| /NW4C-1.3.3/SampleData/Graphics/DccPlugin/Maya/Common/scenes/ |
| D | Piece.ma | 51 setAttr ".hc" -type "string" "viewSet -f %camera"; 311 f 4 0 97 -13 -97 313 f 4 1 98 -14 -98 315 f 4 2 99 -15 -99 317 f 4 3 100 -16 -100 319 f 4 4 101 -17 -101 321 f 4 5 102 -18 -102 323 f 4 6 103 -19 -103 325 f 4 7 104 -20 -104 327 f 4 8 105 -21 -105 [all …]
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| /NW4C-1.3.3/SampleData/Graphics/DccPlugin/Maya/ToyMobile/scenes/ |
| D | Toy_Mobile.ma | 53 setAttr ".hc" -type "string" "viewSet -f %camera"; 83 setAttr ".iog[0].og[0].gcl" -type "componentList" 1 "f[0:99]"; 298 f 4 1 10 -26 24 300 f 4 11 -4 -27 25 302 f 4 -3 -10 -28 26 304 f 4 -9 0 -25 27 306 f 4 3 14 -30 28 308 f 4 15 -6 -31 29 310 f 4 -5 -14 -32 30 312 f 4 -13 2 -29 31 [all …]
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| /NW4C-1.3.3/SampleData/Graphics/DccPlugin/Maya/ToyPierrot/scenes/ |
| D | PierrotModel.ma | 52 setAttr ".hc" -type "string" "viewSet -f %camera"; 1649 f 3 -1 -9 9 1651 f 3 -2 -10 10 1653 f 3 -3 -11 11 1655 f 3 -4 -12 12 1657 f 3 -5 -13 13 1659 f 3 -6 -14 14 1661 f 3 -7 -15 15 1663 f 3 -8 -16 8 1665 f 3 -17 7 17 [all …]
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| /NW4C-1.3.3/SampleData/Graphics/DccPlugin/Maya/PrjSmpMale/scenes/ |
| D | MaleModel.ma | 57 setAttr ".hc" -type "string" "viewSet -f %camera"; 1438 f 4 0 1 2 3 1440 f 4 4 5 6 7 1442 f 4 8 9 10 11 1444 f 4 12 13 14 15 1446 f 4 16 -10 17 18 1448 f 4 19 20 21 -7 1450 f 4 -20 22 23 24 1452 f 4 25 26 27 28 1454 f 4 29 30 31 32 [all …]
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| D | MaleWalk.ma | 53 setAttr ".hc" -type "string" "viewSet -f %camera"; 1434 f 4 0 1 2 3 1436 f 4 4 5 6 7 1438 f 4 8 9 10 11 1440 f 4 12 13 14 15 1442 f 4 16 -10 17 18 1444 f 4 19 20 21 -7 1446 f 4 -20 22 23 24 1448 f 4 25 26 27 28 1450 f 4 29 30 31 32 [all …]
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| D | MaleRun.ma | 52 setAttr ".hc" -type "string" "viewSet -f %camera"; 1433 f 4 0 1 2 3 1435 f 4 4 5 6 7 1437 f 4 8 9 10 11 1439 f 4 12 13 14 15 1441 f 4 16 -10 17 18 1443 f 4 19 20 21 -7 1445 f 4 -20 22 23 24 1447 f 4 25 26 27 28 1449 f 4 29 30 31 32 [all …]
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_CalculatedTransform.cpp | 91 if (mtx.f._00 == 1.0f && mtx.f._01 == 0.0f && mtx.f._02 == 0.0f && in UpdateRotateFlagsStrictly() 92 mtx.f._10 == 0.0f && mtx.f._11 == 1.0f && mtx.f._12 == 0.0f && in UpdateRotateFlagsStrictly() 93 mtx.f._20 == 0.0f && mtx.f._21 == 0.0f && mtx.f._22 == 1.0f) in UpdateRotateFlagsStrictly() 114 if (mtx.f._00 == 1.0f && mtx.f._11 == 1.0f) in UpdateRotateFlags() 122 …ut::FloatEqualsWeak(mtx.f._00, 1.0f) && ut::FloatEqualsWeak(mtx.f._01, 0.0f) && ut::FloatEqualsWea… in UpdateRotateFlags() 123 …ut::FloatEqualsWeak(mtx.f._10, 0.0f) && ut::FloatEqualsWeak(mtx.f._11, 1.0f) && ut::FloatEqualsWea… in UpdateRotateFlags() 124 …ut::FloatEqualsWeak(mtx.f._20, 0.0f) && ut::FloatEqualsWeak(mtx.f._21, 0.0f) && ut::FloatEqualsWea… in UpdateRotateFlags() 145 if (mtx.f._03 == 0.0f && mtx.f._13 == 0.0f && mtx.f._23 == 0.0f) in UpdateTranslateFlags()
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| D | gfx_TransformAnim.cpp | 269 dstMtx.f._00 = srcMtx.f._00 * weight; in BlendRotateMatrix() 270 dstMtx.f._01 = srcMtx.f._01 * weight; in BlendRotateMatrix() 271 dstMtx.f._02 = srcMtx.f._02 * weight; in BlendRotateMatrix() 273 dstMtx.f._10 = srcMtx.f._10 * weight; in BlendRotateMatrix() 274 dstMtx.f._11 = srcMtx.f._11 * weight; in BlendRotateMatrix() 275 dstMtx.f._12 = srcMtx.f._12 * weight; in BlendRotateMatrix() 281 dstMtx.f._00 += srcMtx.f._00 * weight; in BlendRotateMatrix() 282 dstMtx.f._01 += srcMtx.f._01 * weight; in BlendRotateMatrix() 283 dstMtx.f._02 += srcMtx.f._02 * weight; in BlendRotateMatrix() 285 dstMtx.f._10 += srcMtx.f._10 * weight; in BlendRotateMatrix() [all …]
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_CalculatedTransform.h | 205 this->m_TransformMatrix.f._00 = x00; in SetTransformMatrix() 206 this->m_TransformMatrix.f._10 = x10; in SetTransformMatrix() 207 this->m_TransformMatrix.f._20 = x20; in SetTransformMatrix() 208 this->m_TransformMatrix.f._01 = x01; in SetTransformMatrix() 209 this->m_TransformMatrix.f._11 = x11; in SetTransformMatrix() 210 this->m_TransformMatrix.f._21 = x21; in SetTransformMatrix() 211 this->m_TransformMatrix.f._02 = x02; in SetTransformMatrix() 212 this->m_TransformMatrix.f._12 = x12; in SetTransformMatrix() 213 this->m_TransformMatrix.f._22 = x22; in SetTransformMatrix() 214 this->m_TransformMatrix.f._03 = x03; in SetTransformMatrix() [all …]
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| D | gfx_WorldMatrixUpdater.h | 151 dstMatrix->f._00 = srcMatrix->f._00 * scale.x; in MultScale() 152 dstMatrix->f._10 = srcMatrix->f._10 * scale.x; in MultScale() 153 dstMatrix->f._20 = srcMatrix->f._20 * scale.x; in MultScale() 155 dstMatrix->f._01 = srcMatrix->f._01 * scale.y; in MultScale() 156 dstMatrix->f._11 = srcMatrix->f._11 * scale.y; in MultScale() 157 dstMatrix->f._21 = srcMatrix->f._21 * scale.y; in MultScale() 159 dstMatrix->f._02 = srcMatrix->f._02 * scale.z; in MultScale() 160 dstMatrix->f._12 = srcMatrix->f._12 * scale.z; in MultScale() 161 dstMatrix->f._22 = srcMatrix->f._22 * scale.z; in MultScale() 167 dstMatrix->f._00 *= scale.x; in ScaleMatrix() [all …]
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| D | gfx_TransformNode.h | 252 resultMatrix.f._03 = resTransform.translate.x; 253 resultMatrix.f._13 = resTransform.translate.y; 254 resultMatrix.f._23 = resTransform.translate.z; 283 matrix.f._00 = transformMatrix.f._00 / scale.x; in SetResourceScaledTransform() 284 matrix.f._10 = transformMatrix.f._10 / scale.x; in SetResourceScaledTransform() 285 matrix.f._20 = transformMatrix.f._20 / scale.x; in SetResourceScaledTransform() 286 matrix.f._01 = transformMatrix.f._01 / scale.y; in SetResourceScaledTransform() 287 matrix.f._11 = transformMatrix.f._11 / scale.y; in SetResourceScaledTransform() 288 matrix.f._21 = transformMatrix.f._21 / scale.y; in SetResourceScaledTransform() 289 matrix.f._02 = transformMatrix.f._02 / scale.z; in SetResourceScaledTransform() [all …]
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| D | gfx_SceneHelper.h | 112 projection.f._20 * position.x + in CalculateDepth() 113 projection.f._21 * position.y + in CalculateDepth() 114 projection.f._22 * position.z + in CalculateDepth() 115 projection.f._23; in CalculateDepth() 117 projection.f._30 * position.x + in CalculateDepth() 118 projection.f._31 * position.y + in CalculateDepth() 119 projection.f._32 * position.z + in CalculateDepth() 120 projection.f._33; in CalculateDepth() 135 projection.f._20 * position.x + in CalculateDepth() 136 projection.f._21 * position.y + in CalculateDepth() [all …]
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| /NW4C-1.3.3/include/nw/math/inline/ |
| D | math_Matrix34.ipp | 47 if ((lookReverse.x == 0.0f) && (lookReverse.z == 0.0f)) 50 m[0][0] = 1.0f; 51 m[0][1] = 0.0f; 52 m[0][2] = 0.0f; 55 m[1][0] = 0.0f; 56 m[1][1] = 0.0f; 58 m[2][0] = 0.0f; 59 m[2][2] = 0.0f; 61 if (lookReverse.y <= 0.0f) 64 m[1][2] = 1.0f; [all …]
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| D | math_Matrix44.ipp | 67 pOut->m[0][3] = scaleS * ( 0.5f * rotateSin - 0.5f * rotateCos + 0.5f - translateS); 71 pOut->m[1][3] = scaleT * (-0.5f * rotateSin - 0.5f * rotateCos + 0.5f - translateT); 75 pOut->m[3][0] = pOut->m[3][1] = pOut->m[3][2] = 0.0f; 76 pOut->m[2][2] = pOut->m[3][3] = 1.0f; 136 pOut->m[3][0] = pOut->m[3][1] = pOut->m[3][2] = 0.0f; 137 pOut->m[2][2] = pOut->m[3][3] = 1.0f; 188 float ts = -translateS - 0.5f; 189 float tt = translateT - 0.5f; 193 pOut->m[0][3] = (scaleSCos * ts) - (scaleSSin * tt) + 0.5f; 197 pOut->m[1][3] = (scaleTSin * ts) + (scaleTCos * tt) + 0.5f; [all …]
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| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_Sound3DListener.cpp | 63 pos->x = -( mtx.f._00 * mtx.f._03 + mtx.f._10 * mtx.f._13 + mtx.f._20 * mtx.f._23 ); in CalcPositionFromMatrix() 64 pos->y = -( mtx.f._01 * mtx.f._03 + mtx.f._11 * mtx.f._13 + mtx.f._21 * mtx.f._23 ); in CalcPositionFromMatrix() 65 pos->z = -( mtx.f._02 * mtx.f._03 + mtx.f._12 * mtx.f._13 + mtx.f._22 * mtx.f._23 ); in CalcPositionFromMatrix()
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| /NW4C-1.3.3/sources/libraries/lyt/ |
| D | lyt_Suppliment.cpp | 27 pSrc->f._00, pSrc->f._10, pSrc->f._20, 0.f, in MTX44Transpose() 28 pSrc->f._01, pSrc->f._11, pSrc->f._21, 0.f, in MTX44Transpose() 29 pSrc->f._02, pSrc->f._12, pSrc->f._22, 0.f, in MTX44Transpose() 30 pSrc->f._03, pSrc->f._13, pSrc->f._23, 1.f); in MTX44Transpose()
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| /NW4C-1.3.3/SampleData/Graphics/DccPlugin/Maya/ToyBlock/scenes/ |
| D | Toy_Mt.ma | 53 setAttr ".hc" -type "string" "viewSet -f %camera"; 106 f 4 0 5 -2 -5 108 f 4 1 7 -3 -7 110 f 4 2 9 -4 -9 112 f 4 3 11 -1 -11 114 f 4 -12 -10 -8 -6 116 f 4 10 4 6 8 131 setAttr ".iog[0].og[0].gcl" -type "componentList" 2 "f[8:9]" "f[15]"; 132 setAttr ".iog[0].og[1].gcl" -type "componentList" 2 "f[33:49]" "f[54:57]"; 133 setAttr ".iog[0].og[2].gcl" -type "componentList" 1 "f[17:32]"; [all …]
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| D | Toy_T.ma | 54 setAttr ".hc" -type "string" "viewSet -f %camera"; 99 f 4 0 5 -2 -5 101 f 4 1 7 -3 -7 103 f 4 2 9 -4 -9 105 f 4 3 11 -1 -11 107 f 4 -12 -10 -8 -6 109 f 4 10 4 6 8 145 f 3 -4 10 9 147 f 3 0 5 -5 149 f 3 1 6 -6 [all …]
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| /NW4C-1.3.3/tools/DccPlugin/3dsMax/ |
| D | NW4C_BatchExport.ms | 9 --�f�B���N�g����ݒ� 25 for f in files do 28 format "Export Max File(%)\n" f 29 outFilename = outDir + "\\" + (getFilenameFile f) + ".cmdl" 32 if (loadMaxFile f quiet:true useFileUnits:true) then 39 nw4c.filename = (getFilenameFile f) 46 append errFiles (f + "\n") 54 append errFiles (f + "\n") 60 append errFiles (f + "\n")
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| /NW4C-1.3.3/SampleData/Graphics/DccPlugin/Maya/ToyButterfly/scenes/ |
| D | Toy_Butterfly.ma | 53 setAttr ".hc" -type "string" "viewSet -f %camera"; 81 setAttr ".iog[0].og[0].gcl" -type "componentList" 1 "f[1:21]"; 82 setAttr ".iog[0].og[1].gcl" -type "componentList" 2 "f[0]" "f[22:26]"; 83 setAttr ".iog[0].og[2].gcl" -type "componentList" 1 "f[1:21]"; 84 setAttr ".iog[0].og[3].gcl" -type "componentList" 2 "f[0]" "f[22:26]"; 161 f 3 42 50 -17 164 f 3 49 -8 0 167 f 4 14 16 -16 -1 170 f 4 15 18 -18 -2 173 f 4 17 20 -20 -3 [all …]
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| /NW4C-1.3.3/sources/libraries/snd/platform/ |
| D | snd_HardwareManagerDSP.cppi | 80 m_MasterVolume.InitValue( 1.0f ); 81 m_VolumeForReset.InitValue( 1.0f ); 85 m_AuxFadeVolume[ i ].InitValue( 1.0f ); 86 m_AuxUserVolume[ i ].InitValue( 1.0f ); 121 nn::snd::SetMasterVolume( 1.0f ); 188 f32 returnVolume = 1.0f; 189 returnVolume *= ut::Clamp( m_AuxUserVolume[ i ].GetValue(), 0.0f, 1.0f ); 190 returnVolume *= ut::Clamp( m_AuxFadeVolume[ i ].GetValue(), 0.0f, 1.0f ); 210 f32 volume = 1.0f; 212 volume = ut::Clamp( volume, 0.0f, 1.0f ); [all …]
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| D | snd_HardwareManagerAX.cppi | 52 m_MasterVolume.InitValue( 1.0f ); 53 m_VolumeForReset.InitValue( 1.0f ); 57 m_AuxFadeVolume[ i ].InitValue( 1.0f ); 58 m_AuxUserVolume[ i ].InitValue( 1.0f ); 155 float returnVolumeFloat = 1.0f; 156 returnVolumeFloat *= ut::Clamp( m_AuxUserVolume[ i ].GetValue(), 0.0f, 1.0f ); 157 returnVolumeFloat *= ut::Clamp( m_AuxFadeVolume[ i ].GetValue(), 0.0f, 1.0f ); 183 f32 volume = 1.0f; 186 volume = ut::Clamp( volume, 0.0f, 1.0f ); 206 m_VolumeForReset.SetTarget( 0.0f, 3 ); // 3オーディオフレームかけてフェードアウト [all …]
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| /NW4C-1.3.3/include/nw/config/compiler/ |
| D | msvc.h | 35 isfinite(float f) in isfinite() argument 37 return _finite( f ); in isfinite() 41 isnan(float f) in isnan() argument 43 return _isnan( f ); in isnan()
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| /NW4C-1.3.3/SampleData/Graphics/DccPlugin/Maya/ToyPopupBook/scenes/ |
| D | Toy_PopUpBook.ma | 52 setAttr ".hc" -type "string" "viewSet -f %camera"; 79 …setAttr ".iog[0].og[0].gcl" -type "componentList" 5 "f[0]" "f[2:16]" "f[18:24]" "f[26:32]" "f[34:3… 80 setAttr ".iog[0].og[1].gcl" -type "componentList" 4 "f[1]" "f[17]" "f[25]" "f[33]"; 154 f 4 22 24 75 -28 156 f 4 1 68 -3 -1 158 f 4 0 5 -7 -5 160 f 4 2 70 -9 -6 162 f 4 -4 9 10 -8 164 f 4 -2 4 11 66 166 f 4 6 13 -15 -13 [all …]
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| /NW4C-1.3.3/sources/libraries/anim/res/ |
| D | anim_ResAnimCurve.cpp | 808 result->f._00 = mtx.f._00; in CalcRotateCurveCV_() 809 result->f._01 = mtx.f._01; in CalcRotateCurveCV_() 810 result->f._02 = mtx.f._02; in CalcRotateCurveCV_() 812 result->f._10 = mtx.f._10; in CalcRotateCurveCV_() 813 result->f._11 = mtx.f._11; in CalcRotateCurveCV_() 814 result->f._12 = mtx.f._12; in CalcRotateCurveCV_() 816 result->f._20 = mtx.f._20; in CalcRotateCurveCV_() 817 result->f._21 = mtx.f._21; in CalcRotateCurveCV_() 818 result->f._22 = mtx.f._22; in CalcRotateCurveCV_() 832 result->f._03 = frameValue.cv.x; in CalcTranslateCurveCV_() [all …]
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