| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/ |
| D | Gas.cpp | 33 extern GLuint pPostId; 333 glUseProgram(pPostId); in GasShading() 342 glUniform1i(glGetUniformLocation(pPostId, "dmp_Texture[0].samplerType"), GL_TEXTURE_2D); in GasShading() 343 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineRgb"), GL_ADD); in GasShading() 344 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineAlpha"), GL_ADD); in GasShading() 345 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandRgb"), GL_SRC_COLOR, GL_SRC_ALPHA,… in GasShading() 346 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandAlpha"), GL_SRC_ALPHA, GL_SRC_ALPH… in GasShading() 347 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcRgb"), GL_PRIMARY_COLOR, GL_PRIMARY_CO… in GasShading() 348 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcAlpha"), GL_PRIMARY_COLOR, GL_PRIMARY_… in GasShading() 353 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[5].srcRgb"), GL_PREVIOUS, GL_PREVIOUS, GL_TE… in GasShading() [all …]
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| D | GasColorOptimal.cpp | 26 GLuint pPostId; variable 170 pPostId = glCreateProgram(); in ShaderInitialize() 171 glAttachShader(pPostId, s_Shaders[1]); in ShaderInitialize() 172 glAttachShader(pPostId, GL_DMP_FRAGMENT_SHADER_DMP); in ShaderInitialize() 173 glBindAttribLocation(pPostId, 0, "aPosition"); in ShaderInitialize() 174 glBindAttribLocation(pPostId, 1, "aTexCoord"); in ShaderInitialize() 175 glBindAttribLocation(pPostId, 2, "aColor"); in ShaderInitialize() 177 glLinkProgram(pPostId); in ShaderInitialize() 178 glValidateProgram(pPostId); in ShaderInitialize() 179 glUseProgram(pPostId); in ShaderInitialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/ |
| D | Gas.cpp | 33 extern GLuint pPostId; 330 glUseProgram(pPostId); in GasShading() 339 glUniform1i(glGetUniformLocation(pPostId, "dmp_Texture[0].samplerType"), GL_TEXTURE_2D); in GasShading() 340 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineRgb"), GL_ADD); in GasShading() 341 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineAlpha"), GL_ADD); in GasShading() 342 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandRgb"), GL_SRC_COLOR, GL_SRC_ALPHA,… in GasShading() 343 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandAlpha"), GL_SRC_ALPHA, GL_SRC_ALPH… in GasShading() 344 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcRgb"), GL_PRIMARY_COLOR, GL_PRIMARY_CO… in GasShading() 345 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcAlpha"), GL_PRIMARY_COLOR, GL_PRIMARY_… in GasShading() 350 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[5].srcRgb"), GL_PREVIOUS, GL_PREVIOUS, GL_TE… in GasShading() [all …]
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| D | GasColorSimple.cpp | 42 GLuint pPostId; variable 187 pPostId = glCreateProgram(); in ShaderInitialize() 188 glAttachShader(pPostId, s_Shaders[1]); in ShaderInitialize() 189 glAttachShader(pPostId, GL_DMP_FRAGMENT_SHADER_DMP); in ShaderInitialize() 190 glBindAttribLocation(pPostId, 0, "aPosition"); in ShaderInitialize() 191 glBindAttribLocation(pPostId, 1, "aTexCoord"); in ShaderInitialize() 192 glBindAttribLocation(pPostId, 2, "aColor"); in ShaderInitialize() 194 glLinkProgram(pPostId); in ShaderInitialize() 195 glValidateProgram(pPostId); in ShaderInitialize() 196 glUseProgram(pPostId); in ShaderInitialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | Gas.cpp | 18 extern GLuint pPostId; 254 glUseProgram(pPostId); in SetGasShadingUniform() 259 glUniform1i(glGetUniformLocation(pPostId, "dmp_Texture[0].samplerType"), GL_TEXTURE_2D); in SetGasShadingUniform() 260 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineRgb"), GL_REPLACE); in SetGasShadingUniform() 261 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineAlpha"), GL_ADD); in SetGasShadingUniform() 262 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandRgb"), GL_SRC_COLOR, GL_SRC_ALPHA,… in SetGasShadingUniform() 263 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandAlpha"), GL_SRC_ALPHA, GL_SRC_ALPH… in SetGasShadingUniform() 264 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcRgb"), GL_PRIMARY_COLOR, GL_PRIMARY_CO… in SetGasShadingUniform() 265 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcAlpha"), GL_PRIMARY_COLOR, GL_PRIMARY_… in SetGasShadingUniform() 270 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[5].srcRgb"), GL_PREVIOUS, GL_PREVIOUS, GL_TE… in SetGasShadingUniform() [all …]
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| D | GasCessna.cpp | 51 GLuint pPostId; /* for gas shading/post synthesis pass */ variable 282 pPostId = glCreateProgram(); in ShaderInitialize() 283 glAttachShader(pPostId, shaders[2]); in ShaderInitialize() 284 glAttachShader(pPostId, GL_DMP_FRAGMENT_SHADER_DMP); in ShaderInitialize() 285 glBindAttribLocation(pPostId, 0, "aPosition"); in ShaderInitialize() 286 glBindAttribLocation(pPostId, 1, "aTexCoord"); in ShaderInitialize() 287 glBindAttribLocation(pPostId, 2, "aColor"); in ShaderInitialize() 288 glLinkProgram(pPostId); in ShaderInitialize() 289 glValidateProgram(pPostId); in ShaderInitialize() 290 glUseProgram(pPostId); in ShaderInitialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/ |
| D | Gas.cpp | 33 extern GLuint pPostId; 359 glUseProgram(pPostId); in GasShading() 368 glUniform1i(glGetUniformLocation(pPostId, "dmp_Texture[0].samplerType"), GL_TEXTURE_2D); in GasShading() 369 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineRgb"), GL_ADD); in GasShading() 370 glUniform1i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].combineAlpha"), GL_ADD); in GasShading() 371 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandRgb"), GL_SRC_COLOR, GL_SRC_ALPHA,… in GasShading() 372 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].operandAlpha"), GL_SRC_ALPHA, GL_SRC_ALPH… in GasShading() 373 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcRgb"), GL_PRIMARY_COLOR, GL_PRIMARY_CO… in GasShading() 374 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[0].srcAlpha"), GL_PRIMARY_COLOR, GL_PRIMARY_… in GasShading() 379 …glUniform3i(glGetUniformLocation(pPostId, "dmp_TexEnv[5].srcRgb"), GL_PREVIOUS, GL_PREVIOUS, GL_TE… in GasShading() [all …]
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| D | PartsysGas.cpp | 45 GLuint pPostId; /* for gas shading/post synthesis pass */ variable 320 pPostId = glCreateProgram(); in ShaderInitialize() 321 glAttachShader(pPostId, shaders[2]); in ShaderInitialize() 322 glAttachShader(pPostId, GL_DMP_FRAGMENT_SHADER_DMP); in ShaderInitialize() 323 glBindAttribLocation(pPostId, 0, "aPosition"); in ShaderInitialize() 324 glBindAttribLocation(pPostId, 1, "aTexCoord"); in ShaderInitialize() 325 glBindAttribLocation(pPostId, 2, "aColor"); in ShaderInitialize() 326 glLinkProgram(pPostId); in ShaderInitialize() 327 glValidateProgram(pPostId); in ShaderInitialize() 328 glUseProgram(pPostId); in ShaderInitialize()
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