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/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_GraphicsDrawing.cpp307 demo::TrianglesRenderData& renderData = m_SquaresRenderData; in FillSquare() local
308 u32 vertexIndex = renderData.GetPackedVerticesNum(); in FillSquare()
309 u32 squareIndex = renderData.GetPackedTrianglesNum() / 4; in FillSquare()
314 renderData.GetNormalizedDeviceCoordinateXY(windowCoordinateX0, windowCoordinateY0, in FillSquare()
316 renderData.SetPosition(vertexIndex, in FillSquare()
320 renderData.GetNormalizedDeviceCoordinateXY(windowCoordinateX1, windowCoordinateY1, in FillSquare()
322 renderData.SetPosition(vertexIndex + 2, in FillSquare()
326 renderData.GetNormalizedDeviceCoordinateXY(windowCoordinateX2, windowCoordinateY2, in FillSquare()
328 renderData.SetPosition(vertexIndex + 3, in FillSquare()
332 renderData.GetNormalizedDeviceCoordinateXY(windowCoordinateX3, windowCoordinateY3, in FillSquare()
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Ddemo_RenderSystemDrawing.cpp466 … demo::TrianglesRenderData& renderData = m_TexturedTrianglesRenderDataArray[textureArrayIndex]; in FillTexturedTriangle() local
467 u32 triangleIndex = renderData.GetPackedTrianglesNum(); in FillTexturedTriangle()
474 renderData.GetNormalizedDeviceCoordinateXY(windowCoordinateX0, windowCoordinateY0, in FillTexturedTriangle()
476 renderData.SetPosition(3 * triangleIndex, in FillTexturedTriangle()
480 renderData.GetNormalizedDeviceCoordinateXY(windowCoordinateX1, windowCoordinateY1, in FillTexturedTriangle()
482 renderData.SetPosition(3 * triangleIndex + 1, in FillTexturedTriangle()
486 renderData.GetNormalizedDeviceCoordinateXY(windowCoordinateX2, windowCoordinateY2, in FillTexturedTriangle()
488 renderData.SetPosition(3 * triangleIndex + 2, in FillTexturedTriangle()
494 renderData.SetTexcoord(3 * triangleIndex, texcoordS0, texcoordT0); in FillTexturedTriangle()
495 renderData.SetTexcoord(3 * triangleIndex + 1, texcoordS1, texcoordT1); in FillTexturedTriangle()
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