Lines Matching refs:NN_FORCE_INLINE

1080 NN_FORCE_INLINE void LightingStage::SetShadowPrimary(gdBool value)  in SetShadowPrimary()
1094 NN_FORCE_INLINE void LightingStage::SetShadowSecondary(gdBool value) in SetShadowSecondary()
1108 NN_FORCE_INLINE void LightingStage::SetShadowSelectorTexture(TextureStage::TextureUnitId textureUni… in SetShadowSelectorTexture()
1119 NN_FORCE_INLINE void LightingStage::SetInvertShadow(gdBool value) in SetInvertShadow()
1127 NN_FORCE_INLINE void LightingStage::SetShadowAlpha(gdBool value) in SetShadowAlpha()
1141 NN_FORCE_INLINE void LightingStage::EnableLookUpTableD0(gdBool value) in EnableLookUpTableD0()
1157 NN_FORCE_INLINE void LightingStage::EnableLookUpTableD1(gdBool value) in EnableLookUpTableD1()
1165 NN_FORCE_INLINE void LightingStage::EnableLookUpTableReflection(gdBool value) in EnableLookUpTableReflection()
1173 NN_FORCE_INLINE void LightingStage::SetLayerConfiguration(LayerConfiguration layerConfiguration) in SetLayerConfiguration()
1186 NN_FORCE_INLINE void LightingStage::SetFresnelSelector(FresnelSelectorType fresnelSelectorType) in SetFresnelSelector()
1201 NN_FORCE_INLINE void LightingStage::SetBumpSelectorTexture(TextureStage::TextureUnitId textureUnit) in SetBumpSelectorTexture()
1212 NN_FORCE_INLINE void LightingStage::SetBumpMode(BumpMode bumpMode, gdBool bumpRenorm) in SetBumpMode()
1224 NN_FORCE_INLINE void LightingStage::SetClampHightlight(gdBool value) in SetClampHightlight()
1232 NN_FORCE_INLINE void LightingStage::SetLookUpTableAbsInput(LookUpTableId lutId, gdBool value) in SetLookUpTableAbsInput()
1241 NN_FORCE_INLINE void LightingStage::SetLookUpTableInputValue(LookUpTableId lutId, LookUpTableInputV… in SetLookUpTableInputValue()
1250 NN_FORCE_INLINE void LightingStage::SetLookUpTableOutputScaling(LookUpTableId lutId, LookUpTableOut… in SetLookUpTableOutputScaling()
1263 NN_FORCE_INLINE void Light::EnableLight(gdBool value) in EnableLight()
1272 NN_FORCE_INLINE void Light::EnableSpotLight(gdBool value) in EnableSpotLight()
1280 NN_FORCE_INLINE void Light::EnableDistanceAttenuation(gdBool value) in EnableDistanceAttenuation()
1288 NN_FORCE_INLINE void Light::EnableShadowed(gdBool value) in EnableShadowed()