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Searched refs:IsFixedSizeMemory (Results 1 – 25 of 35) sorted by relevance

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/NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp239 .IsFixedSizeMemory(false) in BuildRootNodes()
245 .IsFixedSizeMemory(false) in BuildRootNodes()
251 .IsFixedSizeMemory(false) in BuildRootNodes()
258 .IsFixedSizeMemory(false) in BuildRootNodes()
265 .IsFixedSizeMemory(false) in BuildRootNodes()
272 .IsFixedSizeMemory(false) in BuildRootNodes()
279 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp144 .IsFixedSizeMemory(false) in BuildRootNodes()
150 .IsFixedSizeMemory(false) in BuildRootNodes()
157 .IsFixedSizeMemory(false) in BuildRootNodes()
164 .IsFixedSizeMemory(false) in BuildRootNodes()
171 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_SortingMaterialIdGenerator.h85 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_ParticleContext.h69 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_LightSet.h87 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_AmbientLight.h68 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_HemiSphereLight.h69 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_VertexLight.h102 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_FragmentLight.h102 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_SceneBuilder.h61 SceneBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_Fog.h91 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_SkeletalModel.h79 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_TransformNode.h74 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_Camera.h69 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_SceneNode.h116 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
/NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp158 .IsFixedSizeMemory(false) in BuildRootNodes()
164 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp281 .IsFixedSizeMemory(false) in BuildRootNodes()
287 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp536 .IsFixedSizeMemory(false) in BuildRootNodes()
542 .IsFixedSizeMemory(false) in BuildRootNodes()
549 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp87 .IsFixedSizeMemory(true) in SmSceneCtrl()
/NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp157 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp154 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp543 .IsFixedSizeMemory(false) in BuildRootNodes()
549 .IsFixedSizeMemory(false) in BuildRootNodes()
556 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp166 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp154 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp155 .IsFixedSizeMemory(false) in BuildRootNodes()

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