1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     kbd.cpp
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 46365 $
14  *---------------------------------------------------------------------------*/
15 
16 #include <nn/os.h>
17 #include <nn/swkbd.h>
18 #include <string.h>
19 #include <wchar.h>
20 #include "kbd.h"
21 
22 u8 SwkbdDemo::m_KeyboardBuffer[KEYBOARD_BUFFER_SIZE] NN_ATTRIBUTE_ALIGN(4096);
23 
Initialize(demo::RenderSystemDrawing * p_RenderSystem)24 void SwkbdDemo::Initialize(demo::RenderSystemDrawing* p_RenderSystem)
25 {
26     Device::Initialize(p_RenderSystem);
27     mp_RenderSystem = p_RenderSystem;
28 
29     memset( m_TextBuffer, 0, sizeof( m_TextBuffer ) );
30 
31     // Initialize config
32     nn::swkbd::InitializeConfig(&m_Param.config);
33     m_Param.config.keyboardType = nn::swkbd::KEYBOARD_TYPE_QWERTY;
34     m_Param.config.textLengthMax = 10;
35     m_Param.config.lineFeed = false;
36     m_Size = nn::swkbd::GetSharedMemorySize(&m_Param.config, NULL, NULL);
37 
38     NN_ASSERT( KEYBOARD_BUFFER_SIZE > m_Size );
39 }
40 
DrawFrame(void)41 void SwkbdDemo::DrawFrame(void)
42 {
43     mp_RenderSystem->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
44 
45     for(int i = 0; i < 10 ; i++)
46     {
47         mp_RenderSystem->DrawText(200 + 8 * i, 220, "%s", &m_TextBuffer[i]);
48     }
49 }
50 
Exec(void)51 bool SwkbdDemo::Exec(void)
52 {
53     wcsncpy( m_Param.config.guideText, m_TextBuffer, 11 );
54 
55     // Start the software keyboard
56     nn::swkbd::StartKeyboardApplet(&m_WakeupState, &m_Param, m_KeyboardBuffer, KEYBOARD_BUFFER_SIZE, NULL, NULL, NULL, NULL, NULL);
57 
58     // End determination
59     if ( nn::applet::IsExpectedToCloseApplication() )
60     {
61         return 1;
62     }
63 
64     // Recover the GPU register settings
65     nngxUpdateState(NN_GX_STATE_ALL);
66     nngxValidateState(NN_GX_STATE_ALL,GL_TRUE);
67 
68     // Get the input string
69     if( m_Param.config.inputText != -1 && !nn::applet::IsExpectedToProcessHomeButton() )
70     {
71         u8* buf = m_KeyboardBuffer;
72         memset( m_TextBuffer, 0, sizeof( m_TextBuffer ) );
73         memcpy( m_TextBuffer, &buf[m_Param.config.inputText], m_Param.config.inputTextLength * sizeof( wchar_t ) );
74     }
75 
76     return 0;
77 }
78 
79 /*---------------------------------------------------------------------------*
80   End of file
81  *---------------------------------------------------------------------------*/
82