Searched refs:Light (Results 1 – 3 of 3) sorted by relevance
| /CTR-SDK-4.2.5/tools/CommandLineTools/ctr_GxCommandAnalyzer/ |
| D | abstruct.csv | 148 0x140,Light source number 0 color setting (specular 0) 149 0x141,Light source number 0 color setting (specular 1) 150 0x142,Light source number 0 color setting (diffuse) 151 0x143,Light source number 0 color setting (ambient) 152 0~144,Light source number 0 coordinate setting (x/y) 153 0x145,Light source number 0 coordinate setting (z) 154 0x146,Light source number 0 spotlight direction (x/y) 155 0x147,Light source number 0 spotlight direction (z) 156 0x149,Light source number 0 coordinate setting (w)/enabling or disabling of other settings 157 0x14a,Light source number 0 distance attenuation setting (bias) [all …]
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| D | detail.csv | 2959 0x144,[15:0],dmp_FragmentLightSource[0].position,x-coordinate of Light Source [0] (16-bit floating-… 2961 0x144,[31:16],dmp_FragmentLightSource[0].position,y-coordinate of Light Source [0] (16-bit floating… 2963 0x145,[15:0],dmp_FragmentLightSource[0].position,z-coordinate of Light Source [0] (16-bit floating-… 2965 0x146,[12:0],dmp_FragmentLightSource[0].spotDirection,x-component of Light Source [0] in the direct… 2967 0x146,[28:16],dmp_FragmentLightSource[0].spotDirection,y-component of Light Source [0] in the direc… 2969 0x147,[12:0],dmp_FragmentLightSource[0].spotDirection,z-component of Light Source [0] in the direct… 2985 0x14a,[19:0],dmp_FragmentLightSource[0].distanceAttenuationBias,Distance Attenuation Bias of Light … 2987 …mentLightSource[0].distanceAttenuationScale,Distance Attenuation Scale of Light Source [0] (20-bit… 3052 0x154,[15:0],dmp_FragmentLightSource[1].position,x-coordinate of Light Source [1] (16-bit floating-… 3054 0x154,[31:16],dmp_FragmentLightSource[1].position,y-coordinate of Light Source [1] (16-bit floating… [all …]
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| /CTR-SDK-4.2.5/include/nn/gd/CTR/ |
| D | gd_Lighting.h | 44 class Light; variable 87 friend class nn::gd::CTR::Light; 127 class Light 136 Light(); 137 ~Light(){}; in ~Light() 640 static Light light[COUNT_LIGHTS]; 1263 NN_FORCE_INLINE void Light::EnableLight(gdBool value) in EnableLight() 1272 NN_FORCE_INLINE void Light::EnableSpotLight(gdBool value) in EnableSpotLight() 1280 NN_FORCE_INLINE void Light::EnableDistanceAttenuation(gdBool value) in EnableDistanceAttenuation() 1288 NN_FORCE_INLINE void Light::EnableShadowed(gdBool value) in EnableShadowed()
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