| /CTR-SDK-4.2.5/include/nn/gd/CTR/ |
| D | gd_Utils.h | 333 NN_FORCE_INLINE void Utils::ConvertStartEndToScaleBias(f32 start, f32 end, f32& scale, f32& bias) in ConvertStartEndToScaleBias() 339 NN_FORCE_INLINE u8 Utils::FloatToUnsignedByte(f32 val) in FloatToUnsignedByte() 344 NN_FORCE_INLINE u8 Utils::FloatToUnsignedByteNoClamp(f32 val) in FloatToUnsignedByteNoClamp() 349 NN_FORCE_INLINE s8 Utils::FloatToSignedByte(f32 val) in FloatToSignedByte() 356 NN_FORCE_INLINE u16 Utils::Float32ToFloat16( f32 val ) in Float32ToFloat16() 369 NN_FORCE_INLINE u32 Utils::Float32ToFix13Fraction11( f32 val ) in Float32ToFix13Fraction11() 385 NN_FORCE_INLINE u32 Utils::Float32ToUnsignedFix12( f32 val ) in Float32ToUnsignedFix12() 410 NN_FORCE_INLINE u32 Utils::Float32ToFix12( f32 val ) in Float32ToFix12() 435 NN_FORCE_INLINE u32 Utils::Float32ToFix12Fraction11( f32 val ) in Float32ToFix12Fraction11() 468 NN_FORCE_INLINE u32 Utils::Float32ToUnsignedFix11( f32 val ) in Float32ToUnsignedFix11() [all …]
|
| D | gd_GasFog.h | 543 NN_FORCE_INLINE void FogStage::SetGasFogMode(Mode mode) in SetGasFogMode() 550 NN_FORCE_INLINE void FogStage::SetGasShadingDensity(GasShadingDensitySource shadingDensitySrc) in SetGasShadingDensity() 557 NN_FORCE_INLINE void FogStage::SetFogZFlip(gdBool zFlip) in SetFogZFlip() 564 NN_FORCE_INLINE void FogStage::SetFogColor(u8 R, u8 G, u8 B) in SetFogColor() 570 NN_FORCE_INLINE void FogStage::SetGasAttenuation(f32 atte) in SetGasAttenuation() 576 NN_FORCE_INLINE void FogStage::SetGasAccumulationMax(f32 maxAcc) in SetGasAccumulationMax() 583 NN_FORCE_INLINE void FogStage::SetGasAutoAccumulation(gdBool autoAcc) in SetGasAutoAccumulation() 589 NN_FORCE_INLINE void FogStage::SetGasLightXY(u8 lightMin, u8 lightMax, u8 lightAtt) in SetGasLightXY() 595 NN_FORCE_INLINE void FogStage::SetGasLightZ(u8 scattMin, u8 scattMax, u8 scattAtt, u8 lz) in SetGasLightZ() 603 NN_FORCE_INLINE void FogStage::SetGasLightColorLutInput(GasColorLookUpTableInput colorLutInput) in SetGasLightColorLutInput() [all …]
|
| D | gd_Lighting.h | 1080 NN_FORCE_INLINE void LightingStage::SetShadowPrimary(gdBool value) in SetShadowPrimary() 1094 NN_FORCE_INLINE void LightingStage::SetShadowSecondary(gdBool value) in SetShadowSecondary() 1108 NN_FORCE_INLINE void LightingStage::SetShadowSelectorTexture(TextureStage::TextureUnitId textureUni… in SetShadowSelectorTexture() 1119 NN_FORCE_INLINE void LightingStage::SetInvertShadow(gdBool value) in SetInvertShadow() 1127 NN_FORCE_INLINE void LightingStage::SetShadowAlpha(gdBool value) in SetShadowAlpha() 1141 NN_FORCE_INLINE void LightingStage::EnableLookUpTableD0(gdBool value) in EnableLookUpTableD0() 1157 NN_FORCE_INLINE void LightingStage::EnableLookUpTableD1(gdBool value) in EnableLookUpTableD1() 1165 NN_FORCE_INLINE void LightingStage::EnableLookUpTableReflection(gdBool value) in EnableLookUpTableReflection() 1173 NN_FORCE_INLINE void LightingStage::SetLayerConfiguration(LayerConfiguration layerConfiguration) in SetLayerConfiguration() 1186 NN_FORCE_INLINE void LightingStage::SetFresnelSelector(FresnelSelectorType fresnelSelectorType) in SetFresnelSelector() [all …]
|
| D | gd_Texture.h | 2009 NN_FORCE_INLINE void TextureStage::SetPerspectiveShadow(gdBool v) in SetPerspectiveShadow() 2017 NN_FORCE_INLINE void TextureStage::SetShadowZBias(f32 zBias) in SetShadowZBias() 2033 NN_FORCE_INLINE void TextureStage::SetTextureCoordinateSourceForUnit2(TextureCoordinateSourceUnit2 … in SetTextureCoordinateSourceForUnit2() 2043 NN_FORCE_INLINE void TextureStage::SetTextureCoordinateSourceForUnit3Procedural(TextureCoordinateSo… in SetTextureCoordinateSourceForUnit3Procedural() 2051 NN_FORCE_INLINE void ProceduralTextureStage::SetClampUV(Clamp u, Clamp v) in SetClampUV() 2058 NN_FORCE_INLINE void ProceduralTextureStage::SetRgbMap(UvMap rgbMap) in SetRgbMap() 2065 NN_FORCE_INLINE void ProceduralTextureStage::SetAlphaMap(UvMap alphaMap) in SetAlphaMap() 2072 NN_FORCE_INLINE void ProceduralTextureStage::SetAlphaSeparate(gdBool alphaSeparate) in SetAlphaSeparate() 2079 NN_FORCE_INLINE void ProceduralTextureStage::SetNoiseEnable(gdBool noiseEnable) in SetNoiseEnable() 2086 NN_FORCE_INLINE void ProceduralTextureStage::SetShiftUV(Shift u, Shift v) in SetShiftUV() [all …]
|
| /CTR-SDK-4.2.5/include/nn/math/ |
| D | math_Types.h | 88 NN_FORCE_INLINE MTX34* MTX33ToMTX34(MTX34* pOut, const MTX33* pM); 98 NN_FORCE_INLINE MTX33* MTX34ToMTX33(MTX33* pOut, const MTX34* pM); 108 NN_FORCE_INLINE MTX34* QUATToMTX34(MTX34* pOut, const QUAT* pQ); 118 NN_FORCE_INLINE MTX34* QUATToMTX34Partially(MTX34* pOut, const QUAT* pQ); 128 NN_FORCE_INLINE QUAT* MTX34ToQUAT(QUAT* pOut, const MTX34* pMtx); 148 NN_FORCE_INLINE MTX43* MTX34Transpose(MTX43* pOut, const MTX34* p); 167 NN_FORCE_INLINE MTX34* MTX43Transpose(MTX34* pOut, const MTX43* p); 173 NN_FORCE_INLINE MTX34* 189 NN_FORCE_INLINE MTX33* 205 NN_FORCE_INLINE QUAT* [all …]
|
| D | math_Matrix34.h | 51 NN_FORCE_INLINE MTX34* MTX34Add(MTX34* pOut, const MTX34* p1, const MTX34* p2); 62 NN_FORCE_INLINE MTX34* MTX34CameraRotate(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamRotateDe… 72 NN_FORCE_INLINE MTX34* MTX34Copy(MTX34* pOut, const MTX34* p); 91 NN_FORCE_INLINE u32 MTX34Inverse(MTX34* pOut, const MTX34* p); 102 NN_FORCE_INLINE u32 MTX34InvTranspose(MTX34* pOut, const MTX34* p); 134 NN_FORCE_INLINE MTX34* MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamUp, const VEC3… 146 NN_FORCE_INLINE MTX34* MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, f32 twistDeg, const VEC3* pTar… 158 NN_FORCE_INLINE MTX34* MTX34MAdd(MTX34* pOut, f32 t, const MTX34* p1, const MTX34* p2); 170 NN_FORCE_INLINE MTX34* MTX34Mult(MTX34* pOut, const MTX34* p1, const MTX34* p2); 181 NN_FORCE_INLINE MTX34* MTX34Mult(MTX34* pOut, const MTX34* p, f32 f); [all …]
|
| D | math_Matrix44.h | 61 NN_FORCE_INLINE MTX44* MTX44Add(MTX44* pOut, const MTX44* p1, const MTX44* p2); 71 NN_FORCE_INLINE MTX44* MTX44Copy(MTX44* pOut, const MTX44* p); 87 NN_FORCE_INLINE MTX44* MTX44Frustum(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f); 123 NN_FORCE_INLINE u32 MTX44Inverse(MTX44* pOut, const MTX44* p); 143 NN_FORCE_INLINE MTX44* MTX44Mult(MTX44* pOut, const MTX44* __restrict p1, const MTX44* __restrict p… 154 NN_FORCE_INLINE MTX44* MTX44Mult(MTX44* pOut, const MTX44* p, f32 f); 177 NN_FORCE_INLINE MTX44* MTX44MultScale(MTX44* pOut, const MTX44* pM, const VEC3* pS); 188 NN_FORCE_INLINE MTX44* MTX44MultScale(MTX44* pOut, const VEC3* pS, const MTX44* pM); 199 NN_FORCE_INLINE MTX44* MTX44MultTranslate(MTX44* pOut, const VEC3* pT, const MTX44* pM); 210 NN_FORCE_INLINE MTX44* MTX44MultTranslate(MTX44* pOut, const MTX44* pM, const VEC3* pT); [all …]
|
| D | math_Matrix33.h | 48 NN_FORCE_INLINE MTX33* MTX33Copy(MTX33* pOut, const MTX33* p); 78 NN_FORCE_INLINE MTX33* MTX33MAdd(MTX33* pOut, f32 t, const MTX33* p1, const MTX33* p2); 90 NN_FORCE_INLINE TMatrix* MTX33Mult(TMatrix* pOut, const TMatrix* p1, const TMatrix* p2); 108 NN_FORCE_INLINE VEC3* VEC3Transform(VEC3* pOut, const MTX33* pM, const VEC3* pV); 295 NN_FORCE_INLINE TMatrix* 311 NN_FORCE_INLINE MTX33* 328 NN_FORCE_INLINE MTX33* 344 NN_FORCE_INLINE VEC3*
|
| D | math_Matrix43.h | 47 NN_FORCE_INLINE MTX43* MTX43Add(MTX43* pOut, const MTX43* p1, const MTX43* p2); 57 NN_FORCE_INLINE MTX43* MTX43Copy(MTX43* pOut, const MTX43* p); 86 NN_FORCE_INLINE MTX43* MTX43Mult(MTX43* pOut, const MTX43* p1, const MTX43* p2); 97 NN_FORCE_INLINE MTX43* MTX43Mult(MTX43* pOut, const MTX43* p, f32 f); 344 NN_FORCE_INLINE MTX43* 361 NN_FORCE_INLINE MTX43* 378 NN_FORCE_INLINE MTX43* 394 NN_FORCE_INLINE MTX43*
|
| D | math_Quaternion.h | 88 NN_FORCE_INLINE QUAT* QUATInverse(QUAT* pOut, const QUAT* __restrict q); 133 NN_FORCE_INLINE QUAT* QUATMult(QUAT* pOut, const QUAT* __restrict q1, const QUAT* __restrict q2); 143 NN_FORCE_INLINE QUAT* QUATNormalize(QUAT* pOut, const QUAT* __restrict q); 336 NN_FORCE_INLINE QUAT* 352 NN_FORCE_INLINE QUAT* 369 NN_FORCE_INLINE QUAT*
|
| D | math_Vector3.h | 211 NN_FORCE_INLINE VEC3* VEC3Normalize(VEC3* pOut, const VEC3* p); 531 NN_FORCE_INLINE VEC3*
|
| D | math_Arithmetic.h | 459 NN_FORCE_INLINE f32
|
| /CTR-SDK-4.2.5/include/nn/config/compiler/ |
| D | egcc.h | 32 #define NN_FORCE_INLINE __forceinline macro
|
| D | rvct.h | 104 #define NN_FORCE_INLINE __forceinline macro
|