1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: SmDef.h 4 5 Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Revision: 1 $ 14 *---------------------------------------------------------------------------*/ 15 #ifndef SM_DEF_H_ 16 #define SM_DEF_H_ 17 18 #include <nw/lyt.h> 19 20 21 #define SM_LOWER_SCREEN_SIZE_W (320.f) 22 #define SM_LOWER_SCREEN_SIZE_H (240.f) 23 #define SM_LOWER_SCREEN_HALF_SIZE_W (160.f) 24 #define SM_LOWER_SCREEN_HALF_SIZE_H (120.f) 25 26 #define SM_UPPER_SCREEN_SIZE_W (480.f) 27 #define SM_UPPER_SCREEN_SIZE_H (320.f) 28 29 #define SM_SAFE_DELETE( ptr ) \ 30 if ( ptr ){ delete ptr; ptr = NULL; } \ 31 32 #endif // SM_DEF_H_ 33