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Searched refs:m_ProgramId (Results 1 – 5 of 5) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/ShaderProgram/
Ddemo_ProgramObject.cpp29 m_ProgramId(0), in ProgramObject()
96 if ( m_ProgramId == 0 ) in InitializeUniforms()
104 glGetUniformLocation(m_ProgramId, "uProjection"); in InitializeUniforms()
106 glGetUniformLocation(m_ProgramId, "uModelView"); in InitializeUniforms()
110 glGetUniformLocation(m_ProgramId, "dmp_FragOperation.enableAlphaTest"); in InitializeUniforms()
113 glGetUniformLocation(m_ProgramId, "dmp_Texture[0].samplerType"); in InitializeUniforms()
115 glGetUniformLocation(m_ProgramId, "dmp_Texture[1].samplerType"); in InitializeUniforms()
117 glGetUniformLocation(m_ProgramId, "dmp_Texture[2].samplerType"); in InitializeUniforms()
119 glGetUniformLocation(m_ProgramId, "dmp_Texture[3].samplerType"); in InitializeUniforms()
123 glGetUniformLocation(m_ProgramId, "dmp_TexEnv[2].srcRgb"); in InitializeUniforms()
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Ddemo_ColorFillProgram.cpp43 m_ProgramId = glCreateProgram(); in Initialize()
47 glAttachShader(m_ProgramId, m_ShaderIds[0]); in Initialize()
50 glAttachShader(m_ProgramId, GL_DMP_FRAGMENT_SHADER_DMP); in Initialize()
53 glBindAttribLocation(m_ProgramId, 0, "aPosition"); in Initialize()
54 glBindAttribLocation(m_ProgramId, 1, "aColor"); in Initialize()
57 glLinkProgram(m_ProgramId); in Initialize()
61 glValidateProgram(m_ProgramId); in Initialize()
62 glGetProgramiv(m_ProgramId, GL_VALIDATE_STATUS, &param); in Initialize()
85 if ( m_ProgramId != 0 ) in Finalize()
87 glDeleteProgram(m_ProgramId); in Finalize()
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Ddemo_DecalTextureProgram.cpp44 m_ProgramId = glCreateProgram(); in Initialize()
48 glAttachShader(m_ProgramId, m_ShaderIds[0]); in Initialize()
51 glAttachShader(m_ProgramId, GL_DMP_FRAGMENT_SHADER_DMP); in Initialize()
54 glBindAttribLocation(m_ProgramId, 0, "aPosition"); in Initialize()
55 glBindAttribLocation(m_ProgramId, 1, "aTexCoord"); in Initialize()
58 glLinkProgram(m_ProgramId); in Initialize()
62 glValidateProgram(m_ProgramId); in Initialize()
63 glGetProgramiv(m_ProgramId, GL_VALIDATE_STATUS, &param); in Initialize()
87 if ( m_ProgramId != 0 ) in Finalize()
89 glDeleteProgram(m_ProgramId); in Finalize()
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Ddemo_FontProgram.cpp46 m_ProgramId = glCreateProgram(); in Initialize()
50 glAttachShader(m_ProgramId, m_ShaderIds[0]); in Initialize()
53 glAttachShader(m_ProgramId, GL_DMP_FRAGMENT_SHADER_DMP); in Initialize()
56 glBindAttribLocation(m_ProgramId, 0, "aPosition"); in Initialize()
57 glBindAttribLocation(m_ProgramId, 1, "aColor"); in Initialize()
58 glBindAttribLocation(m_ProgramId, 2, "aTexCoord"); in Initialize()
61 glLinkProgram(m_ProgramId); in Initialize()
65 glValidateProgram(m_ProgramId); in Initialize()
66 glGetProgramiv(m_ProgramId, GL_VALIDATE_STATUS, &param); in Initialize()
94 if ( m_ProgramId != 0 ) in Finalize()
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/CTR-SDK-4.2.7-SampleDemos/common/include/demo/ShaderProgram/
Ddemo_ProgramObject.h161 GLuint m_ProgramId; variable