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Searched refs:bit (Results 1 – 6 of 6) sorted by relevance

/CTR-SDK-4.2.5/sources/libraries/cx/
Dcx_SecureUncompression.cpp368 VerifyHuffmanTable( const void* pTable, u8 bit ) in VerifyHuffmanTable() argument
384 if ( bit == 4 ) in VerifyHuffmanTable()
772 s8 bit; in BitReader_Read() local
783 bit = (s8)( (context->stream >> (context->stream_len - 1)) & 0x1 ); in BitReader_Read()
785 return bit; in BitReader_Read()
806 LHVerifyTable( const void* pTable, u8 bit ) in LHVerifyTable() argument
821 const u16 ofs_mask = (u16)( (1 << (bit - 2)) - 1 ); in LHVerifyTable()
822 const u16 l_mask = (u16)( 1 << (bit - 1) ); in LHVerifyTable()
823 const u16 r_mask = (u16)( 1 << (bit - 2) ); in LHVerifyTable()
830 if ( treeSize > (1U << (bit + 1)) ) in LHVerifyTable()
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Dcx_Uncompression.cpp454 u8 bit; in BitReader_Read() local
460 bit = (u8)( (context->stream >> (context->stream_len - 1)) & 0x1 ); in BitReader_Read()
462 return bit; in BitReader_Read()
533 u8 bit = BitReader_Read( &stream ); in UncompressLH() local
534 u32 offset = (((*nodep & 0x7F) + 1U) << 1) + bit; in UncompressLH()
536 if ( *nodep & (0x100 >> bit) ) in UncompressLH()
562 u8 bit = BitReader_Read( &stream ); in UncompressLH() local
563 u32 offset = (((*nodep & OFFSET_MASK) + 1U) << 1) + bit; in UncompressLH()
565 if ( *nodep & (LEAF_FLAG >> bit) ) in UncompressLH()
Dcx_StreamingUncompression.cpp916 u8 bit; in ReadUncompLH() local
924 bit = (u8)( val & 1 ); in ReadUncompLH()
925 offset = (((*nodep & 0x7F) + 1U) << 1) + bit; in ReadUncompLH()
927 if ( *nodep & (0x100 >> bit) ) in ReadUncompLH()
962 u8 bit; in ReadUncompLH() local
971 bit = (u8)( val & 1 ); in ReadUncompLH()
972 offset = (((*nodep & OFFSET_MASK) + 1U) << 1) + bit; in ReadUncompLH()
974 if ( *nodep & (LEAF_FLAG >> bit) ) in ReadUncompLH()
/CTR-SDK-4.2.5/include/nn/cx/
Dcx_SecureUncompression.h171 bool VerifyHuffmanTable( const void* pTable, u8 bit );
172 bool LHVerifyTable( const void* pTable, u8 bit );
/CTR-SDK-4.2.5/tools/CommandLineTools/ctr_GxCommandAnalyzer/
Ddetail.csv8 …by 2 as a floating-point number and then converting the quotient into a 24-bit floating-point numb…
11 …dth, converting the quotient into a 31-bit floating-point number, and finally shifting that value …
14 …by 2 as a floating-point number and then converting the quotient into a 24-bit floating-point numb…
17 …ght, converting the quotient into a 31-bit floating-point number, and finally shifting that value …
26 Sets the value that is the first element of the uniform value converted to a 24-bit floating-point …
29 Sets the value that is the second element of the uniform value converted to a 24-bit floating-point…
32 Sets the value that is the third element of the uniform value converted to a 24-bit floating-point …
35 Sets the value that is the fourth element of the uniform value converted to a 24-bit floating-point…
39 …he above values are converted to 24-bit floating-point values (with a single sign bit, a 7-bit exp…
43 …ve total values are converted to 24-bit floating-point values (with a single sign bit, a 7-bit exp…
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/CTR-SDK-4.2.5/include/nn/gd/CTR/
Dgd_Lighting.h1234 u32 bit = 1 << (lutId*4 + 1); in SetLookUpTableAbsInput() local
1235 internal::g_lightingStageSettings.m_RegLutAbsSettings &= ~bit; in SetLookUpTableAbsInput()
1236 if(!value) internal::g_lightingStageSettings.m_RegLutAbsSettings |= bit; in SetLookUpTableAbsInput()