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Searched refs:vertexIndex (Results 1 – 4 of 4) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/
Dgx_VertexBuffer.cpp381 u32 vertexIndex = 0; in SetCubePosition() local
382 s_PositionArray[4 * vertexIndex] = (- s_CubeHalfEdge[0]); in SetCubePosition()
383 s_PositionArray[4 * vertexIndex + 1] = (- s_CubeHalfEdge[1]); in SetCubePosition()
384 s_PositionArray[4 * vertexIndex + 2] = (- s_CubeHalfEdge[2]); in SetCubePosition()
385 s_PositionArray[4 * vertexIndex + 3] = 1.0f; in SetCubePosition()
386 vertexIndex++; in SetCubePosition()
388 s_PositionArray[4 * vertexIndex] = (- s_CubeHalfEdge[0]); in SetCubePosition()
389 s_PositionArray[4 * vertexIndex + 1] = (- s_CubeHalfEdge[1]); in SetCubePosition()
390 s_PositionArray[4 * vertexIndex + 2] = (+ s_CubeHalfEdge[2]); in SetCubePosition()
391 s_PositionArray[4 * vertexIndex + 3] = 1.0f; in SetCubePosition()
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/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Body/
Ddemo_Cylinder.cpp70 for (u32 vertexIndex = 0; vertexIndex < circleVerticesNum; vertexIndex++) in InitializeCylinder() local
72 f32 phi = deltaPhi * vertexIndex; in InitializeCylinder()
81 SetPosition(vertexIndex, x, y, z); in InitializeCylinder()
83 SetPosition(2 * circleVerticesNum + vertexIndex, in InitializeCylinder()
85 SetPosition(3 * circleVerticesNum + vertexIndex, in InitializeCylinder()
90 SetPosition(circleVerticesNum + vertexIndex, in InitializeCylinder()
93 SetPosition(4 * circleVerticesNum + vertexIndex, in InitializeCylinder()
95 SetPosition(5 * circleVerticesNum + vertexIndex, in InitializeCylinder()
113 for (s32 vertexIndex = 0; vertexIndex < circleVerticesNum; vertexIndex++) in InitializeCylinder() local
115 f32 phi = static_cast<u32>((deltaPhi * (vertexIndex - 1) + 360.0f)) % 360; in InitializeCylinder()
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Ddemo_Sphere.cpp68 u32 vertexIndex = 0; in InitializeSphere() local
93 SetNormal(vertexIndex, normal.x, normal.y, normal.z); in InitializeSphere()
95 SetPosition(vertexIndex, position.x, position.y, position.z); in InitializeSphere()
97 vertexIndex += 1; in InitializeSphere()
109 u32 vertexIndex = 0; in InitializeSphere() local
119 SetTexcoord(vertexIndex, s, t); in InitializeSphere()
120 vertexIndex += 1; in InitializeSphere()
130 u32 vertexIndex = 0; in InitializeSphere() local
139 SetIndex(vertexIndex, index0, index1, index2); in InitializeSphere()
140 vertexIndex += 1; in InitializeSphere()
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/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_GraphicsDrawing.cpp308 u32 vertexIndex = renderData.GetPackedVerticesNum(); in FillSquare() local
316 renderData.SetPosition(vertexIndex, in FillSquare()
322 renderData.SetPosition(vertexIndex + 2, in FillSquare()
328 renderData.SetPosition(vertexIndex + 3, in FillSquare()
334 renderData.SetPosition(vertexIndex + 1, in FillSquare()
342 renderData.SetColor(vertexIndex + i, in FillSquare()
348 vertexIndex, vertexIndex + 1, vertexIndex + 2, vertexIndex + 3); in FillSquare()