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Searched refs:ptr (Results 1 – 25 of 81) sorted by relevance

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/NW4C-1.2.23/sources/libraries/snd/
Dsnd_InstancePool.cpp41 char* ptr = static_cast<char*>( ut::RoundUp( buffer, 4 ) ); in CreateImpl() local
43 u32 numObjects = ( size - ( ptr - static_cast<char*>(buffer) ) ) / objSize; in CreateImpl()
47 PoolImpl *head = reinterpret_cast<PoolImpl*>( ptr ); in CreateImpl()
50 ptr += objSize; in CreateImpl()
71 PoolImpl* ptr = m_pNext; in DestroyImpl() local
73 while ( ptr != NULL ) in DestroyImpl()
75 if ( ( begin <= ptr ) && ( ptr < end ) ) in DestroyImpl()
77 prev->m_pNext = ptr->m_pNext; in DestroyImpl()
81 prev = ptr; in DestroyImpl()
83 ptr = ptr->m_pNext; in DestroyImpl()
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Dsnd_DriverCommandManager.cpp67 void* ptr = TryAllocMemory( count ); in AllocMemory() local
68 if ( ptr != NULL ) return ptr; in AllocMemory()
71 ptr = TryAllocMemory( count ); in AllocMemory()
72 if ( ptr != NULL ) return ptr; in AllocMemory()
75 while( ptr == NULL ) in AllocMemory()
79 ptr = TryAllocMemory( count ); in AllocMemory()
82 return ptr; in AllocMemory()
87 void* ptr = NULL; in TryAllocMemory() local
94 ptr = &m_CommandMemoryArea[m_CommandMemoryAreaBegin]; in TryAllocMemory()
101 ptr = &m_CommandMemoryArea[m_CommandMemoryAreaBegin]; in TryAllocMemory()
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Dsnd_SoundSystem.cpp107 uptr ptr = workMem; in Initialize() local
110 uptr soundThreadCommandBufferPtr = ptr; in Initialize()
111 ptr += param.soundThreadCommandBufferSize; in Initialize()
112 uptr taskThreadCommandBufferPtr = ptr; in Initialize()
113 ptr += param.taskThreadCommandBufferSize; in Initialize()
129 soundThreadStackPtr = ptr; in Initialize()
130 ptr += param.soundThreadStackSize; in Initialize()
133 userSoundThreadStackPtr = ptr; in Initialize()
134 ptr += param.soundThreadStackSize; // 通常サウンドスレッドのスタックサイズを流用 in Initialize()
140 soundThreadStackPtr = ptr; in Initialize()
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Dsnd_HardwareChannelManager.cpp54 u8* ptr = reinterpret_cast<u8*>( mem ); in Initialize() local
58 m_FreeList.PushBack( new( ptr ) HardwareChannel() ); in Initialize()
59 ptr += sizeof( HardwareChannel ); in Initialize()
61 NW_ASSERT( ptr <= reinterpret_cast<u8*>( mem ) + memSize ); in Initialize()
161 HardwareChannel* ptr = &m_FreeList.GetFront(); in Alloc() local
165 HardwareChannel* pChannel = new( ptr )HardwareChannel(); in Alloc()
166 m_ActiveList.PushBack( ptr ); in Alloc()
Dsnd_MidiStreamParser.cpp28 m_RestBuffer.ptr = m_RestBuf; in MidiStreamParser()
182 m_MsgBuffer.ptr = (const u8* )buffer; in SetMsgBuffer()
209 *data = m_RestBuffer.ptr[ m_RestBuffer.readPos++ ]; in ReadByte()
222 *data = m_MsgBuffer.ptr[ m_MsgBuffer.readPos++ ]; in ReadByte()
248 byte = m_RestBuffer.ptr[ m_RestBuffer.readPos ]; in SeekStatusByte()
257 byte = m_MsgBuffer.ptr[ m_MsgBuffer.readPos ]; in SeekStatusByte()
296 *rest = m_RestBuffer.ptr[ m_RestBuffer.donePos + i ]; in RestBuffer()
305 *rest = m_MsgBuffer.ptr[ m_MsgBuffer.donePos + i ]; in RestBuffer()
Dsnd_MmlParser.cpp909 u16 MmlParser::Read16( const u8** ptr ) const in Read16()
911 u16 ret = ReadByte( ptr ); in Read16()
913 ret |= ReadByte( ptr ); in Read16()
926 u32 MmlParser::Read24( const u8** ptr ) const in Read24()
928 u32 ret = ReadByte( ptr ); in Read24()
930 ret |= ReadByte( ptr ); in Read24()
932 ret |= ReadByte( ptr ); in Read24()
945 s32 MmlParser::ReadVar( const u8** ptr ) const in ReadVar()
953 b = ReadByte( ptr ); in ReadVar()
972 s32 MmlParser::ReadArg( const u8** ptr, SequenceSoundPlayer* player, SequenceTrack* track, SeqArgTy… in ReadArg() argument
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Dsnd_FxReverb.cpp258 uptr ptr = ut::RoundUp( m_pBuffer, 32 ); in AllocBuffer() local
263 m_WorkBuffer.m_EarlyReflection[ch] = reinterpret_cast<s32*>(ptr); in AllocBuffer()
264 ptr += bufSizeForEarlyReflection; in AllocBuffer()
266 m_WorkBuffer.m_PreDelay[ch] = reinterpret_cast<s32*>(ptr); in AllocBuffer()
267 ptr += bufSizeForPreDelay; in AllocBuffer()
269 m_WorkBuffer.m_CombFilter[ch][0] = reinterpret_cast<s32*>(ptr); in AllocBuffer()
270 ptr += bufSizeForFilterComp0; in AllocBuffer()
272 m_WorkBuffer.m_CombFilter[ch][1] = reinterpret_cast<s32*>(ptr); in AllocBuffer()
273 ptr += bufSizeForFilterComp1; in AllocBuffer()
275 m_WorkBuffer.m_AllPassFilter[ch] = reinterpret_cast<s32*>(ptr); in AllocBuffer()
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/NW4C-1.2.23/include/nw/ut/
Dut_ResArrayTypes.h49 static iter_pointer GetPointer(pointer ptr) { return ResPtr<T>( ptr->to_ptr() ); } in GetPointer() argument
50 … static const_iter_pointer GetPointer(const_pointer ptr) { return ResPtr<T>( ptr->to_ptr() ); } in GetPointer() argument
53 … static reference GetValue(void* ptr) { return GetValue( reinterpret_cast<pointer>(ptr) ); } in GetValue() argument
54 static reference GetValue(pointer ptr) { return T( ptr->ofsData.to_ptr() ); } in GetValue() argument
55 …static const_reference GetValue(const void* ptr) { return GetValue( reinterpret_cast<const_pointer… in GetValue() argument
56 static const_reference GetValue(const_pointer ptr) { return T( ptr->ofsData.to_ptr() ); } in GetValue() argument
58 static pointer GetNext(pointer ptr) { return ptr + 1; } in GetNext() argument
59 static const_pointer GetNext(const_pointer ptr) { return ptr + 1; } in GetNext() argument
Dut_ResArray.h41 … static reference GetValue(void* ptr) { return GetValue( reinterpret_cast<pointer>(ptr) ); } in GetValue() argument
42 static reference GetValue(pointer ptr) { return *ptr; } in GetValue() argument
43 …static const_reference GetValue(const void* ptr) { return GetValue( reinterpret_cast<const_poi… in GetValue() argument
44 static const_reference GetValue(const_pointer ptr) { return *ptr; } in GetValue() argument
46 static iter_pointer GetPointer(pointer ptr) { return ptr; } in GetPointer() argument
47 static const_iter_pointer GetPointer(const_pointer ptr) { return ptr; } in GetPointer() argument
49 static pointer GetNext(pointer ptr) { return ptr + 1; } in GetNext() argument
50 static const_pointer GetNext(const_pointer ptr) { return ptr + 1; } in GetNext() argument
67 …static const_reference GetValue(const void* ptr) { return GetValue( reinterpret_cast<const_poi… in GetValue() argument
68 static const_reference GetValue(const_pointer ptr) { return *ptr; } in GetValue() argument
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Dut_ResUtil.h81 return TDown(res.ptr()); in ResDynamicCast()
100 return TDest( res.ptr() ); in ResStaticCast()
133 NW_VALIDITY_ASSERT; return *ptr(); \
138 NW_VALIDITY_ASSERT; return *ptr(); \
146 bool operator==(const class_name& rhs) const { return ptr() == rhs.ptr(); } \
148 bool operator!=(const class_name& rhs) const { return ptr() != rhs.ptr(); } \
162 ResDataType* ptr() \
167 const ResDataType* ptr() const \
186 bool operator==(const class_name& rhs) const { return ptr() == rhs.ptr(); } \
188 bool operator!=(const class_name& rhs) const { return ptr() != rhs.ptr(); } \
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/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Light.cpp105 u8* originalValue = reinterpret_cast<u8*>(m_OriginalValue.ptr()); in CreateAnimGroup()
122 GetAllocator().Free(m_OriginalValue.ptr()); in DestroyOriginalValue()
142 ResLightData* ptr = resLight.ptr(); in GetAnimTargetObject() local
143 return ptr; in GetAnimTargetObject()
149 … ResFragmentLightData* ptr = static_cast<gfx::FragmentLight&>(*this).GetResFragmentLight().ptr(); in GetAnimTargetObject() local
150 return ptr; in GetAnimTargetObject()
156 … ResAmbientLightData* ptr = static_cast<gfx::AmbientLight&>(*this).GetResAmbientLight().ptr(); in GetAnimTargetObject() local
157 return ptr; in GetAnimTargetObject()
164 … ResVertexLightData* ptr = static_cast<gfx::VertexLight&>(*this).GetResVertexLight().ptr(); in GetAnimTargetObject() local
165 return ptr; in GetAnimTargetObject()
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Dgfx_AnimHelper.cpp32 return resMat.GetMaterialColor().ptr(); in GetBaseObject()
36 return resMat.GetTextureCoordinators(0).ptr(); in GetBaseObject()
40 return resMat.GetTextureCoordinators(1).ptr(); in GetBaseObject()
44 return resMat.GetTextureCoordinators(2).ptr(); in GetBaseObject()
48 return resMat.GetTextureMappers(0).ptr(); in GetBaseObject()
52 return resMat.GetTextureMappers(1).ptr(); in GetBaseObject()
56 return resMat.GetTextureMappers(2).ptr(); in GetBaseObject()
72 return resMat.GetFragmentOperation().GetBlendOperation().ptr(); in GetBaseObject()
Dgfx_Material.cpp422 buffer->toTextureMappers[i].set_ptr(textureMapper.ptr()); in CopyResMaterial()
440 buffer->toProceduralTextureMapper.set_ptr(textureMapper.ptr()); in CopyResMaterial()
474 fragmentShader->toFragmentLightingTable.set_ptr(copyResult.first.ptr()); in CopyResMaterial()
523 allocator->Free(resMaterial.ptr()); in DestroyResMaterial()
541 allocator->Free(resFragmentLightingTable.GetReflectanceRSampler().ptr()); in DestroyResFragmentShader()
546 allocator->Free(resFragmentLightingTable.GetReflectanceGSampler().ptr()); in DestroyResFragmentShader()
551 allocator->Free(resFragmentLightingTable.GetReflectanceBSampler().ptr()); in DestroyResFragmentShader()
556 allocator->Free(resFragmentLightingTable.GetDistribution0Sampler().ptr()); in DestroyResFragmentShader()
561 allocator->Free(resFragmentLightingTable.GetDistribution1Sampler().ptr()); in DestroyResFragmentShader()
566 allocator->Free(resFragmentLightingTable.GetFresnelSampler().ptr()); in DestroyResFragmentShader()
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Dgfx_ParticleCollection.cpp183 ResParticleParameterAttribute resParam((*it).ptr()); in GetMemorySizeInternal()
422 ResParticleParameterAttribute resParam((*it).ptr()); in Create()
636 ResParticleParameterAttribute resParam((*it).ptr()); in Create()
638 void* ptr = NULL; in Create() local
646 ptr = node->m_ParticleAttribute[usage].m_Stream; in Create()
648 *(ParticleTime*)ptr = *resParam.GetData(); in Create()
659 ptr = data->m_Stream[0]; in Create()
670 ptr = data->m_Stream[0]; in Create()
678 ptr = data->m_Stream[0]; in Create()
685 node->m_StreamPtr[usage][0] = ptr; in Create()
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Dgfx_Camera.cpp67 this->GetAllocator().Free(resCamera.ptr()); in ~Camera()
156 … ut::AddOffsetToPtr(m_OriginalValue.GetViewUpdater().ptr(), member.GetMemberOffset()); in CreateAnimGroup()
162 … ut::AddOffsetToPtr(m_OriginalValue.GetProjectionUpdater().ptr(), member.GetMemberOffset()); in CreateAnimGroup()
202 resCamera->toViewUpdater.set_ptr(this->m_ViewUpdater->GetResource().ptr()); in Create()
203 resCamera->toProjectionUpdater.set_ptr(this->m_ProjectionUpdater->GetResource().ptr()); in Create()
305 ResAimTargetViewUpdater resAimView(resViewUpdater.ptr()); in Create()
311 ResLookAtTargetViewUpdater resLookAtView(resViewUpdater.ptr()); in Create()
319 ResRotateViewUpdater resRotateView(resViewUpdater.ptr()); in Create()
334 ResPerspectiveProjectionUpdater resPersProjection(resProjectionUpdater.ptr()); in Create()
342 ResFrustumProjectionUpdater resFrustumProjection(resProjectionUpdater.ptr()); in Create()
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/NW4C-1.2.23/include/nw/snd/
Dsnd_MmlParser.h83 u8 ReadByte( const u8** ptr ) const { return *(*ptr)++; } in ReadByte() argument
84 void UnreadByte( const u8** ptr ) const { --(*ptr); } in UnreadByte() argument
85 u16 Read16( const u8** ptr ) const;
86 u32 Read24( const u8** ptr ) const;
87 s32 ReadVar( const u8** ptr ) const;
88 …s32 ReadArg( const u8** ptr, SequenceSoundPlayer* player, SequenceTrack* track, SeqArgType argTyp…
Dsnd_InstancePool.h39 void FreeImpl( void* ptr );
187 void *ptr = AllocImpl(); in Alloc() local
188 if ( ptr == NULL ) return NULL; in Alloc()
189 return new( ptr ) T(); // コンストラクタ呼びだし in Alloc()
/NW4C-1.2.23/sources/libraries/font/
Dfont_DispStringBuffer.cpp36 u8* ptr = reinterpret_cast<u8*>(this->GetCharAttrs()) in DispStringBuffer() local
39 this->drawFlags = ptr; in DispStringBuffer()
41 ptr += math::RoundUp(drawFlagBytes, sizeof(u32)); in DispStringBuffer()
43 this->commandBuffer = reinterpret_cast<u32*>(ptr); in DispStringBuffer()
45 ptr += sizeof(u32) * this->commandBufferCapacity; in DispStringBuffer()
/NW4C-1.2.23/sources/libraries/ut/
Dut_BinaryFileFormat.cpp131 void* ptr; in GetNextBinaryBlockHeader() local
137 ptr = AddOffsetToPtr( pFileHeader, pFileHeader->headerSize ); in GetNextBinaryBlockHeader()
141 ptr = AddOffsetToPtr( pBlockHeader, pBlockHeader->size ); in GetNextBinaryBlockHeader()
144 if ( ptr >= AddOffsetToPtr( pFileHeader, pFileHeader->fileSize ) ) in GetNextBinaryBlockHeader()
154 ptr = AddOffsetToPtr( pFileHeader, ReverseEndian( pFileHeader->headerSize ) ); in GetNextBinaryBlockHeader()
158 ptr = AddOffsetToPtr( pBlockHeader, ReverseEndian( pBlockHeader->size ) ); in GetNextBinaryBlockHeader()
161 if ( ptr >= AddOffsetToPtr( pFileHeader, ReverseEndian( pFileHeader->fileSize ) ) ) in GetNextBinaryBlockHeader()
167 return reinterpret_cast<BinaryBlockHeader*>( ptr ); in GetNextBinaryBlockHeader()
/NW4C-1.2.23/demos/Nw4cDemo/include/
DSmDef.h29 #define SM_SAFE_DELETE( ptr ) \ argument
30 if ( ptr ){ delete ptr; ptr = NULL; } \
/NW4C-1.2.23/include/nw/config/compiler/
Dmsvc.h46 void* operator new( size_t size, void* ptr );
47 void* operator new[]( size_t size, void* ptr );
48 void operator delete( void* memory, void* ptr );
49 void operator delete[]( void* memory, void* ptr );
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResMaterial.cpp175 hash = (u32)resImageTexture.ptr(); in SetupTextures()
179 … hash = ((u32)resImageTexture.ptr() << i * 8) | ((u32)resImageTexture.ptr() >> (32 - i * 8)); in SetupTextures()
352 referenceShader.ref().toTargetShader.set_ptr(resShader.Dereference().ptr()); in SetShader()
410 fragmentLightingTableParametersHash ^= ((u32)imageLut.ptr()) << D0_SHIFT; in CalcFragmentLightingTableHash()
421 ((u32)imageLut.ptr() << D1_SHIFT) | ((u32)imageLut.ptr() >> (MAX_BITS - D1_SHIFT)); in CalcFragmentLightingTableHash()
432 ((u32)imageLut.ptr() << RR_SHIFT) | ((u32)imageLut.ptr() >> (MAX_BITS - RR_SHIFT)); in CalcFragmentLightingTableHash()
443 ((u32)imageLut.ptr() << RG_SHIFT) | in CalcFragmentLightingTableHash()
444 ((u32)imageLut.ptr() >> (MAX_BITS - RG_SHIFT)); in CalcFragmentLightingTableHash()
455 ((u32)imageLut.ptr() << RB_SHIFT) | in CalcFragmentLightingTableHash()
456 ((u32)imageLut.ptr() >> (MAX_BITS - RB_SHIFT)); in CalcFragmentLightingTableHash()
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Dgfx_ResUtil.cpp68 referenceLut.ref().toTargetLut.set_ptr(resLut.ptr()); in GetReferenceLutTarget()
95 referenceTexture.ref().toTargetTexture.set_ptr(referenceResult.first.ptr()); in GetReferenceTextureTarget()
101 referenceTexture.ref().toTargetTexture.set_ptr(resTexture.ptr()); in GetReferenceTextureTarget()
128 referenceShader.ref().toTargetShader.set_ptr(referenceResult.first.ptr()); in GetReferenceShaderTarget()
134 referenceShader.ref().toTargetShader.set_ptr(resShader.ptr()); in GetReferenceShaderTarget()
Dgfx_ResTexture.cpp199 u32 texID = reinterpret_cast<u32>(resTex.ptr()); in ResImageTexture_Setup()
226 u32 texID = reinterpret_cast<u32>(resTex.ptr()); in ResShadowTexture_Setup()
253 u32 texID = reinterpret_cast<u32>(resTex.ptr()); in ResCubeTexture_Setup()
815 if (resPixelBasedImage.ptr()->toImageDataTable.to_ptr() != NULL) in DynamicDestroy()
817 allocator->Free(resPixelBasedImage.ptr()->toImageDataTable.to_ptr()); in DynamicDestroy()
818 resPixelBasedImage.ptr()->toImageDataTable.set_ptr(NULL); in DynamicDestroy()
822 allocator->Free(resPixelBasedImage.ptr()); in DynamicDestroy()
825 resPixelBasedImage.ptr()->m_DynamicAllocator = NULL; in DynamicDestroy()
828 allocator->Free(this->ptr()); in DynamicDestroy()
829 this->ptr()->toImage.set_ptr(NULL); in DynamicDestroy()
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/NW4C-1.2.23/include/nw/font/
Dfont_RectDrawerCommand.h25 #define NW_FONT_ADD_COMMANDS_PTR( ptr, command, size ) \ argument
26 std::memcpy( ptr, command, size ); \
27 (ptr) += (size) >> 2
29 #define NW_FONT_ADD_SINGLE_COMMAND_PTR( ptr, header, data ) \ argument
30 *(ptr)++ = (data); \
31 *(ptr)++ = (header)

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