Searched refs:Device (Results 1 – 20 of 20) sorted by relevance
22 Device::Initialize(p_RenderSystem); in Initialize()29 Device::Finalize(); in Finalize()34 Device::Start(); in Start()59 Device::End(); in End()
28 class Device31 Device() : mp_RenderSystem(0), m_State(DEVICE_STATE_OFF) {} in Device() function32 ~Device() {} in ~Device()
21 class SndDemo : public Device24 …virtual void Initialize(demo::RenderSystemDrawing* p_RenderSystem) { Device::Initialize(p_RenderSy… in Initialize()
21 class FsDemo : public Device24 …virtual void Initialize(demo::RenderSystemDrawing* p_RenderSystem) { Device::Initialize(p_RenderSy… in Initialize()
89 Device::Initialize(p_RenderSystem); in Initialize()122 Device::Finalize(); in Finalize()136 Device::Start(); in Start()146 Device::End(); in End()
22 class SaveDataDemo : public Device25 …virtual void Initialize(demo::RenderSystemDrawing* p_RenderSystem) { Device::Initialize(p_RenderSy… in Initialize()
24 Device::Initialize(p_RenderSystem); in Initialize()78 Device::Finalize(); in Finalize()83 Device::Start(); in Start()122 Device::End(); in End()
21 class RtcDemo : public Device
119 Device* deviceList[] = { in StartDemo()131 int deviceNum = sizeof(deviceList) / sizeof(Device*); in StartDemo()133 Device* optionalDeviceList[] = in StartDemo()137 int optionalDeviceNum = sizeof(optionalDeviceList) / sizeof(Device*); in StartDemo()
26 Device::Initialize(p_RenderSystem); in Initialize()89 Device::Finalize(); in Finalize()94 Device::Start(); in Start()201 Device::End(); in End()
25 class GraphicsDemo : public Device
21 class AccDemo : public Device
21 class TouchPanelDemo : public Device
21 class PadDemo : public Device
65 class CameraDemo : public Device79 …virtual void Initialize(demo::RenderSystemDrawing* p_RenderSystem) { Device::Initialize(p_RenderSy… in Initialize()
23 class SwkbdDemo : public Device
21 class MicDemo : public Device
188 Device::Initialize(p_RenderSystem); in Initialize()245 Device::Finalize(); in Finalize()269 Device::Start(); in Start()277 Device::End(); in End()
92 Device::Start(); in Start()127 Device::End(); in End()
26 Device::Initialize(p_RenderSystem); in Initialize()