1 /*---------------------------------------------------------------------------* 2 3 Copyright 2010-2014 Nintendo. All rights reserved. 4 5 These coded instructions, statements, and computer programs contain 6 proprietary information of Nintendo of America Inc. and/or Nintendo 7 Company Ltd., and are protected by Federal copyright law. They may 8 not be disclosed to third parties or copied or duplicated in any form, 9 in whole or in part, without the prior written consent of Nintendo. 10 11 *---------------------------------------------------------------------------*/ 12 // --------------------------------------------------------------------- 13 // gx2Win.h 14 // 15 // A common include file for Windows apps to include public Gx2 APIs. 16 // 17 // This includes the types necessary for working with shaders and 18 // surfaces (textures). 19 // 20 // This is now a simple wrapper for the new windows/gx2.h header. 21 // --------------------------------------------------------------------- 22 23 #ifndef _GX2WIN_H 24 #define _GX2WIN_H 25 26 #include "windows/gx2.h" 27 28 #endif //#ifndef _GX2WIN_H 29