMatrix() 376 const SceneNode* parent = this->GetParent(); in TrackbackWorldTransform() local 377 if (parent == NULL) in TrackbackWorldTransform() 382 return parent->TrackbackWorldTransform(); in TrackbackWorldTransform() 388 const SceneNode* parent = this->GetParent(); in TrackbackLocalTransform() local 389 if (parent == NULL) in TrackbackLocalTransform() 394 return parent->TrackbackLocalTransform(); in TrackbackLocalTransform() [all …]
|
| D | gfx_SceneHelper.h | 45 for (TIterator parent = begin; parent != end; ++parent) in ResolveReference() local 50 ResolveReferenceImpl(*parent, *child); in ResolveReference() 153 static void ResolveReferenceImpl(SceneNode* parent, SceneNode* child); 163 AttachNode(nw::gfx::SceneNode* parent) in AttachNode() argument 164 : m_Parent(parent) in AttachNode()
|
| D | gfx_TransformNode.h | 132 SceneNode* parent, 452 SceneNode* parent = this->GetParent(); in InheritTraversalResults() local 459 else if (parent== NULL) in InheritTraversalResults() 463 else if (parent->IsEnabledResults(SceneNode::FLAG_IS_DIRTY)) in InheritTraversalResults()
|
| D | gfx_SceneBuilder.h | 239 SceneNode* parent, 262 SceneNode* parent,
|
| D | gfx_Material.h | 61 Model* parent, 265 Model* parent);
|
| D | gfx_AmbientLight.h | 118 SceneNode* parent,
|
| D | gfx_HemiSphereLight.h | 119 SceneNode* parent,
|
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_SceneHelper.cpp | 25 SceneHelper::ResolveReferenceImpl(SceneNode* parent, SceneNode* child) in ResolveReferenceImpl() argument 27 NW_NULL_ASSERT(parent); in ResolveReferenceImpl() 37 const int childNum = parent->GetResSceneNode().GetChildrenCount(); in ResolveReferenceImpl() 40 void* childResAddr = parent->GetResSceneNode().GetChildren(i).ptr(); in ResolveReferenceImpl() 44 bool result = parent->AttachChild(child); in ResolveReferenceImpl()
|
| D | gfx_SceneBuilder.cpp | 77 SceneNode* parent, in BuildSceneObject() argument 116 parent, resource, description, allocator); in BuildSceneObject() 145 parent, in BuildSceneObject() 180 parent, in BuildSceneObject() 213 SkeletalModel* node = builder.Create(parent, resource, allocator); in BuildSceneObject() 250 parent, in BuildSceneObject() 282 parent, in BuildSceneObject() 314 parent, in BuildSceneObject() 347 parent, in BuildSceneObject() 379 parent, in BuildSceneObject() [all …]
|
| D | gfx_SceneNode.cpp | 57 SceneNode* parent, in Create() argument 77 if (parent) in Create() 79 bool isAttached = parent->AttachChild(node); in Create()
|
| D | gfx_TransformNode.cpp | 80 SceneNode* parent, in Create() argument 102 if (parent) in Create() 104 bool isAttached = parent->AttachChild(node); in Create()
|
| D | gfx_AmbientLight.cpp | 89 SceneNode* parent, in Create() argument 112 if (parent) in Create() 114 bool isAttached = parent->AttachChild(light); in Create()
|
| D | gfx_HemiSphereLight.cpp | 91 SceneNode* parent, in Create() argument 114 if (parent) in Create() 116 bool isAttached = parent->AttachChild(light); in Create()
|
| D | gfx_VertexLight.cpp | 92 SceneNode* parent, in Create() argument 115 if (parent) in Create() 117 bool isAttached = parent->AttachChild(light); in Create()
|
| D | gfx_SkeletalModel.cpp | 38 SceneNode* parent, in Create() argument 91 if (parent) in Create() 93 bool isAttached = parent->AttachChild(model); in Create()
|
| D | gfx_ParticleModel.cpp | 122 SceneNode* parent, in Create() argument 218 if (parent) in Create() 220 bool result = parent->AttachChild(node); in Create()
|
| D | gfx_FragmentLight.cpp | 94 SceneNode* parent, in Create() argument 117 if (parent) in Create() 119 bool isAttached = parent->AttachChild(light); in Create()
|
| D | gfx_Fog.cpp | 106 SceneNode* parent, in Create() argument 128 if (parent) in Create() 130 bool isAttached = parent->AttachChild(fog); in Create()
|
| D | gfx_ParticleCollection.cpp | 354 ParticleSet* parent, in Create() argument 819 if (parent) in Create() 821 bool result = parent->AttachParticleCollection(node); in Create() 824 node->m_ParticleSet = parent; in Create()
|
| /NW4C-1.3.3/include/nw/ut/ |
| D | ut_Children.h | 119 TParent* parent, 124 : m_Parent(parent), m_Children(elements, size, allocator, kind), m_Deleter(allocator) {} in m_Parent() argument 134 TParent* parent, 138 : m_Parent(parent), m_Children(size, allocator, kind), m_Deleter(allocator) {} in m_Parent() argument 146 TParent* parent, in Children() argument 148 : m_Parent(parent), m_Children(allocator), m_Deleter(allocator) {} in Children() 244 void SetParent(TParent* parent) in SetParent() argument 246 NW_NULL_ASSERT(parent); in SetParent() 249 m_Parent = parent; in SetParent() 269 void SetParent(MParent* parent) { m_Parent = parent; }\
|
| D | ut_RuntimeTypeInfo.h | 62 …/* ctor */ explicit RuntimeTypeInfo( const RuntimeTypeInfo* parent ) : mParentTypeInfo( parent ) … in RuntimeTypeInfo()
|
| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | SmMessage.h | 42 SmMessage( SmMessage* parent ) in SmMessage() argument 43 : m_Parent( parent ), in SmMessage() 97 void SetParent( SmMessage* parent ) in SetParent() argument 99 m_Parent = parent; in SetParent()
|
| /NW4C-1.3.3/documents/CreativeStudio/html/assets/ |
| D | treeview-min.js | 7 …eyCode){case G.UP:do{if(J.previousSibling){J=J.previousSibling;}else{J=J.parent;}}while(J&&!J._can… 8 …parent){J=J.parent;}else{J=J.previousSibling;}}while(J&&!J._canHaveFocus());if(J){J.focus();}B.pre… property in YAHOO.widget.Node 9 …parent=E;this.depth=E.depth+1;this.tree.regNode(this);E.childrenRendered=false;for(var F=0,D=this.… 10 …parent;while(D.depth>E){D=D.parent;}return D;},getDepthStyle:function(D){return(this.getAncestor(D…
|
| /NW4C-1.3.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetCameraFovy.mel | 45 for ($parent in $parents) 47 $cams[size($cams)] = $parent;
|
| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | SmCamera.cpp | 54 SmCamera::SmCamera( nw::gfx::SceneNode* parent, nw::gfx::Camera* camera ) in SmCamera() argument 56 m_Parent(parent), in SmCamera() 69 NW_NULL_ASSERT( parent ); in SmCamera()
|