MPStartup |
Initializes and starts MP communications. |
MPCleanup |
Ends MP communications. |
MPSetIndicationConfig |
Sets the indication notification callback for MPConfig. |
MPSetPortConfig |
The port settings for MPConfig take place. |
MPSetUserGameInfo |
Configures the UserGameInfo information. |
MPSetEntryFlag |
Changes the connection permission settings. |
MPDisconnect |
Disconnects the child device. |
MPDisconnectAll |
Disconnects all child devices. |
MPGetLinkLevel |
Gets the link level. |
MPSend |
Sends data. |
MPSendAsync |
Sends data asynchronously. |
MPUpdateBeacon |
The current settings are referenced and the game info is updated and sent. |
MPUpdateBeaconAsync |
The current settings are referenced and the game info is asynchronously updated and sent. |
MPError |
The enumerated constant that indicates the processing results of each function in the MP library. |
MPDisconnectReason |
Enumerated type to indicate the reason for a disconnection. |
MPCallbackType |
Enumerated type to indicate the originator of the various MP callbacks. |
MPPortConfig |
The structure for storing the port's receive callback. |
MPConfig |
This structure stores the MP communications configuration information. |
MPCallbackInfo |
This structure is passed to the MP library's callback function. |
MPCallback |
The MP library's asynchronous function callback function type. |
MPPortCallback |
Port receive callback function type. |
MPPortCallbackInfo |
Structure to be passed to the port receive callback function. |
MPPortCallbackInfo_DataReceived |
This structure is passed to the callback function related to MP_PORT_CB_TYPE_DATA_RECEIVED. |
MPPortCallbackInfo_Connected |
This structure is passed to the callback function related to MP_PORT_CB_TYPE_DATA_CONNECTED. |
MPPortCallbackInfo_Disconnected |
This structure is passed to the callback function related to MP_PORT_CB_TYPE_DATA_DISCONNECTED. |
CONFIDENTIAL