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Searched refs:pPostId (Results 1 – 8 of 8) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGas.cpp33 extern GLuint pPostId;
333 glUseProgram(pPostId); in GasShading()
342 glUniform1i(glGetUniformLocation(pPostId, "dmp_Texture[0].samplerType"), GL_TEXTURE_2D); in GasShading()
343 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineRgb"), GL_ADD); in GasShading()
344 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineAlpha"), GL_ADD); in GasShading()
345 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandRgb"), GL_SRC_COLOR, GL_SRC_ALPHA,… in GasShading()
346 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandAlpha"), GL_SRC_ALPHA, GL_SRC_ALPH… in GasShading()
347 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcRgb"), GL_PRIMARY_COLOR, GL_PRIMARY_CO… in GasShading()
348 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcAlpha"), GL_PRIMARY_COLOR, GL_PRIMARY_… in GasShading()
353 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[5].srcRgb"), GL_PREVIOUS, GL_PREVIOUS, GL_TE… in GasShading()
[all …]
DGasColorOptimal.cpp26 GLuint pPostId; variable
170 pPostId = glCreateProgram(); in ShaderInitialize()
171 glAttachShader(pPostId, s_Shaders[1]); in ShaderInitialize()
172 glAttachShader(pPostId, GL_DMP_FRAGMENT_SHADER_DMP); in ShaderInitialize()
173 glBindAttribLocation(pPostId, 0, "aPosition"); in ShaderInitialize()
174 glBindAttribLocation(pPostId, 1, "aTexCoord"); in ShaderInitialize()
175 glBindAttribLocation(pPostId, 2, "aColor"); in ShaderInitialize()
177 glLinkProgram(pPostId); in ShaderInitialize()
178 glValidateProgram(pPostId); in ShaderInitialize()
179 glUseProgram(pPostId); in ShaderInitialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGas.cpp33 extern GLuint pPostId;
330 glUseProgram(pPostId); in GasShading()
339 glUniform1i(glGetUniformLocation(pPostId, "dmp_Texture[0].samplerType"), GL_TEXTURE_2D); in GasShading()
340 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineRgb"), GL_ADD); in GasShading()
341 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineAlpha"), GL_ADD); in GasShading()
342 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandRgb"), GL_SRC_COLOR, GL_SRC_ALPHA,… in GasShading()
343 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandAlpha"), GL_SRC_ALPHA, GL_SRC_ALPH… in GasShading()
344 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcRgb"), GL_PRIMARY_COLOR, GL_PRIMARY_CO… in GasShading()
345 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcAlpha"), GL_PRIMARY_COLOR, GL_PRIMARY_… in GasShading()
350 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[5].srcRgb"), GL_PREVIOUS, GL_PREVIOUS, GL_TE… in GasShading()
[all …]
DGasColorSimple.cpp42 GLuint pPostId; variable
187 pPostId = glCreateProgram(); in ShaderInitialize()
188 glAttachShader(pPostId, s_Shaders[1]); in ShaderInitialize()
189 glAttachShader(pPostId, GL_DMP_FRAGMENT_SHADER_DMP); in ShaderInitialize()
190 glBindAttribLocation(pPostId, 0, "aPosition"); in ShaderInitialize()
191 glBindAttribLocation(pPostId, 1, "aTexCoord"); in ShaderInitialize()
192 glBindAttribLocation(pPostId, 2, "aColor"); in ShaderInitialize()
194 glLinkProgram(pPostId); in ShaderInitialize()
195 glValidateProgram(pPostId); in ShaderInitialize()
196 glUseProgram(pPostId); in ShaderInitialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGas.cpp18 extern GLuint pPostId;
254 glUseProgram(pPostId); in SetGasShadingUniform()
259 glUniform1i(glGetUniformLocation(pPostId, "dmp_Texture[0].samplerType"), GL_TEXTURE_2D); in SetGasShadingUniform()
260 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineRgb"), GL_REPLACE); in SetGasShadingUniform()
261 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineAlpha"), GL_ADD); in SetGasShadingUniform()
262 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandRgb"), GL_SRC_COLOR, GL_SRC_ALPHA,… in SetGasShadingUniform()
263 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandAlpha"), GL_SRC_ALPHA, GL_SRC_ALPH… in SetGasShadingUniform()
264 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcRgb"), GL_PRIMARY_COLOR, GL_PRIMARY_CO… in SetGasShadingUniform()
265 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcAlpha"), GL_PRIMARY_COLOR, GL_PRIMARY_… in SetGasShadingUniform()
270 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[5].srcRgb"), GL_PREVIOUS, GL_PREVIOUS, GL_TE… in SetGasShadingUniform()
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DGasCessna.cpp51 GLuint pPostId; /* for gas shading/post synthesis pass */ variable
282 pPostId = glCreateProgram(); in ShaderInitialize()
283 glAttachShader(pPostId, shaders[2]); in ShaderInitialize()
284 glAttachShader(pPostId, GL_DMP_FRAGMENT_SHADER_DMP); in ShaderInitialize()
285 glBindAttribLocation(pPostId, 0, "aPosition"); in ShaderInitialize()
286 glBindAttribLocation(pPostId, 1, "aTexCoord"); in ShaderInitialize()
287 glBindAttribLocation(pPostId, 2, "aColor"); in ShaderInitialize()
288 glLinkProgram(pPostId); in ShaderInitialize()
289 glValidateProgram(pPostId); in ShaderInitialize()
290 glUseProgram(pPostId); in ShaderInitialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/
DGas.cpp33 extern GLuint pPostId;
359 glUseProgram(pPostId); in GasShading()
368 glUniform1i(glGetUniformLocation(pPostId, "dmp_Texture[0].samplerType"), GL_TEXTURE_2D); in GasShading()
369 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineRgb"), GL_ADD); in GasShading()
370 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineAlpha"), GL_ADD); in GasShading()
371 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandRgb"), GL_SRC_COLOR, GL_SRC_ALPHA,… in GasShading()
372 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandAlpha"), GL_SRC_ALPHA, GL_SRC_ALPH… in GasShading()
373 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcRgb"), GL_PRIMARY_COLOR, GL_PRIMARY_CO… in GasShading()
374 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcAlpha"), GL_PRIMARY_COLOR, GL_PRIMARY_… in GasShading()
379 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[5].srcRgb"), GL_PREVIOUS, GL_PREVIOUS, GL_TE… in GasShading()
[all …]
DPartsysGas.cpp45 GLuint pPostId; /* for gas shading/post synthesis pass */ variable
320 pPostId = glCreateProgram(); in ShaderInitialize()
321 glAttachShader(pPostId, shaders[2]); in ShaderInitialize()
322 glAttachShader(pPostId, GL_DMP_FRAGMENT_SHADER_DMP); in ShaderInitialize()
323 glBindAttribLocation(pPostId, 0, "aPosition"); in ShaderInitialize()
324 glBindAttribLocation(pPostId, 1, "aTexCoord"); in ShaderInitialize()
325 glBindAttribLocation(pPostId, 2, "aColor"); in ShaderInitialize()
326 glLinkProgram(pPostId); in ShaderInitialize()
327 glValidateProgram(pPostId); in ShaderInitialize()
328 glUseProgram(pPostId); in ShaderInitialize()