Searched refs:m_ProgramId (Results 1 – 5 of 5) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/ShaderProgram/ |
| D | demo_ProgramObject.cpp | 29 m_ProgramId(0), in ProgramObject() 96 if ( m_ProgramId == 0 ) in InitializeUniforms() 104 glGetUniformLocation(m_ProgramId, "uProjection"); in InitializeUniforms() 106 glGetUniformLocation(m_ProgramId, "uModelView"); in InitializeUniforms() 110 glGetUniformLocation(m_ProgramId, "dmp_FragOperation.enableAlphaTest"); in InitializeUniforms() 113 glGetUniformLocation(m_ProgramId, "dmp_Texture[0].samplerType"); in InitializeUniforms() 115 glGetUniformLocation(m_ProgramId, "dmp_Texture[1].samplerType"); in InitializeUniforms() 117 glGetUniformLocation(m_ProgramId, "dmp_Texture[2].samplerType"); in InitializeUniforms() 119 glGetUniformLocation(m_ProgramId, "dmp_Texture[3].samplerType"); in InitializeUniforms() 123 glGetUniformLocation(m_ProgramId, "dmp_TexEnv[2].srcRgb"); in InitializeUniforms() [all …]
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| D | demo_ColorFillProgram.cpp | 43 m_ProgramId = glCreateProgram(); in Initialize() 47 glAttachShader(m_ProgramId, m_ShaderIds[0]); in Initialize() 50 glAttachShader(m_ProgramId, GL_DMP_FRAGMENT_SHADER_DMP); in Initialize() 53 glBindAttribLocation(m_ProgramId, 0, "aPosition"); in Initialize() 54 glBindAttribLocation(m_ProgramId, 1, "aColor"); in Initialize() 57 glLinkProgram(m_ProgramId); in Initialize() 61 glValidateProgram(m_ProgramId); in Initialize() 62 glGetProgramiv(m_ProgramId, GL_VALIDATE_STATUS, ¶m); in Initialize() 85 if ( m_ProgramId != 0 ) in Finalize() 87 glDeleteProgram(m_ProgramId); in Finalize() [all …]
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| D | demo_DecalTextureProgram.cpp | 44 m_ProgramId = glCreateProgram(); in Initialize() 48 glAttachShader(m_ProgramId, m_ShaderIds[0]); in Initialize() 51 glAttachShader(m_ProgramId, GL_DMP_FRAGMENT_SHADER_DMP); in Initialize() 54 glBindAttribLocation(m_ProgramId, 0, "aPosition"); in Initialize() 55 glBindAttribLocation(m_ProgramId, 1, "aTexCoord"); in Initialize() 58 glLinkProgram(m_ProgramId); in Initialize() 62 glValidateProgram(m_ProgramId); in Initialize() 63 glGetProgramiv(m_ProgramId, GL_VALIDATE_STATUS, ¶m); in Initialize() 87 if ( m_ProgramId != 0 ) in Finalize() 89 glDeleteProgram(m_ProgramId); in Finalize() [all …]
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| D | demo_FontProgram.cpp | 46 m_ProgramId = glCreateProgram(); in Initialize() 50 glAttachShader(m_ProgramId, m_ShaderIds[0]); in Initialize() 53 glAttachShader(m_ProgramId, GL_DMP_FRAGMENT_SHADER_DMP); in Initialize() 56 glBindAttribLocation(m_ProgramId, 0, "aPosition"); in Initialize() 57 glBindAttribLocation(m_ProgramId, 1, "aColor"); in Initialize() 58 glBindAttribLocation(m_ProgramId, 2, "aTexCoord"); in Initialize() 61 glLinkProgram(m_ProgramId); in Initialize() 65 glValidateProgram(m_ProgramId); in Initialize() 66 glGetProgramiv(m_ProgramId, GL_VALIDATE_STATUS, ¶m); in Initialize() 94 if ( m_ProgramId != 0 ) in Finalize() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/ShaderProgram/ |
| D | demo_ProgramObject.h | 161 GLuint m_ProgramId; variable
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