#include <revolution/mp.h>
s32 MPSetUserGameInfo ( const void* userGameInfo, u32 size );
userGameInfo |
UserGameInfo information that is loaded in the beacon |
size |
Up to MP_GAMEINFO_USER_SIZE_MAX can be specified as a maximum size for userGameInfo. |
Returns the processing result or a negative number if processing fails.
This function sets the UserGameInfo for the beacon. The UserGameInfo information can be set to any value by the application. This function can be called after MPStartup() has run.
To reflect the value set in this function in the send beacon, you must call the MPUpdateBeacon function.
MPSetEntryFlag(), MPUpdateBeacon(), MPUpdateBeaconAsync(), MPError,
2007/09/26 Deleted unnecessary reference from 'See Also.'
2006/07/03 Initial version.
CONFIDENTIAL