| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_Skeleton.h | 116 TransformArray::iterator GetEndTransform() { return m_Transforms.End(); } in GetEndTransform() 121 return TransformRange(m_Transforms.Begin(), m_Transforms.End()); in GetAllTransforms() 127 return ConstTransformRange(m_Transforms.Begin(), m_Transforms.End()); in GetAllTransforms() 189 MatrixArray::iterator GetEndMatrix() { return m_Matrices.End(); } in GetEndMatrix() 194 return MatrixRange(m_Matrices.Begin(), m_Matrices.End()); in GetAllMatrices() 200 return ConstMatrixRange(m_Matrices.Begin(), m_Matrices.End()); in GetAllMatrices()
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| D | gfx_SceneTraverser.h | 61 void End();
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| D | gfx_SceneInitializer.h | 82 void End();
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| D | gfx_DisplayList.h | 148 u32 End() in End() function
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| D | gfx_RenderQueue.h | 668 iterator End() in End() function 674 const_iterator End() const in End() function
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| /NW4C-1.3.3/include/nw/dev/ |
| D | dev_CallbackChain.h | 54 void End(); 99 void End(){}
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| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | SmPerf.h | 81 virtual void End(){} in End() function 189 virtual void End(); 208 virtual void End();
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| D | SmPrimitive.h | 156 void End();
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | SmSceneCtrl.cpp | 149 m_SceneTraverser->End(); in InitializeScene() 161 this->m_SceneTraverser->End(); in TraverseScene() 205 std::sort( m_RenderQueue->Begin(), m_RenderQueue->End(), nw::gfx::RenderElementCompare()); in SubmitView() 217 m_RenderQueue->End(), in Render()
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| D | SmPerf.cpp | 59 SmCpuPerf::End() in End() function in __anon195443b20111::SmCpuPerf 133 SmGpuPerf::End() in End() function in __anon195443b20111::SmGpuPerf 290 m_PerfBar.End(); in Render()
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| D | SmTouchPanelCamera.cpp | 141 prim.End(); in Render() 152 prim.End(); in Render()
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| D | main.cpp | 429 s_CpuPerf->End(); \ 435 s_GpuPerf->End(); \
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| D | SmPrimitive.cpp | 412 void Sm2DDynamicPrimPC::End() in End() function in __anon6282ca7e0111::Sm2DDynamicPrimPC
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| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 452 this->m_RenderQueue->End(), in SubmitView() 460 this->m_RenderQueue->End(), in SubmitView() 503 this->m_RenderQueue->End(), in RenderScene() 506 builder.End(); in RenderScene() 513 this->m_RenderQueue->End(), in RenderScene() 568 this->m_RenderQueue->End(), in RenderStereoScene() 571 builder.End(); in RenderStereoScene() 578 this->m_RenderQueue->End(), in RenderStereoScene() 1056 this->m_SceneInitializer->End(); in InitializeScene() 1067 this->m_SceneTraverser->End(); in TraverseScene()
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| /NW4C-1.3.3/include/nw/ut/ |
| D | ut_Children.h | 191 iterator End() { return this->end(); } in End() function 192 const_iterator End() const { return this->end(); } in End() function
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_SceneInitializer.cpp | 95 void SceneInitializer::End() in End() function in nw::gfx::SceneInitializer
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| D | gfx_SceneTraverser.cpp | 68 void SceneTraverser::End() in End() function in nw::gfx::SceneTraverser
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| /NW4C-1.3.3/sources/libraries/dev/ |
| D | dev_CallbackChain.cpp | 120 void CallbackChain::End() in End() function in nw::dev::CallbackChain
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| /NW4C-1.3.3/tools/Viewer/ |
| D | Viewer.ini | 220 # End of file
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| /NW4C-1.3.3/include/nw/gfx/res/ |
| D | gfx_ResParticleUpdater.h | 563 NW_RES_FIELD_PRIMITIVE_DECL( f32, End ) 588 NW_RES_FIELD_PRIMITIVE_DECL( s32, End )
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 721 sceneNodeArray.End(), in BuildResources() 942 renderQueue->End(), in SubmitView() 992 renderQueue->End(), in RenderScene()
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| /NW4C-1.3.3/sources/libraries/snd/platform/ |
| D | snd_HardwareManagerDSP.cppi | 41 void End()
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| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 393 sceneNodeArray.End(), in BuildResources() 611 renderQueue->End(), in SubmitView()
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| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 232 sceneNodeArray.End(), in BuildResources()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 780 sceneNodeArray.End(), in BuildResources() 1008 renderQueue->End(), in SubmitView() 1058 renderQueue->End(), in RenderScene()
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